Bitcoin Core 31.99.0
P2P Digital Currency
net.cpp
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1// Copyright (c) 2009-2010 Satoshi Nakamoto
2// Copyright (c) 2009-present The Bitcoin Core developers
3// Distributed under the MIT software license, see the accompanying
4// file COPYING or http://www.opensource.org/licenses/mit-license.php.
5
6#include <bitcoin-build-config.h> // IWYU pragma: keep
7
8#include <net.h>
9
10#include <addrdb.h>
11#include <addrman.h>
12#include <banman.h>
13#include <clientversion.h>
14#include <common/args.h>
15#include <common/netif.h>
16#include <compat/compat.h>
17#include <consensus/consensus.h>
18#include <crypto/sha256.h>
19#include <i2p.h>
20#include <key.h>
21#include <logging.h>
22#include <memusage.h>
23#include <net_permissions.h>
24#include <netaddress.h>
25#include <netbase.h>
26#include <node/eviction.h>
27#include <node/interface_ui.h>
28#include <protocol.h>
29#include <random.h>
30#include <scheduler.h>
31#include <util/fs.h>
32#include <util/sock.h>
33#include <util/strencodings.h>
34#include <util/thread.h>
35#include <util/threadinterrupt.h>
36#include <util/trace.h>
37#include <util/translation.h>
38#include <util/vector.h>
39
40#include <algorithm>
41#include <array>
42#include <cmath>
43#include <cstdint>
44#include <cstring>
45#include <functional>
46#include <optional>
47#include <string_view>
48#include <unordered_map>
49
50TRACEPOINT_SEMAPHORE(net, closed_connection);
51TRACEPOINT_SEMAPHORE(net, evicted_inbound_connection);
52TRACEPOINT_SEMAPHORE(net, inbound_connection);
53TRACEPOINT_SEMAPHORE(net, outbound_connection);
54TRACEPOINT_SEMAPHORE(net, outbound_message);
55
57static constexpr size_t MAX_BLOCK_RELAY_ONLY_ANCHORS = 2;
58static_assert (MAX_BLOCK_RELAY_ONLY_ANCHORS <= static_cast<size_t>(MAX_BLOCK_RELAY_ONLY_CONNECTIONS), "MAX_BLOCK_RELAY_ONLY_ANCHORS must not exceed MAX_BLOCK_RELAY_ONLY_CONNECTIONS.");
60const char* const ANCHORS_DATABASE_FILENAME = "anchors.dat";
61
62// How often to dump addresses to peers.dat
63static constexpr std::chrono::minutes DUMP_PEERS_INTERVAL{15};
64
66static constexpr int DNSSEEDS_TO_QUERY_AT_ONCE = 3;
67
69static constexpr int SEED_OUTBOUND_CONNECTION_THRESHOLD = 2;
70
80static constexpr std::chrono::seconds DNSSEEDS_DELAY_FEW_PEERS{11};
81static constexpr std::chrono::minutes DNSSEEDS_DELAY_MANY_PEERS{5};
82static constexpr int DNSSEEDS_DELAY_PEER_THRESHOLD = 1000; // "many" vs "few" peers
83
85static constexpr std::chrono::seconds MAX_UPLOAD_TIMEFRAME{60 * 60 * 24};
86
87// A random time period (0 to 1 seconds) is added to feeler connections to prevent synchronization.
88static constexpr auto FEELER_SLEEP_WINDOW{1s};
89
91static constexpr auto EXTRA_NETWORK_PEER_INTERVAL{5min};
92
96 BF_REPORT_ERROR = (1U << 0),
101 BF_DONT_ADVERTISE = (1U << 1),
102};
103
104// The set of sockets cannot be modified while waiting
105// The sleep time needs to be small to avoid new sockets stalling
106static const uint64_t SELECT_TIMEOUT_MILLISECONDS = 50;
107
108const std::string NET_MESSAGE_TYPE_OTHER = "*other*";
109
110static const uint64_t RANDOMIZER_ID_NETGROUP = 0x6c0edd8036ef4036ULL; // SHA256("netgroup")[0:8]
111static const uint64_t RANDOMIZER_ID_LOCALHOSTNONCE = 0xd93e69e2bbfa5735ULL; // SHA256("localhostnonce")[0:8]
112static const uint64_t RANDOMIZER_ID_NETWORKKEY = 0x0e8a2b136c592a7dULL; // SHA256("networkkey")[0:8]
113//
114// Global state variables
115//
116bool fDiscover = true;
117bool fListen = true;
119std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
120std::string strSubVersion;
121
123{
124 return sizeof(*this) + memusage::DynamicUsage(m_type) + memusage::DynamicUsage(data);
125}
126
127size_t CNetMessage::GetMemoryUsage() const noexcept
128{
129 return sizeof(*this) + memusage::DynamicUsage(m_type) + m_recv.GetMemoryUsage();
130}
131
132void CConnman::AddAddrFetch(const std::string& strDest)
133{
135 m_addr_fetches.push_back(strDest);
136}
137
139{
140 // If -bind= is provided with ":port" part, use that (first one if multiple are provided).
141 for (const std::string& bind_arg : gArgs.GetArgs("-bind")) {
142 constexpr uint16_t dummy_port = 0;
143
144 const std::optional<CService> bind_addr{Lookup(bind_arg, dummy_port, /*fAllowLookup=*/false)};
145 if (bind_addr.has_value() && bind_addr->GetPort() != dummy_port) return bind_addr->GetPort();
146 }
147
148 // Otherwise, if -whitebind= without NetPermissionFlags::NoBan is provided, use that
149 // (-whitebind= is required to have ":port").
150 for (const std::string& whitebind_arg : gArgs.GetArgs("-whitebind")) {
151 NetWhitebindPermissions whitebind;
152 bilingual_str error;
153 if (NetWhitebindPermissions::TryParse(whitebind_arg, whitebind, error)) {
155 return whitebind.m_service.GetPort();
156 }
157 }
158 }
159
160 // Otherwise, if -port= is provided, use that. Otherwise use the default port.
161 return static_cast<uint16_t>(gArgs.GetIntArg("-port", Params().GetDefaultPort()));
162}
163
164// Determine the "best" local address for a particular peer.
165[[nodiscard]] static std::optional<CService> GetLocal(const CNode& peer)
166{
167 if (!fListen) return std::nullopt;
168
169 std::optional<CService> addr;
170 int nBestScore = -1;
171 int nBestReachability = -1;
172 {
174 for (const auto& [local_addr, local_service_info] : mapLocalHost) {
175 // For privacy reasons, don't advertise our privacy-network address
176 // to other networks and don't advertise our other-network address
177 // to privacy networks.
178 if (local_addr.GetNetwork() != peer.ConnectedThroughNetwork()
179 && (local_addr.IsPrivacyNet() || peer.IsConnectedThroughPrivacyNet())) {
180 continue;
181 }
182 const int nScore{local_service_info.nScore};
183 const int nReachability{local_addr.GetReachabilityFrom(peer.addr)};
184 if (nReachability > nBestReachability || (nReachability == nBestReachability && nScore > nBestScore)) {
185 addr.emplace(CService{local_addr, local_service_info.nPort});
186 nBestReachability = nReachability;
187 nBestScore = nScore;
188 }
189 }
190 }
191 return addr;
192}
193
195static std::vector<CAddress> ConvertSeeds(const std::vector<uint8_t> &vSeedsIn)
196{
197 // It'll only connect to one or two seed nodes because once it connects,
198 // it'll get a pile of addresses with newer timestamps.
199 // Seed nodes are given a random 'last seen time' of between one and two
200 // weeks ago.
201 const auto one_week{7 * 24h};
202 std::vector<CAddress> vSeedsOut;
205 while (!s.empty()) {
206 CService endpoint;
207 s >> endpoint;
208 CAddress addr{endpoint, SeedsServiceFlags()};
209 addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - one_week, -one_week);
210 LogDebug(BCLog::NET, "Added hardcoded seed: %s\n", addr.ToStringAddrPort());
211 vSeedsOut.push_back(addr);
212 }
213 return vSeedsOut;
214}
215
216// Determine the "best" local address for a particular peer.
217// If none, return the unroutable 0.0.0.0 but filled in with
218// the normal parameters, since the IP may be changed to a useful
219// one by discovery.
221{
222 return GetLocal(peer).value_or(CService{CNetAddr(), GetListenPort()});
223}
224
225static int GetnScore(const CService& addr)
226{
228 const auto it = mapLocalHost.find(addr);
229 return (it != mapLocalHost.end()) ? it->second.nScore : 0;
230}
231
232// Is our peer's addrLocal potentially useful as an external IP source?
233[[nodiscard]] static bool IsPeerAddrLocalGood(CNode *pnode)
234{
235 CService addrLocal = pnode->GetAddrLocal();
236 return fDiscover && pnode->addr.IsRoutable() && addrLocal.IsRoutable() &&
237 g_reachable_nets.Contains(addrLocal);
238}
239
240std::optional<CService> GetLocalAddrForPeer(CNode& node)
241{
242 CService addrLocal{GetLocalAddress(node)};
243 // If discovery is enabled, sometimes give our peer the address it
244 // tells us that it sees us as in case it has a better idea of our
245 // address than we do.
247 if (IsPeerAddrLocalGood(&node) && (!addrLocal.IsRoutable() ||
248 rng.randbits((GetnScore(addrLocal) > LOCAL_MANUAL) ? 3 : 1) == 0))
249 {
250 if (node.IsInboundConn()) {
251 // For inbound connections, assume both the address and the port
252 // as seen from the peer.
253 addrLocal = CService{node.GetAddrLocal()};
254 } else {
255 // For outbound connections, assume just the address as seen from
256 // the peer and leave the port in `addrLocal` as returned by
257 // `GetLocalAddress()` above. The peer has no way to observe our
258 // listening port when we have initiated the connection.
259 addrLocal.SetIP(node.GetAddrLocal());
260 }
261 }
262 if (addrLocal.IsRoutable()) {
263 LogDebug(BCLog::NET, "Advertising address %s to peer=%d\n", addrLocal.ToStringAddrPort(), node.GetId());
264 return addrLocal;
265 }
266 // Address is unroutable. Don't advertise.
267 return std::nullopt;
268}
269
271{
273 return mapLocalHost.clear();
274}
275
276// learn a new local address
277bool AddLocal(const CService& addr_, int nScore)
278{
279 CService addr{MaybeFlipIPv6toCJDNS(addr_)};
280
281 if (!addr.IsRoutable())
282 return false;
283
284 if (!fDiscover && nScore < LOCAL_MANUAL)
285 return false;
286
287 if (!g_reachable_nets.Contains(addr))
288 return false;
289
290 if (fLogIPs) {
291 LogInfo("AddLocal(%s,%i)\n", addr.ToStringAddrPort(), nScore);
292 }
293
294 {
296 const auto [it, is_newly_added] = mapLocalHost.emplace(addr, LocalServiceInfo());
297 LocalServiceInfo &info = it->second;
298 if (is_newly_added || nScore >= info.nScore) {
299 info.nScore = nScore + (is_newly_added ? 0 : 1);
300 info.nPort = addr.GetPort();
301 }
302 }
303
304 return true;
305}
306
307bool AddLocal(const CNetAddr &addr, int nScore)
308{
309 return AddLocal(CService(addr, GetListenPort()), nScore);
310}
311
312void RemoveLocal(const CService& addr)
313{
315 if (fLogIPs) {
316 LogInfo("RemoveLocal(%s)\n", addr.ToStringAddrPort());
317 }
318
319 mapLocalHost.erase(addr);
320}
321
323bool SeenLocal(const CService& addr)
324{
326 const auto it = mapLocalHost.find(addr);
327 if (it == mapLocalHost.end()) return false;
328 ++it->second.nScore;
329 return true;
330}
331
332
334bool IsLocal(const CService& addr)
335{
337 return mapLocalHost.contains(addr);
338}
339
340bool CConnman::AlreadyConnectedToHost(std::string_view host) const
341{
343 return std::ranges::any_of(m_nodes, [&host](CNode* node) { return node->m_addr_name == host; });
344}
345
347{
349 return std::ranges::any_of(m_nodes, [&addr_port](CNode* node) { return node->addr == addr_port; });
350}
351
353{
355 return std::ranges::any_of(m_nodes, [&addr](CNode* node) { return node->addr == addr; });
356}
357
359{
361 for (const CNode* pnode : m_nodes) {
362 // Omit private broadcast connections from this check to prevent this privacy attack:
363 // - We connect to a peer in an attempt to privately broadcast a transaction. From our
364 // VERSION message the peer deducts that this is a short-lived connection for
365 // broadcasting a transaction, takes our nonce and delays their VERACK.
366 // - The peer starts connecting to (clearnet) nodes and sends them a VERSION message
367 // which contains our nonce. If the peer manages to connect to us we would disconnect.
368 // - Upon a disconnect, the peer knows our clearnet address. They go back to the short
369 // lived privacy broadcast connection and continue with VERACK.
370 if (!pnode->fSuccessfullyConnected && !pnode->IsInboundConn() && !pnode->IsPrivateBroadcastConn() &&
371 pnode->GetLocalNonce() == nonce)
372 return false;
373 }
374 return true;
375}
376
378 const char* pszDest,
379 bool fCountFailure,
380 ConnectionType conn_type,
381 bool use_v2transport,
382 const std::optional<Proxy>& proxy_override)
383{
386 assert(conn_type != ConnectionType::INBOUND);
387
388 if (pszDest == nullptr) {
389 if (IsLocal(addrConnect))
390 return nullptr;
391
392 // Look for an existing connection
393 if (AlreadyConnectedToAddressPort(addrConnect)) {
394 LogInfo("Failed to open new connection to %s, already connected", addrConnect.ToStringAddrPort());
395 return nullptr;
396 }
397 }
398
399 LogDebug(BCLog::NET, "trying %s connection (%s) to %s, lastseen=%.1fhrs\n",
400 use_v2transport ? "v2" : "v1",
401 ConnectionTypeAsString(conn_type),
402 pszDest ? pszDest : addrConnect.ToStringAddrPort(),
403 Ticks<HoursDouble>(pszDest ? 0h : Now<NodeSeconds>() - addrConnect.nTime));
404
405 // Resolve
406 const uint16_t default_port{pszDest != nullptr ? GetDefaultPort(pszDest) :
408
409 // Collection of addresses to try to connect to: either all dns resolved addresses if a domain name (pszDest) is provided, or addrConnect otherwise.
410 std::vector<CAddress> connect_to{};
411 if (pszDest) {
412 std::vector<CService> resolved{Lookup(pszDest, default_port, fNameLookup && !HaveNameProxy(), 256)};
413 if (!resolved.empty()) {
414 std::shuffle(resolved.begin(), resolved.end(), FastRandomContext());
415 // If the connection is made by name, it can be the case that the name resolves to more than one address.
416 // We don't want to connect any more of them if we are already connected to one
417 for (const auto& r : resolved) {
418 addrConnect = CAddress{MaybeFlipIPv6toCJDNS(r), NODE_NONE};
419 if (!addrConnect.IsValid()) {
420 LogDebug(BCLog::NET, "Resolver returned invalid address %s for %s\n", addrConnect.ToStringAddrPort(), pszDest);
421 return nullptr;
422 }
423 // It is possible that we already have a connection to the IP/port pszDest resolved to.
424 // In that case, drop the connection that was just created.
425 if (AlreadyConnectedToAddressPort(addrConnect)) {
426 LogInfo("Not opening a connection to %s, already connected to %s\n", pszDest, addrConnect.ToStringAddrPort());
427 return nullptr;
428 }
429 // Add the address to the resolved addresses vector so we can try to connect to it later on
430 connect_to.push_back(addrConnect);
431 }
432 } else {
433 // For resolution via proxy
434 connect_to.push_back(addrConnect);
435 }
436 } else {
437 // Connect via addrConnect directly
438 connect_to.push_back(addrConnect);
439 }
440
441 // Connect
442 std::unique_ptr<Sock> sock;
443 CService addr_bind;
444 assert(!addr_bind.IsValid());
445 std::unique_ptr<i2p::sam::Session> i2p_transient_session;
446
447 for (auto& target_addr : connect_to) {
448 if (target_addr.IsValid()) {
449 const std::optional<Proxy> use_proxy{
450 proxy_override.has_value() ? proxy_override : GetProxy(target_addr.GetNetwork()),
451 };
452 bool proxyConnectionFailed = false;
453
454 if (target_addr.IsI2P() && use_proxy) {
455 i2p::Connection conn;
456 bool connected{false};
457
458 // If an I2P SAM session already exists, normally we would re-use it. But in the case of
459 // private broadcast we force a new transient session. A Connect() using m_i2p_sam_session
460 // would use our permanent I2P address as a source address.
462 connected = m_i2p_sam_session->Connect(target_addr, conn, proxyConnectionFailed);
463 } else {
464 {
466 if (m_unused_i2p_sessions.empty()) {
467 i2p_transient_session =
468 std::make_unique<i2p::sam::Session>(*use_proxy, m_interrupt_net);
469 } else {
470 i2p_transient_session.swap(m_unused_i2p_sessions.front());
471 m_unused_i2p_sessions.pop();
472 }
473 }
474 connected = i2p_transient_session->Connect(target_addr, conn, proxyConnectionFailed);
475 if (!connected) {
477 if (m_unused_i2p_sessions.size() < MAX_UNUSED_I2P_SESSIONS_SIZE) {
478 m_unused_i2p_sessions.emplace(i2p_transient_session.release());
479 }
480 }
481 }
482
483 if (connected) {
484 sock = std::move(conn.sock);
485 addr_bind = conn.me;
486 }
487 } else if (use_proxy) {
488 LogDebug(BCLog::PROXY, "Using proxy: %s to connect to %s\n", use_proxy->ToString(), target_addr.ToStringAddrPort());
489 sock = ConnectThroughProxy(*use_proxy, target_addr.ToStringAddr(), target_addr.GetPort(), proxyConnectionFailed);
490 } else {
491 // no proxy needed (none set for target network)
492 sock = ConnectDirectly(target_addr, conn_type == ConnectionType::MANUAL);
493 }
494 if (!proxyConnectionFailed) {
495 // If a connection to the node was attempted, and failure (if any) is not caused by a problem connecting to
496 // the proxy, mark this as an attempt.
497 addrman.get().Attempt(target_addr, fCountFailure);
498 }
499 } else if (pszDest) {
500 if (const auto name_proxy = GetNameProxy()) {
501 std::string host;
502 uint16_t port{default_port};
503 SplitHostPort(pszDest, port, host);
504 bool proxyConnectionFailed;
505 sock = ConnectThroughProxy(*name_proxy, host, port, proxyConnectionFailed);
506 }
507 }
508 // Check any other resolved address (if any) if we fail to connect
509 if (!sock) {
510 continue;
511 }
512
514 std::vector<NetWhitelistPermissions> whitelist_permissions = conn_type == ConnectionType::MANUAL ? vWhitelistedRangeOutgoing : std::vector<NetWhitelistPermissions>{};
515 AddWhitelistPermissionFlags(permission_flags, target_addr, whitelist_permissions);
516
517 // Add node
518 NodeId id = GetNewNodeId();
520 if (!addr_bind.IsValid()) {
521 addr_bind = GetBindAddress(*sock);
522 }
524 .Write(target_addr.GetNetClass())
525 .Write(addr_bind.GetAddrBytes())
526 // For outbound connections, the port of the bound address is randomly
527 // assigned by the OS and would therefore not be useful for seeding.
528 .Write(0)
529 .Finalize();
530 CNode* pnode = new CNode(id,
531 std::move(sock),
532 target_addr,
533 CalculateKeyedNetGroup(target_addr),
534 nonce,
535 addr_bind,
536 pszDest ? pszDest : "",
537 conn_type,
538 /*inbound_onion=*/false,
539 network_id,
541 .permission_flags = permission_flags,
542 .i2p_sam_session = std::move(i2p_transient_session),
543 .recv_flood_size = nReceiveFloodSize,
544 .use_v2transport = use_v2transport,
545 });
546 pnode->AddRef();
547
548 // We're making a new connection, harvest entropy from the time (and our peer count)
549 RandAddEvent((uint32_t)id);
550
551 return pnode;
552 }
553
554 return nullptr;
555}
556
558{
559 fDisconnect = true;
561 if (m_sock) {
562 LogDebug(BCLog::NET, "Resetting socket for %s", LogPeer());
563 m_sock.reset();
564
565 TRACEPOINT(net, closed_connection,
566 GetId(),
567 m_addr_name.c_str(),
568 ConnectionTypeAsString().c_str(),
570 TicksSinceEpoch<std::chrono::seconds>(m_connected));
571 }
572 m_i2p_sam_session.reset();
573}
574
575void CConnman::AddWhitelistPermissionFlags(NetPermissionFlags& flags, std::optional<CNetAddr> addr, const std::vector<NetWhitelistPermissions>& ranges) const {
576 for (const auto& subnet : ranges) {
577 if (addr.has_value() && subnet.m_subnet.Match(addr.value())) {
578 NetPermissions::AddFlag(flags, subnet.m_flags);
579 }
580 }
587 }
588}
589
591{
594 return m_addr_local;
595}
596
597void CNode::SetAddrLocal(const CService& addrLocalIn) {
600 if (Assume(!m_addr_local.IsValid())) { // Addr local can only be set once during version msg processing
601 m_addr_local = addrLocalIn;
602 }
603}
604
606{
608}
609
611{
613}
614
615#undef X
616#define X(name) stats.name = name
618{
619 stats.nodeid = this->GetId();
620 X(addr);
621 X(addrBind);
623 X(m_last_send);
624 X(m_last_recv);
627 X(m_connected);
628 X(m_addr_name);
629 X(nVersion);
630 {
632 X(cleanSubVer);
633 }
634 stats.fInbound = IsInboundConn();
637 {
638 LOCK(cs_vSend);
639 X(mapSendBytesPerMsgType);
640 X(nSendBytes);
641 }
642 {
643 LOCK(cs_vRecv);
644 X(mapRecvBytesPerMsgType);
645 X(nRecvBytes);
646 Transport::Info info = m_transport->GetInfo();
647 stats.m_transport_type = info.transport_type;
648 if (info.session_id) stats.m_session_id = HexStr(*info.session_id);
649 }
651
654
655 // Leave string empty if addrLocal invalid (not filled in yet)
656 CService addrLocalUnlocked = GetAddrLocal();
657 stats.addrLocal = addrLocalUnlocked.IsValid() ? addrLocalUnlocked.ToStringAddrPort() : "";
658
659 X(m_conn_type);
660}
661#undef X
662
663bool CNode::ReceiveMsgBytes(std::span<const uint8_t> msg_bytes, bool& complete)
664{
665 complete = false;
666 const auto time{NodeClock::now()};
667 LOCK(cs_vRecv);
668 m_last_recv = time;
669 nRecvBytes += msg_bytes.size();
670 while (msg_bytes.size() > 0) {
671 // absorb network data
672 if (!m_transport->ReceivedBytes(msg_bytes)) {
673 // Serious transport problem, disconnect from the peer.
674 return false;
675 }
676
677 if (m_transport->ReceivedMessageComplete()) {
678 // decompose a transport agnostic CNetMessage from the deserializer
679 bool reject_message{false};
680 CNetMessage msg = m_transport->GetReceivedMessage(time, reject_message);
681 if (reject_message) {
682 // Message deserialization failed. Drop the message but don't disconnect the peer.
683 // store the size of the corrupt message
684 mapRecvBytesPerMsgType.at(NET_MESSAGE_TYPE_OTHER) += msg.m_raw_message_size;
685 continue;
686 }
687
688 // Store received bytes per message type.
689 // To prevent a memory DOS, only allow known message types.
690 auto i = mapRecvBytesPerMsgType.find(msg.m_type);
691 if (i == mapRecvBytesPerMsgType.end()) {
692 i = mapRecvBytesPerMsgType.find(NET_MESSAGE_TYPE_OTHER);
693 }
694 assert(i != mapRecvBytesPerMsgType.end());
695 i->second += msg.m_raw_message_size;
696
697 // push the message to the process queue,
698 vRecvMsg.push_back(std::move(msg));
699
700 complete = true;
701 }
702 }
703
704 return true;
705}
706
707std::string CNode::LogPeer() const
708{
709 auto peer_info{strprintf("peer=%d", GetId())};
710 if (fLogIPs) {
711 return strprintf("%s, peeraddr=%s", peer_info, addr.ToStringAddrPort());
712 } else {
713 return peer_info;
714 }
715}
716
717std::string CNode::DisconnectMsg() const
718{
719 return strprintf("disconnecting %s", LogPeer());
720}
721
722V1Transport::V1Transport(const NodeId node_id) noexcept
723 : m_magic_bytes{Params().MessageStart()}, m_node_id{node_id}
724{
725 LOCK(m_recv_mutex);
726 Reset();
727}
728
730{
731 return {.transport_type = TransportProtocolType::V1, .session_id = {}};
732}
733
734int V1Transport::readHeader(std::span<const uint8_t> msg_bytes)
735{
737 // copy data to temporary parsing buffer
738 unsigned int nRemaining = CMessageHeader::HEADER_SIZE - nHdrPos;
739 unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
740
741 memcpy(&hdrbuf[nHdrPos], msg_bytes.data(), nCopy);
742 nHdrPos += nCopy;
743
744 // if header incomplete, exit
745 if (nHdrPos < CMessageHeader::HEADER_SIZE)
746 return nCopy;
747
748 // deserialize to CMessageHeader
749 try {
750 hdrbuf >> hdr;
751 }
752 catch (const std::exception&) {
753 LogDebug(BCLog::NET, "Header error: Unable to deserialize, peer=%d\n", m_node_id);
754 return -1;
755 }
756
757 // Check start string, network magic
758 if (hdr.pchMessageStart != m_magic_bytes) {
759 LogDebug(BCLog::NET, "Header error: Wrong MessageStart %s received, peer=%d\n", HexStr(hdr.pchMessageStart), m_node_id);
760 return -1;
761 }
762
763 // reject messages larger than MAX_SIZE or MAX_PROTOCOL_MESSAGE_LENGTH
764 // NOTE: failing to perform this check previously allowed a malicious peer to make us allocate 32MiB of memory per
765 // connection. See https://bitcoincore.org/en/2024/07/03/disclose_receive_buffer_oom.
766 if (hdr.nMessageSize > MAX_SIZE || hdr.nMessageSize > MAX_PROTOCOL_MESSAGE_LENGTH) {
767 LogDebug(BCLog::NET, "Header error: Size too large (%s, %u bytes), peer=%d\n", SanitizeString(hdr.GetMessageType()), hdr.nMessageSize, m_node_id);
768 return -1;
769 }
770
771 // switch state to reading message data
772 in_data = true;
773
774 return nCopy;
775}
776
777int V1Transport::readData(std::span<const uint8_t> msg_bytes)
778{
780 unsigned int nRemaining = hdr.nMessageSize - nDataPos;
781 unsigned int nCopy = std::min<unsigned int>(nRemaining, msg_bytes.size());
782
783 if (vRecv.size() < nDataPos + nCopy) {
784 // Allocate up to 256 KiB ahead, but never more than the total message size.
785 vRecv.resize(std::min(hdr.nMessageSize, nDataPos + nCopy + 256 * 1024));
786 }
787
788 hasher.Write(msg_bytes.first(nCopy));
789 memcpy(&vRecv[nDataPos], msg_bytes.data(), nCopy);
790 nDataPos += nCopy;
791
792 return nCopy;
793}
794
796{
799 if (data_hash.IsNull())
800 hasher.Finalize(data_hash);
801 return data_hash;
802}
803
805{
807 // Initialize out parameter
808 reject_message = false;
809 // decompose a single CNetMessage from the TransportDeserializer
811 CNetMessage msg(std::move(vRecv));
812
813 // store message type string, time, and sizes
814 msg.m_type = hdr.GetMessageType();
815 msg.m_time = time;
816 msg.m_message_size = hdr.nMessageSize;
817 msg.m_raw_message_size = hdr.nMessageSize + CMessageHeader::HEADER_SIZE;
818
819 uint256 hash = GetMessageHash();
820
821 // We just received a message off the wire, harvest entropy from the time (and the message checksum)
822 RandAddEvent(ReadLE32(hash.begin()));
823
824 // Check checksum and header message type string
825 if (memcmp(hash.begin(), hdr.pchChecksum, CMessageHeader::CHECKSUM_SIZE) != 0) {
826 LogDebug(BCLog::NET, "Header error: Wrong checksum (%s, %u bytes), expected %s was %s, peer=%d\n",
827 SanitizeString(msg.m_type), msg.m_message_size,
828 HexStr(std::span{hash}.first(CMessageHeader::CHECKSUM_SIZE)),
829 HexStr(hdr.pchChecksum),
830 m_node_id);
831 reject_message = true;
832 } else if (!hdr.IsMessageTypeValid()) {
833 LogDebug(BCLog::NET, "Header error: Invalid message type (%s, %u bytes), peer=%d\n",
834 SanitizeString(hdr.GetMessageType()), msg.m_message_size, m_node_id);
835 reject_message = true;
836 }
837
838 // Always reset the network deserializer (prepare for the next message)
839 Reset();
840 return msg;
841}
842
844{
845 AssertLockNotHeld(m_send_mutex);
846 // Determine whether a new message can be set.
847 LOCK(m_send_mutex);
848 if (m_sending_header || m_bytes_sent < m_message_to_send.data.size()) return false;
849
850 // create dbl-sha256 checksum
851 uint256 hash = Hash(msg.data);
852
853 // create header
854 CMessageHeader hdr(m_magic_bytes, msg.m_type.c_str(), msg.data.size());
856
857 // serialize header
858 m_header_to_send.clear();
859 VectorWriter{m_header_to_send, 0, hdr};
860
861 // update state
862 m_message_to_send = std::move(msg);
863 m_sending_header = true;
864 m_bytes_sent = 0;
865 return true;
866}
867
868Transport::BytesToSend V1Transport::GetBytesToSend(bool have_next_message) const noexcept
869{
870 AssertLockNotHeld(m_send_mutex);
871 LOCK(m_send_mutex);
872 if (m_sending_header) {
873 return {std::span{m_header_to_send}.subspan(m_bytes_sent),
874 // We have more to send after the header if the message has payload, or if there
875 // is a next message after that.
876 have_next_message || !m_message_to_send.data.empty(),
877 m_message_to_send.m_type
878 };
879 } else {
880 return {std::span{m_message_to_send.data}.subspan(m_bytes_sent),
881 // We only have more to send after this message's payload if there is another
882 // message.
883 have_next_message,
884 m_message_to_send.m_type
885 };
886 }
887}
888
889void V1Transport::MarkBytesSent(size_t bytes_sent) noexcept
890{
891 AssertLockNotHeld(m_send_mutex);
892 LOCK(m_send_mutex);
893 m_bytes_sent += bytes_sent;
894 if (m_sending_header && m_bytes_sent == m_header_to_send.size()) {
895 // We're done sending a message's header. Switch to sending its data bytes.
896 m_sending_header = false;
897 m_bytes_sent = 0;
898 } else if (!m_sending_header && m_bytes_sent == m_message_to_send.data.size()) {
899 // We're done sending a message's data. Wipe the data vector to reduce memory consumption.
900 ClearShrink(m_message_to_send.data);
901 m_bytes_sent = 0;
902 }
903}
904
905size_t V1Transport::GetSendMemoryUsage() const noexcept
906{
909 // Don't count sending-side fields besides m_message_to_send, as they're all small and bounded.
910 return m_message_to_send.GetMemoryUsage();
911}
912
913namespace {
914
920const std::array<std::string, 33> V2_MESSAGE_IDS = {
921 "", // 12 bytes follow encoding the message type like in V1
950 // Unimplemented message types that are assigned in BIP324:
951 "",
952 "",
953 "",
954 ""
955};
956
957class V2MessageMap
958{
959 std::unordered_map<std::string, uint8_t> m_map;
960
961public:
962 V2MessageMap() noexcept
963 {
964 for (size_t i = 1; i < std::size(V2_MESSAGE_IDS); ++i) {
965 m_map.emplace(V2_MESSAGE_IDS[i], i);
966 }
967 }
968
969 std::optional<uint8_t> operator()(const std::string& message_name) const noexcept
970 {
971 auto it = m_map.find(message_name);
972 if (it == m_map.end()) return std::nullopt;
973 return it->second;
974 }
975};
976
977const V2MessageMap V2_MESSAGE_MAP;
978
979std::vector<uint8_t> GenerateRandomGarbage() noexcept
980{
981 std::vector<uint8_t> ret;
985 return ret;
986}
987
988} // namespace
989
991{
992 AssertLockHeld(m_send_mutex);
993 Assume(m_send_state == SendState::AWAITING_KEY);
994 Assume(m_send_buffer.empty());
995 // Initialize the send buffer with ellswift pubkey + provided garbage.
996 m_send_buffer.resize(EllSwiftPubKey::size() + m_send_garbage.size());
997 std::copy(std::begin(m_cipher.GetOurPubKey()), std::end(m_cipher.GetOurPubKey()), MakeWritableByteSpan(m_send_buffer).begin());
998 std::copy(m_send_garbage.begin(), m_send_garbage.end(), m_send_buffer.begin() + EllSwiftPubKey::size());
999 // We cannot wipe m_send_garbage as it will still be used as AAD later in the handshake.
1000}
1001
1002V2Transport::V2Transport(NodeId nodeid, bool initiating, const CKey& key, std::span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept
1003 : m_cipher{key, ent32},
1004 m_initiating{initiating},
1005 m_nodeid{nodeid},
1006 m_v1_fallback{nodeid},
1007 m_recv_state{initiating ? RecvState::KEY : RecvState::KEY_MAYBE_V1},
1008 m_send_garbage{std::move(garbage)},
1009 m_send_state{initiating ? SendState::AWAITING_KEY : SendState::MAYBE_V1}
1010{
1011 Assume(m_send_garbage.size() <= MAX_GARBAGE_LEN);
1012 // Start sending immediately if we're the initiator of the connection.
1013 if (initiating) {
1014 LOCK(m_send_mutex);
1015 StartSendingHandshake();
1016 }
1017}
1018
1019V2Transport::V2Transport(NodeId nodeid, bool initiating) noexcept
1020 : V2Transport{nodeid, initiating, GenerateRandomKey(),
1021 MakeByteSpan(GetRandHash()), GenerateRandomGarbage()} {}
1022
1024{
1025 AssertLockHeld(m_recv_mutex);
1026 // Enforce allowed state transitions.
1027 switch (m_recv_state) {
1028 case RecvState::KEY_MAYBE_V1:
1029 Assume(recv_state == RecvState::KEY || recv_state == RecvState::V1);
1030 break;
1031 case RecvState::KEY:
1032 Assume(recv_state == RecvState::GARB_GARBTERM);
1033 break;
1034 case RecvState::GARB_GARBTERM:
1035 Assume(recv_state == RecvState::VERSION);
1036 break;
1037 case RecvState::VERSION:
1038 Assume(recv_state == RecvState::APP);
1039 break;
1040 case RecvState::APP:
1041 Assume(recv_state == RecvState::APP_READY);
1042 break;
1043 case RecvState::APP_READY:
1044 Assume(recv_state == RecvState::APP);
1045 break;
1046 case RecvState::V1:
1047 Assume(false); // V1 state cannot be left
1048 break;
1049 }
1050 // Change state.
1051 m_recv_state = recv_state;
1052}
1053
1054void V2Transport::SetSendState(SendState send_state) noexcept
1055{
1056 AssertLockHeld(m_send_mutex);
1057 // Enforce allowed state transitions.
1058 switch (m_send_state) {
1059 case SendState::MAYBE_V1:
1060 Assume(send_state == SendState::V1 || send_state == SendState::AWAITING_KEY);
1061 break;
1062 case SendState::AWAITING_KEY:
1063 Assume(send_state == SendState::READY);
1064 break;
1065 case SendState::READY:
1066 case SendState::V1:
1067 Assume(false); // Final states
1068 break;
1069 }
1070 // Change state.
1071 m_send_state = send_state;
1072}
1073
1075{
1076 AssertLockNotHeld(m_recv_mutex);
1077 LOCK(m_recv_mutex);
1078 if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedMessageComplete();
1079
1080 return m_recv_state == RecvState::APP_READY;
1081}
1082
1084{
1085 AssertLockHeld(m_recv_mutex);
1086 AssertLockNotHeld(m_send_mutex);
1087 Assume(m_recv_state == RecvState::KEY_MAYBE_V1);
1088 // We still have to determine if this is a v1 or v2 connection. The bytes being received could
1089 // be the beginning of either a v1 packet (network magic + "version\x00\x00\x00\x00\x00"), or
1090 // of a v2 public key. BIP324 specifies that a mismatch with this 16-byte string should trigger
1091 // sending of the key.
1092 std::array<uint8_t, V1_PREFIX_LEN> v1_prefix = {0, 0, 0, 0, 'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1093 std::copy(std::begin(Params().MessageStart()), std::end(Params().MessageStart()), v1_prefix.begin());
1094 Assume(m_recv_buffer.size() <= v1_prefix.size());
1095 if (!std::equal(m_recv_buffer.begin(), m_recv_buffer.end(), v1_prefix.begin())) {
1096 // Mismatch with v1 prefix, so we can assume a v2 connection.
1097 SetReceiveState(RecvState::KEY); // Convert to KEY state, leaving received bytes around.
1098 // Transition the sender to AWAITING_KEY state and start sending.
1099 LOCK(m_send_mutex);
1102 } else if (m_recv_buffer.size() == v1_prefix.size()) {
1103 // Full match with the v1 prefix, so fall back to v1 behavior.
1104 LOCK(m_send_mutex);
1105 std::span<const uint8_t> feedback{m_recv_buffer};
1106 // Feed already received bytes to v1 transport. It should always accept these, because it's
1107 // less than the size of a v1 header, and these are the first bytes fed to m_v1_fallback.
1108 bool ret = m_v1_fallback.ReceivedBytes(feedback);
1109 Assume(feedback.empty());
1110 Assume(ret);
1113 // Reset v2 transport buffers to save memory.
1114 ClearShrink(m_recv_buffer);
1115 ClearShrink(m_send_buffer);
1116 } else {
1117 // We have not received enough to distinguish v1 from v2 yet. Wait until more bytes come.
1118 }
1119}
1120
1122{
1123 AssertLockHeld(m_recv_mutex);
1124 AssertLockNotHeld(m_send_mutex);
1125 Assume(m_recv_state == RecvState::KEY);
1126 Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1127
1128 // As a special exception, if bytes 4-16 of the key on a responder connection match the
1129 // corresponding bytes of a V1 version message, but bytes 0-4 don't match the network magic
1130 // (if they did, we'd have switched to V1 state already), assume this is a peer from
1131 // another network, and disconnect them. They will almost certainly disconnect us too when
1132 // they receive our uniformly random key and garbage, but detecting this case specially
1133 // means we can log it.
1134 static constexpr std::array<uint8_t, 12> MATCH = {'v', 'e', 'r', 's', 'i', 'o', 'n', 0, 0, 0, 0, 0};
1135 static constexpr size_t OFFSET = std::tuple_size_v<MessageStartChars>;
1136 if (!m_initiating && m_recv_buffer.size() >= OFFSET + MATCH.size()) {
1137 if (std::equal(MATCH.begin(), MATCH.end(), m_recv_buffer.begin() + OFFSET)) {
1138 LogDebug(BCLog::NET, "V2 transport error: V1 peer with wrong MessageStart %s\n",
1139 HexStr(std::span(m_recv_buffer).first(OFFSET)));
1140 return false;
1141 }
1142 }
1143
1144 if (m_recv_buffer.size() == EllSwiftPubKey::size()) {
1145 // Other side's key has been fully received, and can now be Diffie-Hellman combined with
1146 // our key to initialize the encryption ciphers.
1147
1148 // Initialize the ciphers.
1149 EllSwiftPubKey ellswift(MakeByteSpan(m_recv_buffer));
1150 LOCK(m_send_mutex);
1151 m_cipher.Initialize(ellswift, m_initiating);
1152
1153 // Switch receiver state to GARB_GARBTERM.
1155 m_recv_buffer.clear();
1156
1157 // Switch sender state to READY.
1159
1160 // Append the garbage terminator to the send buffer.
1161 m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1162 std::copy(m_cipher.GetSendGarbageTerminator().begin(),
1164 MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::GARBAGE_TERMINATOR_LEN).begin());
1165
1166 // Construct version packet in the send buffer, with the sent garbage data as AAD.
1167 m_send_buffer.resize(m_send_buffer.size() + BIP324Cipher::EXPANSION + VERSION_CONTENTS.size());
1169 /*contents=*/VERSION_CONTENTS,
1170 /*aad=*/MakeByteSpan(m_send_garbage),
1171 /*ignore=*/false,
1172 /*output=*/MakeWritableByteSpan(m_send_buffer).last(BIP324Cipher::EXPANSION + VERSION_CONTENTS.size()));
1173 // We no longer need the garbage.
1174 ClearShrink(m_send_garbage);
1175 } else {
1176 // We still have to receive more key bytes.
1177 }
1178 return true;
1179}
1180
1182{
1183 AssertLockHeld(m_recv_mutex);
1184 Assume(m_recv_state == RecvState::GARB_GARBTERM);
1186 if (m_recv_buffer.size() >= BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1187 if (std::ranges::equal(MakeByteSpan(m_recv_buffer).last(BIP324Cipher::GARBAGE_TERMINATOR_LEN), m_cipher.GetReceiveGarbageTerminator())) {
1188 // Garbage terminator received. Store garbage to authenticate it as AAD later.
1189 m_recv_aad = std::move(m_recv_buffer);
1190 m_recv_aad.resize(m_recv_aad.size() - BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1191 m_recv_buffer.clear();
1193 } else if (m_recv_buffer.size() == MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN) {
1194 // We've reached the maximum length for garbage + garbage terminator, and the
1195 // terminator still does not match. Abort.
1196 LogDebug(BCLog::NET, "V2 transport error: missing garbage terminator, peer=%d\n", m_nodeid);
1197 return false;
1198 } else {
1199 // We still need to receive more garbage and/or garbage terminator bytes.
1200 }
1201 } else {
1202 // We have less than GARBAGE_TERMINATOR_LEN (16) bytes, so we certainly need to receive
1203 // more first.
1204 }
1205 return true;
1206}
1207
1209{
1210 AssertLockHeld(m_recv_mutex);
1211 Assume(m_recv_state == RecvState::VERSION || m_recv_state == RecvState::APP);
1212
1213 // The maximum permitted contents length for a packet, consisting of:
1214 // - 0x00 byte: indicating long message type encoding
1215 // - 12 bytes of message type
1216 // - payload
1217 static constexpr size_t MAX_CONTENTS_LEN =
1219 std::min<size_t>(MAX_SIZE, MAX_PROTOCOL_MESSAGE_LENGTH);
1220
1221 if (m_recv_buffer.size() == BIP324Cipher::LENGTH_LEN) {
1222 // Length descriptor received.
1223 m_recv_len = m_cipher.DecryptLength(MakeByteSpan(m_recv_buffer));
1224 if (m_recv_len > MAX_CONTENTS_LEN) {
1225 LogDebug(BCLog::NET, "V2 transport error: packet too large (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1226 return false;
1227 }
1228 } else if (m_recv_buffer.size() > BIP324Cipher::LENGTH_LEN && m_recv_buffer.size() == m_recv_len + BIP324Cipher::EXPANSION) {
1229 // Ciphertext received, decrypt it into m_recv_decode_buffer.
1230 // Note that it is impossible to reach this branch without hitting the branch above first,
1231 // as GetMaxBytesToProcess only allows up to LENGTH_LEN into the buffer before that point.
1232 m_recv_decode_buffer.resize(m_recv_len);
1233 bool ignore{false};
1234 bool ret = m_cipher.Decrypt(
1235 /*input=*/MakeByteSpan(m_recv_buffer).subspan(BIP324Cipher::LENGTH_LEN),
1236 /*aad=*/MakeByteSpan(m_recv_aad),
1237 /*ignore=*/ignore,
1238 /*contents=*/MakeWritableByteSpan(m_recv_decode_buffer));
1239 if (!ret) {
1240 LogDebug(BCLog::NET, "V2 transport error: packet decryption failure (%u bytes), peer=%d\n", m_recv_len, m_nodeid);
1241 return false;
1242 }
1243 // We have decrypted a valid packet with the AAD we expected, so clear the expected AAD.
1244 ClearShrink(m_recv_aad);
1245 // Feed the last 4 bytes of the Poly1305 authentication tag (and its timing) into our RNG.
1246 RandAddEvent(ReadLE32(m_recv_buffer.data() + m_recv_buffer.size() - 4));
1247
1248 // At this point we have a valid packet decrypted into m_recv_decode_buffer. If it's not a
1249 // decoy, which we simply ignore, use the current state to decide what to do with it.
1250 if (!ignore) {
1251 switch (m_recv_state) {
1252 case RecvState::VERSION:
1253 // Version message received; transition to application phase. The contents is
1254 // ignored, but can be used for future extensions.
1256 break;
1257 case RecvState::APP:
1258 // Application message decrypted correctly. It can be extracted using GetMessage().
1260 break;
1261 default:
1262 // Any other state is invalid (this function should not have been called).
1263 Assume(false);
1264 }
1265 }
1266 // Wipe the receive buffer where the next packet will be received into.
1267 ClearShrink(m_recv_buffer);
1268 // In all but APP_READY state, we can wipe the decoded contents.
1269 if (m_recv_state != RecvState::APP_READY) ClearShrink(m_recv_decode_buffer);
1270 } else {
1271 // We either have less than 3 bytes, so we don't know the packet's length yet, or more
1272 // than 3 bytes but less than the packet's full ciphertext. Wait until those arrive.
1273 }
1274 return true;
1275}
1276
1278{
1279 AssertLockHeld(m_recv_mutex);
1280 switch (m_recv_state) {
1282 // During the KEY_MAYBE_V1 state we do not allow more than the length of v1 prefix into the
1283 // receive buffer.
1284 Assume(m_recv_buffer.size() <= V1_PREFIX_LEN);
1285 // As long as we're not sure if this is a v1 or v2 connection, don't receive more than what
1286 // is strictly necessary to distinguish the two (16 bytes). If we permitted more than
1287 // the v1 header size (24 bytes), we may not be able to feed the already-received bytes
1288 // back into the m_v1_fallback V1 transport.
1289 return V1_PREFIX_LEN - m_recv_buffer.size();
1290 case RecvState::KEY:
1291 // During the KEY state, we only allow the 64-byte key into the receive buffer.
1292 Assume(m_recv_buffer.size() <= EllSwiftPubKey::size());
1293 // As long as we have not received the other side's public key, don't receive more than
1294 // that (64 bytes), as garbage follows, and locating the garbage terminator requires the
1295 // key exchange first.
1296 return EllSwiftPubKey::size() - m_recv_buffer.size();
1298 // Process garbage bytes one by one (because terminator may appear anywhere).
1299 return 1;
1300 case RecvState::VERSION:
1301 case RecvState::APP:
1302 // These three states all involve decoding a packet. Process the length descriptor first,
1303 // so that we know where the current packet ends (and we don't process bytes from the next
1304 // packet or decoy yet). Then, process the ciphertext bytes of the current packet.
1305 if (m_recv_buffer.size() < BIP324Cipher::LENGTH_LEN) {
1306 return BIP324Cipher::LENGTH_LEN - m_recv_buffer.size();
1307 } else {
1308 // Note that BIP324Cipher::EXPANSION is the total difference between contents size
1309 // and encoded packet size, which includes the 3 bytes due to the packet length.
1310 // When transitioning from receiving the packet length to receiving its ciphertext,
1311 // the encrypted packet length is left in the receive buffer.
1312 return BIP324Cipher::EXPANSION + m_recv_len - m_recv_buffer.size();
1313 }
1315 // No bytes can be processed until GetMessage() is called.
1316 return 0;
1317 case RecvState::V1:
1318 // Not allowed (must be dealt with by the caller).
1319 Assume(false);
1320 return 0;
1321 }
1322 Assume(false); // unreachable
1323 return 0;
1324}
1325
1326bool V2Transport::ReceivedBytes(std::span<const uint8_t>& msg_bytes) noexcept
1327{
1328 AssertLockNotHeld(m_recv_mutex);
1330 static constexpr size_t MAX_RESERVE_AHEAD = 256 * 1024;
1331
1332 LOCK(m_recv_mutex);
1333 if (m_recv_state == RecvState::V1) return m_v1_fallback.ReceivedBytes(msg_bytes);
1334
1335 // Process the provided bytes in msg_bytes in a loop. In each iteration a nonzero number of
1336 // bytes (decided by GetMaxBytesToProcess) are taken from the beginning om msg_bytes, and
1337 // appended to m_recv_buffer. Then, depending on the receiver state, one of the
1338 // ProcessReceived*Bytes functions is called to process the bytes in that buffer.
1339 while (!msg_bytes.empty()) {
1340 // Decide how many bytes to copy from msg_bytes to m_recv_buffer.
1341 size_t max_read = GetMaxBytesToProcess();
1342
1343 // Reserve space in the buffer if there is not enough.
1344 if (m_recv_buffer.size() + std::min(msg_bytes.size(), max_read) > m_recv_buffer.capacity()) {
1345 switch (m_recv_state) {
1346 case RecvState::KEY_MAYBE_V1:
1347 case RecvState::KEY:
1348 case RecvState::GARB_GARBTERM:
1349 // During the initial states (key/garbage), allocate once to fit the maximum (4111
1350 // bytes).
1351 m_recv_buffer.reserve(MAX_GARBAGE_LEN + BIP324Cipher::GARBAGE_TERMINATOR_LEN);
1352 break;
1353 case RecvState::VERSION:
1354 case RecvState::APP: {
1355 // During states where a packet is being received, as much as is expected but never
1356 // more than MAX_RESERVE_AHEAD bytes in addition to what is received so far.
1357 // This means attackers that want to cause us to waste allocated memory are limited
1358 // to MAX_RESERVE_AHEAD above the largest allowed message contents size, and to
1359 // MAX_RESERVE_AHEAD more than they've actually sent us.
1360 size_t alloc_add = std::min(max_read, msg_bytes.size() + MAX_RESERVE_AHEAD);
1361 m_recv_buffer.reserve(m_recv_buffer.size() + alloc_add);
1362 break;
1363 }
1364 case RecvState::APP_READY:
1365 // The buffer is empty in this state.
1366 Assume(m_recv_buffer.empty());
1367 break;
1368 case RecvState::V1:
1369 // Should have bailed out above.
1370 Assume(false);
1371 break;
1372 }
1373 }
1374
1375 // Can't read more than provided input.
1376 max_read = std::min(msg_bytes.size(), max_read);
1377 // Copy data to buffer.
1378 m_recv_buffer.insert(m_recv_buffer.end(), UCharCast(msg_bytes.data()), UCharCast(msg_bytes.data() + max_read));
1379 msg_bytes = msg_bytes.subspan(max_read);
1380
1381 // Process data in the buffer.
1382 switch (m_recv_state) {
1383 case RecvState::KEY_MAYBE_V1:
1384 ProcessReceivedMaybeV1Bytes();
1385 if (m_recv_state == RecvState::V1) return true;
1386 break;
1387
1388 case RecvState::KEY:
1389 if (!ProcessReceivedKeyBytes()) return false;
1390 break;
1391
1392 case RecvState::GARB_GARBTERM:
1393 if (!ProcessReceivedGarbageBytes()) return false;
1394 break;
1395
1396 case RecvState::VERSION:
1397 case RecvState::APP:
1398 if (!ProcessReceivedPacketBytes()) return false;
1399 break;
1400
1401 case RecvState::APP_READY:
1402 return true;
1403
1404 case RecvState::V1:
1405 // We should have bailed out before.
1406 Assume(false);
1407 break;
1408 }
1409 // Make sure we have made progress before continuing.
1410 Assume(max_read > 0);
1411 }
1412
1413 return true;
1414}
1415
1416std::optional<std::string> V2Transport::GetMessageType(std::span<const uint8_t>& contents) noexcept
1417{
1418 if (contents.size() == 0) return std::nullopt; // Empty contents
1419 uint8_t first_byte = contents[0];
1420 contents = contents.subspan(1); // Strip first byte.
1421
1422 if (first_byte != 0) {
1423 // Short (1 byte) encoding.
1424 if (first_byte < std::size(V2_MESSAGE_IDS)) {
1425 // Valid short message id.
1426 return V2_MESSAGE_IDS[first_byte];
1427 } else {
1428 // Unknown short message id.
1429 return std::nullopt;
1430 }
1431 }
1432
1433 if (contents.size() < CMessageHeader::MESSAGE_TYPE_SIZE) {
1434 return std::nullopt; // Long encoding needs 12 message type bytes.
1435 }
1436
1437 size_t msg_type_len{0};
1438 while (msg_type_len < CMessageHeader::MESSAGE_TYPE_SIZE && contents[msg_type_len] != 0) {
1439 // Verify that message type bytes before the first 0x00 are in range.
1440 if (contents[msg_type_len] < ' ' || contents[msg_type_len] > 0x7F) {
1441 return {};
1442 }
1443 ++msg_type_len;
1444 }
1445 std::string ret{reinterpret_cast<const char*>(contents.data()), msg_type_len};
1446 while (msg_type_len < CMessageHeader::MESSAGE_TYPE_SIZE) {
1447 // Verify that message type bytes after the first 0x00 are also 0x00.
1448 if (contents[msg_type_len] != 0) return {};
1449 ++msg_type_len;
1450 }
1451 // Strip message type bytes of contents.
1452 contents = contents.subspan(CMessageHeader::MESSAGE_TYPE_SIZE);
1453 return ret;
1454}
1455
1457{
1458 AssertLockNotHeld(m_recv_mutex);
1459 LOCK(m_recv_mutex);
1460 if (m_recv_state == RecvState::V1) return m_v1_fallback.GetReceivedMessage(time, reject_message);
1461
1462 Assume(m_recv_state == RecvState::APP_READY);
1463 std::span<const uint8_t> contents{m_recv_decode_buffer};
1464 auto msg_type = GetMessageType(contents);
1466 // Note that BIP324Cipher::EXPANSION also includes the length descriptor size.
1467 msg.m_raw_message_size = m_recv_decode_buffer.size() + BIP324Cipher::EXPANSION;
1468 if (msg_type) {
1469 reject_message = false;
1470 msg.m_type = std::move(*msg_type);
1471 msg.m_time = time;
1472 msg.m_message_size = contents.size();
1473 msg.m_recv.resize(contents.size());
1474 std::copy(contents.begin(), contents.end(), UCharCast(msg.m_recv.data()));
1475 } else {
1476 LogDebug(BCLog::NET, "V2 transport error: invalid message type (%u bytes contents), peer=%d\n", m_recv_decode_buffer.size(), m_nodeid);
1477 reject_message = true;
1478 }
1479 ClearShrink(m_recv_decode_buffer);
1480 SetReceiveState(RecvState::APP);
1481
1482 return msg;
1483}
1484
1486{
1487 AssertLockNotHeld(m_send_mutex);
1488 LOCK(m_send_mutex);
1489 if (m_send_state == SendState::V1) return m_v1_fallback.SetMessageToSend(msg);
1490 // We only allow adding a new message to be sent when in the READY state (so the packet cipher
1491 // is available) and the send buffer is empty. This limits the number of messages in the send
1492 // buffer to just one, and leaves the responsibility for queueing them up to the caller.
1493 if (!(m_send_state == SendState::READY && m_send_buffer.empty())) return false;
1494 // Construct contents (encoding message type + payload).
1495 std::vector<uint8_t> contents;
1496 auto short_message_id = V2_MESSAGE_MAP(msg.m_type);
1497 if (short_message_id) {
1498 contents.resize(1 + msg.data.size());
1499 contents[0] = *short_message_id;
1500 std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1);
1501 } else {
1502 // Initialize with zeroes, and then write the message type string starting at offset 1.
1503 // This means contents[0] and the unused positions in contents[1..13] remain 0x00.
1504 contents.resize(1 + CMessageHeader::MESSAGE_TYPE_SIZE + msg.data.size(), 0);
1505 std::copy(msg.m_type.begin(), msg.m_type.end(), contents.data() + 1);
1506 std::copy(msg.data.begin(), msg.data.end(), contents.begin() + 1 + CMessageHeader::MESSAGE_TYPE_SIZE);
1507 }
1508 // Construct ciphertext in send buffer.
1509 m_send_buffer.resize(contents.size() + BIP324Cipher::EXPANSION);
1510 m_cipher.Encrypt(MakeByteSpan(contents), {}, false, MakeWritableByteSpan(m_send_buffer));
1511 m_send_type = msg.m_type;
1512 // Release memory
1513 ClearShrink(msg.data);
1514 return true;
1515}
1516
1517Transport::BytesToSend V2Transport::GetBytesToSend(bool have_next_message) const noexcept
1518{
1519 AssertLockNotHeld(m_send_mutex);
1520 LOCK(m_send_mutex);
1521 if (m_send_state == SendState::V1) return m_v1_fallback.GetBytesToSend(have_next_message);
1522
1523 if (m_send_state == SendState::MAYBE_V1) Assume(m_send_buffer.empty());
1524 Assume(m_send_pos <= m_send_buffer.size());
1525 return {
1526 std::span{m_send_buffer}.subspan(m_send_pos),
1527 // We only have more to send after the current m_send_buffer if there is a (next)
1528 // message to be sent, and we're capable of sending packets. */
1529 have_next_message && m_send_state == SendState::READY,
1530 m_send_type
1531 };
1532}
1533
1534void V2Transport::MarkBytesSent(size_t bytes_sent) noexcept
1535{
1536 AssertLockNotHeld(m_send_mutex);
1537 LOCK(m_send_mutex);
1538 if (m_send_state == SendState::V1) return m_v1_fallback.MarkBytesSent(bytes_sent);
1539
1540 if (m_send_state == SendState::AWAITING_KEY && m_send_pos == 0 && bytes_sent > 0) {
1541 LogDebug(BCLog::NET, "start sending v2 handshake to peer=%d\n", m_nodeid);
1542 }
1543
1544 m_send_pos += bytes_sent;
1545 Assume(m_send_pos <= m_send_buffer.size());
1546 if (m_send_pos >= CMessageHeader::HEADER_SIZE) {
1547 m_sent_v1_header_worth = true;
1548 }
1549 // Wipe the buffer when everything is sent.
1550 if (m_send_pos == m_send_buffer.size()) {
1551 m_send_pos = 0;
1552 ClearShrink(m_send_buffer);
1553 }
1554}
1555
1557{
1558 AssertLockNotHeld(m_send_mutex);
1559 AssertLockNotHeld(m_recv_mutex);
1560 // Only outgoing connections need reconnection.
1561 if (!m_initiating) return false;
1562
1563 LOCK(m_recv_mutex);
1564 // We only reconnect in the very first state and when the receive buffer is empty. Together
1565 // these conditions imply nothing has been received so far.
1566 if (m_recv_state != RecvState::KEY) return false;
1567 if (!m_recv_buffer.empty()) return false;
1568 // Check if we've sent enough for the other side to disconnect us (if it was V1).
1569 LOCK(m_send_mutex);
1570 return m_sent_v1_header_worth;
1571}
1572
1573size_t V2Transport::GetSendMemoryUsage() const noexcept
1574{
1575 AssertLockNotHeld(m_send_mutex);
1576 LOCK(m_send_mutex);
1577 if (m_send_state == SendState::V1) return m_v1_fallback.GetSendMemoryUsage();
1578
1579 return sizeof(m_send_buffer) + memusage::DynamicUsage(m_send_buffer);
1580}
1581
1583{
1584 AssertLockNotHeld(m_recv_mutex);
1585 LOCK(m_recv_mutex);
1586 if (m_recv_state == RecvState::V1) return m_v1_fallback.GetInfo();
1587
1588 Transport::Info info;
1589
1590 // Do not report v2 and session ID until the version packet has been received
1591 // and verified (confirming that the other side very likely has the same keys as us).
1592 if (m_recv_state != RecvState::KEY_MAYBE_V1 && m_recv_state != RecvState::KEY &&
1593 m_recv_state != RecvState::GARB_GARBTERM && m_recv_state != RecvState::VERSION) {
1596 } else {
1598 }
1599
1600 return info;
1601}
1602
1603std::pair<size_t, bool> CConnman::SocketSendData(CNode& node) const
1604{
1605 auto it = node.vSendMsg.begin();
1606 size_t nSentSize = 0;
1607 bool data_left{false};
1608 std::optional<bool> expected_more;
1609
1610 while (true) {
1611 if (it != node.vSendMsg.end()) {
1612 // If possible, move one message from the send queue to the transport. This fails when
1613 // there is an existing message still being sent, or (for v2 transports) when the
1614 // handshake has not yet completed.
1615 size_t memusage = it->GetMemoryUsage();
1616 if (node.m_transport->SetMessageToSend(*it)) {
1617 // Update memory usage of send buffer (as *it will be deleted).
1618 node.m_send_memusage -= memusage;
1619 ++it;
1620 }
1621 }
1622 const auto& [data, more, msg_type] = node.m_transport->GetBytesToSend(it != node.vSendMsg.end());
1623 // We rely on the 'more' value returned by GetBytesToSend to correctly predict whether more
1624 // bytes are still to be sent, to correctly set the MSG_MORE flag. As a sanity check,
1625 // verify that the previously returned 'more' was correct.
1626 if (expected_more.has_value()) Assume(!data.empty() == *expected_more);
1627 expected_more = more;
1628 data_left = !data.empty(); // will be overwritten on next loop if all of data gets sent
1629 int nBytes = 0;
1630 if (!data.empty()) {
1631 LOCK(node.m_sock_mutex);
1632 // There is no socket in case we've already disconnected, or in test cases without
1633 // real connections. In these cases, we bail out immediately and just leave things
1634 // in the send queue and transport.
1635 if (!node.m_sock) {
1636 break;
1637 }
1639#ifdef MSG_MORE
1640 if (more) {
1641 flags |= MSG_MORE;
1642 }
1643#endif
1644 nBytes = node.m_sock->Send(data.data(), data.size(), flags);
1645 }
1646 if (nBytes > 0) {
1647 node.m_last_send = NodeClock::now();
1648 node.nSendBytes += nBytes;
1649 // Notify transport that bytes have been processed.
1650 node.m_transport->MarkBytesSent(nBytes);
1651 // Update statistics per message type.
1652 if (!msg_type.empty()) { // don't report v2 handshake bytes for now
1653 node.AccountForSentBytes(msg_type, nBytes);
1654 }
1655 nSentSize += nBytes;
1656 if ((size_t)nBytes != data.size()) {
1657 // could not send full message; stop sending more
1658 break;
1659 }
1660 } else {
1661 if (nBytes < 0) {
1662 // error
1663 int nErr = WSAGetLastError();
1664 if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS) {
1665 LogDebug(BCLog::NET, "socket send error, %s: %s", node.DisconnectMsg(), NetworkErrorString(nErr));
1666 node.CloseSocketDisconnect();
1667 }
1668 }
1669 break;
1670 }
1671 }
1672
1673 node.fPauseSend = node.m_send_memusage + node.m_transport->GetSendMemoryUsage() > nSendBufferMaxSize;
1674
1675 if (it == node.vSendMsg.end()) {
1676 assert(node.m_send_memusage == 0);
1677 }
1678 node.vSendMsg.erase(node.vSendMsg.begin(), it);
1679 return {nSentSize, data_left};
1680}
1681
1691{
1693
1694 std::vector<NodeEvictionCandidate> vEvictionCandidates;
1695 {
1696
1698 for (const CNode* node : m_nodes) {
1699 if (node->fDisconnect)
1700 continue;
1701 NodeEvictionCandidate candidate{
1702 .id = node->GetId(),
1703 .m_connected = node->m_connected,
1704 .m_min_ping_time = node->m_min_ping_time,
1705 .m_last_block_time = node->m_last_block_time,
1706 .m_last_tx_time = node->m_last_tx_time,
1707 .fRelevantServices = node->m_has_all_wanted_services,
1708 .m_relay_txs = node->m_relays_txs.load(),
1709 .fBloomFilter = node->m_bloom_filter_loaded.load(),
1710 .nKeyedNetGroup = node->nKeyedNetGroup,
1711 .prefer_evict = node->m_prefer_evict,
1712 .m_is_local = node->addr.IsLocal(),
1713 .m_network = node->ConnectedThroughNetwork(),
1714 .m_noban = node->HasPermission(NetPermissionFlags::NoBan),
1715 .m_conn_type = node->m_conn_type,
1716 };
1717 vEvictionCandidates.push_back(candidate);
1718 }
1719 }
1720 const std::optional<NodeId> node_id_to_evict = SelectNodeToEvict(std::move(vEvictionCandidates));
1721 if (!node_id_to_evict) {
1722 return false;
1723 }
1725 for (CNode* pnode : m_nodes) {
1726 if (pnode->GetId() == *node_id_to_evict) {
1727 LogDebug(BCLog::NET, "selected %s connection for eviction, %s", pnode->ConnectionTypeAsString(), pnode->DisconnectMsg());
1728 TRACEPOINT(net, evicted_inbound_connection,
1729 pnode->GetId(),
1730 pnode->m_addr_name.c_str(),
1731 pnode->ConnectionTypeAsString().c_str(),
1732 pnode->ConnectedThroughNetwork(),
1733 TicksSinceEpoch<std::chrono::seconds>(pnode->m_connected));
1734 pnode->fDisconnect = true;
1735 return true;
1736 }
1737 }
1738 return false;
1739}
1740
1741void CConnman::AcceptConnection(const ListenSocket& hListenSocket) {
1743
1744 struct sockaddr_storage sockaddr;
1745 socklen_t len = sizeof(sockaddr);
1746 auto sock = hListenSocket.sock->Accept((struct sockaddr*)&sockaddr, &len);
1747
1748 if (!sock) {
1749 const int nErr = WSAGetLastError();
1750 if (nErr != WSAEWOULDBLOCK) {
1751 LogInfo("socket error accept failed: %s\n", NetworkErrorString(nErr));
1752 }
1753 return;
1754 }
1755
1756 CService addr;
1757 if (!addr.SetSockAddr((const struct sockaddr*)&sockaddr, len)) {
1758 LogWarning("Unknown socket family\n");
1759 } else {
1760 addr = MaybeFlipIPv6toCJDNS(addr);
1761 }
1762
1763 const CService addr_bind{MaybeFlipIPv6toCJDNS(GetBindAddress(*sock))};
1764
1766 hListenSocket.AddSocketPermissionFlags(permission_flags);
1767
1768 CreateNodeFromAcceptedSocket(std::move(sock), permission_flags, addr_bind, addr);
1769}
1770
1771void CConnman::CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
1772 NetPermissionFlags permission_flags,
1773 const CService& addr_bind,
1774 const CService& addr)
1775{
1777
1778 int nInbound = 0;
1779
1780 const bool inbound_onion = std::find(m_onion_binds.begin(), m_onion_binds.end(), addr_bind) != m_onion_binds.end();
1781
1782 // Tor inbound connections do not reveal the peer's actual network address.
1783 // Therefore do not apply address-based whitelist permissions to them.
1784 AddWhitelistPermissionFlags(permission_flags, inbound_onion ? std::optional<CNetAddr>{} : addr, vWhitelistedRangeIncoming);
1785
1786 {
1788 for (const CNode* pnode : m_nodes) {
1789 if (pnode->IsInboundConn()) nInbound++;
1790 }
1791 }
1792
1793 if (!fNetworkActive) {
1794 LogDebug(BCLog::NET, "connection from %s dropped: not accepting new connections\n", addr.ToStringAddrPort());
1795 return;
1796 }
1797
1798 if (!sock->IsSelectable()) {
1799 LogInfo("connection from %s dropped: non-selectable socket\n", addr.ToStringAddrPort());
1800 return;
1801 }
1802
1803 // According to the internet TCP_NODELAY is not carried into accepted sockets
1804 // on all platforms. Set it again here just to be sure.
1805 const int on{1};
1806 if (sock->SetSockOpt(IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)) == SOCKET_ERROR) {
1807 LogDebug(BCLog::NET, "connection from %s: unable to set TCP_NODELAY, continuing anyway\n",
1808 addr.ToStringAddrPort());
1809 }
1810
1811 // Don't accept connections from banned peers.
1812 bool banned = m_banman && m_banman->IsBanned(addr);
1813 if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && banned)
1814 {
1815 LogDebug(BCLog::NET, "connection from %s dropped (banned)\n", addr.ToStringAddrPort());
1816 return;
1817 }
1818
1819 // Only accept connections from discouraged peers if our inbound slots aren't (almost) full.
1820 bool discouraged = m_banman && m_banman->IsDiscouraged(addr);
1821 if (!NetPermissions::HasFlag(permission_flags, NetPermissionFlags::NoBan) && nInbound + 1 >= m_max_inbound && discouraged)
1822 {
1823 LogDebug(BCLog::NET, "connection from %s dropped (discouraged)\n", addr.ToStringAddrPort());
1824 return;
1825 }
1826
1827 if (nInbound >= m_max_inbound)
1828 {
1829 if (!AttemptToEvictConnection()) {
1830 // No connection to evict, disconnect the new connection
1831 LogDebug(BCLog::NET, "failed to find an eviction candidate - connection dropped (full)\n");
1832 return;
1833 }
1834 }
1835
1836 NodeId id = GetNewNodeId();
1838
1839 // The V2Transport transparently falls back to V1 behavior when an incoming V1 connection is
1840 // detected, so use it whenever we signal NODE_P2P_V2.
1841 ServiceFlags local_services = GetLocalServices();
1842 const bool use_v2transport(local_services & NODE_P2P_V2);
1843
1845 .Write(inbound_onion ? NET_ONION : addr.GetNetClass())
1846 .Write(addr_bind.GetAddrBytes())
1847 .Write(addr_bind.GetPort()) // inbound connections use bind port
1848 .Finalize();
1849 CNode* pnode = new CNode(id,
1850 std::move(sock),
1851 CAddress{addr, NODE_NONE},
1853 nonce,
1854 addr_bind,
1855 /*addrNameIn=*/"",
1857 inbound_onion,
1858 network_id,
1860 .permission_flags = permission_flags,
1861 .prefer_evict = discouraged,
1862 .recv_flood_size = nReceiveFloodSize,
1863 .use_v2transport = use_v2transport,
1864 });
1865 pnode->AddRef();
1866 m_msgproc->InitializeNode(*pnode, local_services);
1867 {
1869 m_nodes.push_back(pnode);
1870 }
1871 LogDebug(BCLog::NET, "connection from %s accepted\n", addr.ToStringAddrPort());
1872 TRACEPOINT(net, inbound_connection,
1873 pnode->GetId(),
1874 pnode->m_addr_name.c_str(),
1875 pnode->ConnectionTypeAsString().c_str(),
1876 pnode->ConnectedThroughNetwork(),
1878
1879 // We received a new connection, harvest entropy from the time (and our peer count)
1880 RandAddEvent((uint32_t)id);
1881}
1882
1883bool CConnman::AddConnection(const std::string& address, ConnectionType conn_type, bool use_v2transport = false)
1884{
1887 std::optional<int> max_connections;
1888 switch (conn_type) {
1892 return false;
1894 max_connections = m_max_outbound_full_relay;
1895 break;
1897 max_connections = m_max_outbound_block_relay;
1898 break;
1899 // no limit for ADDR_FETCH because -seednode has no limit either
1901 break;
1902 // no limit for FEELER connections since they're short-lived
1904 break;
1905 } // no default case, so the compiler can warn about missing cases
1906
1907 // Count existing connections
1908 int existing_connections = WITH_LOCK(m_nodes_mutex,
1909 return std::count_if(m_nodes.begin(), m_nodes.end(), [conn_type](CNode* node) { return node->m_conn_type == conn_type; }););
1910
1911 // Max connections of specified type already exist
1912 if (max_connections != std::nullopt && existing_connections >= max_connections) return false;
1913
1914 // Max total outbound connections already exist
1916 if (!grant) return false;
1917
1918 OpenNetworkConnection(CAddress(), false, std::move(grant), address.c_str(), conn_type, /*use_v2transport=*/use_v2transport);
1919 return true;
1920}
1921
1923{
1926
1927 // Use a temporary variable to accumulate desired reconnections, so we don't need
1928 // m_reconnections_mutex while holding m_nodes_mutex.
1929 decltype(m_reconnections) reconnections_to_add;
1930
1931 {
1933
1934 const bool network_active{fNetworkActive};
1935 if (!network_active) {
1936 // Disconnect any connected nodes
1937 for (CNode* pnode : m_nodes) {
1938 if (!pnode->fDisconnect) {
1939 LogDebug(BCLog::NET, "Network not active, %s", pnode->DisconnectMsg());
1940 pnode->fDisconnect = true;
1941 }
1942 }
1943 }
1944
1945 // Disconnect unused nodes
1946 std::vector<CNode*> nodes_copy = m_nodes;
1947 for (CNode* pnode : nodes_copy)
1948 {
1949 if (pnode->fDisconnect)
1950 {
1951 // remove from m_nodes
1952 m_nodes.erase(remove(m_nodes.begin(), m_nodes.end(), pnode), m_nodes.end());
1953
1954 // Add to reconnection list if appropriate. We don't reconnect right here, because
1955 // the creation of a connection is a blocking operation (up to several seconds),
1956 // and we don't want to hold up the socket handler thread for that long.
1957 if (network_active && pnode->m_transport->ShouldReconnectV1()) {
1958 reconnections_to_add.push_back({
1959 .addr_connect = pnode->addr,
1960 .grant = std::move(pnode->grantOutbound),
1961 .destination = pnode->m_dest,
1962 .conn_type = pnode->m_conn_type,
1963 .use_v2transport = false});
1964 LogDebug(BCLog::NET, "retrying with v1 transport protocol for peer=%d\n", pnode->GetId());
1965 }
1966
1967 // release outbound grant (if any)
1968 pnode->grantOutbound.Release();
1969
1970 // close socket and cleanup
1971 pnode->CloseSocketDisconnect();
1972
1973 // update connection count by network
1974 if (pnode->IsManualOrFullOutboundConn()) --m_network_conn_counts[pnode->addr.GetNetwork()];
1975
1976 // hold in disconnected pool until all refs are released
1977 pnode->Release();
1978 m_nodes_disconnected.push_back(pnode);
1979 }
1980 }
1981 }
1982 {
1983 // Delete disconnected nodes
1984 std::list<CNode*> nodes_disconnected_copy = m_nodes_disconnected;
1985 for (CNode* pnode : nodes_disconnected_copy)
1986 {
1987 // Destroy the object only after other threads have stopped using it.
1988 if (pnode->GetRefCount() <= 0) {
1989 m_nodes_disconnected.remove(pnode);
1990 DeleteNode(pnode);
1991 }
1992 }
1993 }
1994 {
1995 // Move entries from reconnections_to_add to m_reconnections.
1997 m_reconnections.splice(m_reconnections.end(), std::move(reconnections_to_add));
1998 }
1999}
2000
2002{
2004
2005 size_t nodes_size;
2006 {
2008 nodes_size = m_nodes.size();
2009 }
2010 if(nodes_size != nPrevNodeCount) {
2011 nPrevNodeCount = nodes_size;
2012 if (m_client_interface) {
2013 m_client_interface->NotifyNumConnectionsChanged(nodes_size);
2014 }
2015 }
2016}
2017
2019{
2020 return node.m_connected + m_peer_connect_timeout < now;
2021}
2022
2024{
2025 // Tests that see disconnects after using mocktime can start nodes with a
2026 // large timeout. For example, -peertimeout=999999999.
2027 const auto last_send{node.m_last_send.load()};
2028 const auto last_recv{node.m_last_recv.load()};
2029
2030 if (!ShouldRunInactivityChecks(node, now)) return false;
2031
2032 bool has_received{last_recv > NodeClock::epoch};
2033 bool has_sent{last_send > NodeClock::epoch};
2034
2035 if (!has_received || !has_sent) {
2036 std::string has_never;
2037 if (!has_received) has_never += ", never received from peer";
2038 if (!has_sent) has_never += ", never sent to peer";
2040 "socket no message in first %i seconds%s, %s",
2042 has_never,
2043 node.DisconnectMsg()
2044 );
2045 return true;
2046 }
2047
2048 if (now > last_send + TIMEOUT_INTERVAL) {
2050 "socket sending timeout: %is, %s", Ticks<std::chrono::seconds>(now - last_send),
2051 node.DisconnectMsg()
2052 );
2053 return true;
2054 }
2055
2056 if (now > last_recv + TIMEOUT_INTERVAL) {
2058 "socket receive timeout: %is, %s", Ticks<std::chrono::seconds>(now - last_recv),
2059 node.DisconnectMsg()
2060 );
2061 return true;
2062 }
2063
2064 if (!node.fSuccessfullyConnected) {
2065 if (node.m_transport->GetInfo().transport_type == TransportProtocolType::DETECTING) {
2066 LogDebug(BCLog::NET, "V2 handshake timeout, %s", node.DisconnectMsg());
2067 } else {
2068 LogDebug(BCLog::NET, "version handshake timeout, %s", node.DisconnectMsg());
2069 }
2070 return true;
2071 }
2072
2073 return false;
2074}
2075
2077{
2078 Sock::EventsPerSock events_per_sock;
2079
2080 for (const ListenSocket& hListenSocket : vhListenSocket) {
2081 events_per_sock.emplace(hListenSocket.sock, Sock::Events{Sock::RECV});
2082 }
2083
2084 for (CNode* pnode : nodes) {
2085 bool select_recv = !pnode->fPauseRecv;
2086 bool select_send;
2087 {
2088 LOCK(pnode->cs_vSend);
2089 // Sending is possible if either there are bytes to send right now, or if there will be
2090 // once a potential message from vSendMsg is handed to the transport. GetBytesToSend
2091 // determines both of these in a single call.
2092 const auto& [to_send, more, _msg_type] = pnode->m_transport->GetBytesToSend(!pnode->vSendMsg.empty());
2093 select_send = !to_send.empty() || more;
2094 }
2095 if (!select_recv && !select_send) continue;
2096
2097 LOCK(pnode->m_sock_mutex);
2098 if (pnode->m_sock) {
2099 Sock::Event event = (select_send ? Sock::SEND : 0) | (select_recv ? Sock::RECV : 0);
2100 events_per_sock.emplace(pnode->m_sock, Sock::Events{event});
2101 }
2102 }
2103
2104 return events_per_sock;
2105}
2106
2108{
2111
2112 Sock::EventsPerSock events_per_sock;
2113
2114 {
2115 const NodesSnapshot snap{*this, /*shuffle=*/false};
2116
2117 const auto timeout = std::chrono::milliseconds(SELECT_TIMEOUT_MILLISECONDS);
2118
2119 // Check for the readiness of the already connected sockets and the
2120 // listening sockets in one call ("readiness" as in poll(2) or
2121 // select(2)). If none are ready, wait for a short while and return
2122 // empty sets.
2123 events_per_sock = GenerateWaitSockets(snap.Nodes());
2124 if (events_per_sock.empty() || !events_per_sock.begin()->first->WaitMany(timeout, events_per_sock)) {
2125 m_interrupt_net->sleep_for(timeout);
2126 }
2127
2128 // Service (send/receive) each of the already connected nodes.
2129 SocketHandlerConnected(snap.Nodes(), events_per_sock);
2130 }
2131
2132 // Accept new connections from listening sockets.
2133 SocketHandlerListening(events_per_sock);
2134}
2135
2136void CConnman::SocketHandlerConnected(const std::vector<CNode*>& nodes,
2137 const Sock::EventsPerSock& events_per_sock)
2138{
2140
2141 const auto now{NodeClock::now()};
2142
2143 for (CNode* pnode : nodes) {
2144 if (m_interrupt_net->interrupted()) {
2145 return;
2146 }
2147
2148 //
2149 // Receive
2150 //
2151 bool recvSet = false;
2152 bool sendSet = false;
2153 bool errorSet = false;
2154 {
2155 LOCK(pnode->m_sock_mutex);
2156 if (!pnode->m_sock) {
2157 continue;
2158 }
2159 const auto it = events_per_sock.find(pnode->m_sock);
2160 if (it != events_per_sock.end()) {
2161 recvSet = it->second.occurred & Sock::RECV;
2162 sendSet = it->second.occurred & Sock::SEND;
2163 errorSet = it->second.occurred & Sock::ERR;
2164 }
2165 }
2166
2167 if (sendSet) {
2168 // Send data
2169 auto [bytes_sent, data_left] = WITH_LOCK(pnode->cs_vSend, return SocketSendData(*pnode));
2170 if (bytes_sent) {
2171 RecordBytesSent(bytes_sent);
2172
2173 // If both receiving and (non-optimistic) sending were possible, we first attempt
2174 // sending. If that succeeds, but does not fully drain the send queue, do not
2175 // attempt to receive. This avoids needlessly queueing data if the remote peer
2176 // is slow at receiving data, by means of TCP flow control. We only do this when
2177 // sending actually succeeded to make sure progress is always made; otherwise a
2178 // deadlock would be possible when both sides have data to send, but neither is
2179 // receiving.
2180 if (data_left) recvSet = false;
2181 }
2182 }
2183
2184 if (recvSet || errorSet)
2185 {
2186 // typical socket buffer is 8K-64K
2187 uint8_t pchBuf[0x10000];
2188 int nBytes = 0;
2189 {
2190 LOCK(pnode->m_sock_mutex);
2191 if (!pnode->m_sock) {
2192 continue;
2193 }
2194 nBytes = pnode->m_sock->Recv(pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
2195 }
2196 if (nBytes > 0)
2197 {
2198 bool notify = false;
2199 if (!pnode->ReceiveMsgBytes({pchBuf, (size_t)nBytes}, notify)) {
2201 "receiving message bytes failed, %s",
2202 pnode->DisconnectMsg()
2203 );
2204 pnode->CloseSocketDisconnect();
2205 }
2206 RecordBytesRecv(nBytes);
2207 if (notify) {
2208 pnode->MarkReceivedMsgsForProcessing();
2210 }
2211 }
2212 else if (nBytes == 0)
2213 {
2214 // socket closed gracefully
2215 if (!pnode->fDisconnect) {
2216 LogDebug(BCLog::NET, "socket closed, %s", pnode->DisconnectMsg());
2217 }
2218 pnode->CloseSocketDisconnect();
2219 }
2220 else if (nBytes < 0)
2221 {
2222 // error
2223 int nErr = WSAGetLastError();
2224 if (nErr != WSAEWOULDBLOCK && nErr != WSAEMSGSIZE && nErr != WSAEINTR && nErr != WSAEINPROGRESS)
2225 {
2226 if (!pnode->fDisconnect) {
2227 LogDebug(BCLog::NET, "socket recv error, %s: %s", pnode->DisconnectMsg(), NetworkErrorString(nErr));
2228 }
2229 pnode->CloseSocketDisconnect();
2230 }
2231 }
2232 }
2233
2234 if (InactivityCheck(*pnode, now)) pnode->fDisconnect = true;
2235 }
2236}
2237
2239{
2241
2242 for (const ListenSocket& listen_socket : vhListenSocket) {
2243 if (m_interrupt_net->interrupted()) {
2244 return;
2245 }
2246 const auto it = events_per_sock.find(listen_socket.sock);
2247 if (it != events_per_sock.end() && it->second.occurred & Sock::RECV) {
2248 AcceptConnection(listen_socket);
2249 }
2250 }
2251}
2252
2254{
2256
2257 while (!m_interrupt_net->interrupted()) {
2260 SocketHandler();
2261 }
2262}
2263
2265{
2266 {
2268 fMsgProcWake = true;
2269 }
2270 condMsgProc.notify_one();
2271}
2272
2274{
2275 int outbound_connection_count = 0;
2276
2277 if (!gArgs.GetArgs("-seednode").empty()) {
2278 auto start = NodeClock::now();
2279 constexpr std::chrono::seconds SEEDNODE_TIMEOUT = 30s;
2280 LogInfo("-seednode enabled. Trying the provided seeds for %d seconds before defaulting to the dnsseeds.\n", SEEDNODE_TIMEOUT.count());
2281 while (!m_interrupt_net->interrupted()) {
2282 if (!m_interrupt_net->sleep_for(500ms)) {
2283 return;
2284 }
2285
2286 // Abort if we have spent enough time without reaching our target.
2287 // Giving seed nodes 30 seconds so this does not become a race against fixedseeds (which triggers after 1 min)
2288 if (NodeClock::now() > start + SEEDNODE_TIMEOUT) {
2289 LogInfo("Couldn't connect to enough peers via seed nodes. Handing fetch logic to the DNS seeds.\n");
2290 break;
2291 }
2292
2293 outbound_connection_count = GetFullOutboundConnCount();
2294 if (outbound_connection_count >= SEED_OUTBOUND_CONNECTION_THRESHOLD) {
2295 LogInfo("P2P peers available. Finished fetching data from seed nodes.\n");
2296 break;
2297 }
2298 }
2299 }
2300
2302 std::vector<std::string> seeds = m_params.DNSSeeds();
2303 std::shuffle(seeds.begin(), seeds.end(), rng);
2304 int seeds_right_now = 0; // Number of seeds left before testing if we have enough connections
2305
2306 if (gArgs.GetBoolArg("-forcednsseed", DEFAULT_FORCEDNSSEED)) {
2307 // When -forcednsseed is provided, query all.
2308 seeds_right_now = seeds.size();
2309 } else if (addrman.get().Size() == 0) {
2310 // If we have no known peers, query all.
2311 // This will occur on the first run, or if peers.dat has been
2312 // deleted.
2313 seeds_right_now = seeds.size();
2314 }
2315
2316 // Proceed with dnsseeds if seednodes hasn't reached the target or if forcednsseed is set
2317 if (outbound_connection_count < SEED_OUTBOUND_CONNECTION_THRESHOLD || seeds_right_now) {
2318 // goal: only query DNS seed if address need is acute
2319 // * If we have a reasonable number of peers in addrman, spend
2320 // some time trying them first. This improves user privacy by
2321 // creating fewer identifying DNS requests, reduces trust by
2322 // giving seeds less influence on the network topology, and
2323 // reduces traffic to the seeds.
2324 // * When querying DNS seeds query a few at once, this ensures
2325 // that we don't give DNS seeds the ability to eclipse nodes
2326 // that query them.
2327 // * If we continue having problems, eventually query all the
2328 // DNS seeds, and if that fails too, also try the fixed seeds.
2329 // (done in ThreadOpenConnections)
2330 int found = 0;
2331 const std::chrono::seconds seeds_wait_time = (addrman.get().Size() >= DNSSEEDS_DELAY_PEER_THRESHOLD ? DNSSEEDS_DELAY_MANY_PEERS : DNSSEEDS_DELAY_FEW_PEERS);
2332
2333 for (const std::string& seed : seeds) {
2334 if (seeds_right_now == 0) {
2335 seeds_right_now += DNSSEEDS_TO_QUERY_AT_ONCE;
2336
2337 if (addrman.get().Size() > 0) {
2338 LogInfo("Waiting %d seconds before querying DNS seeds.\n", seeds_wait_time.count());
2339 std::chrono::seconds to_wait = seeds_wait_time;
2340 while (to_wait.count() > 0) {
2341 // if sleeping for the MANY_PEERS interval, wake up
2342 // early to see if we have enough peers and can stop
2343 // this thread entirely freeing up its resources
2344 std::chrono::seconds w = std::min(DNSSEEDS_DELAY_FEW_PEERS, to_wait);
2345 if (!m_interrupt_net->sleep_for(w)) return;
2346 to_wait -= w;
2347
2349 if (found > 0) {
2350 LogInfo("%d addresses found from DNS seeds\n", found);
2351 LogInfo("P2P peers available. Finished DNS seeding.\n");
2352 } else {
2353 LogInfo("P2P peers available. Skipped DNS seeding.\n");
2354 }
2355 return;
2356 }
2357 }
2358 }
2359 }
2360
2361 if (m_interrupt_net->interrupted()) return;
2362
2363 // hold off on querying seeds if P2P network deactivated
2364 if (!fNetworkActive) {
2365 LogInfo("Waiting for network to be reactivated before querying DNS seeds.\n");
2366 do {
2367 if (!m_interrupt_net->sleep_for(1s)) return;
2368 } while (!fNetworkActive);
2369 }
2370
2371 LogInfo("Loading addresses from DNS seed %s\n", seed);
2372 // If -proxy is in use, we make an ADDR_FETCH connection to the DNS resolved peer address
2373 // for the base dns seed domain in chainparams
2374 if (HaveNameProxy()) {
2375 AddAddrFetch(seed);
2376 } else {
2377 std::vector<CAddress> vAdd;
2378 constexpr ServiceFlags requiredServiceBits{SeedsServiceFlags()};
2379 std::string host = strprintf("x%x.%s", requiredServiceBits, seed);
2380 CNetAddr resolveSource;
2381 if (!resolveSource.SetInternal(host)) {
2382 continue;
2383 }
2384 // Limit number of IPs learned from a single DNS seed. This limit exists to prevent the results from
2385 // one DNS seed from dominating AddrMan. Note that the number of results from a UDP DNS query is
2386 // bounded to 33 already, but it is possible for it to use TCP where a larger number of results can be
2387 // returned.
2388 unsigned int nMaxIPs = 32;
2389 const auto addresses{LookupHost(host, nMaxIPs, true)};
2390 if (!addresses.empty()) {
2391 for (const CNetAddr& ip : addresses) {
2392 CAddress addr = CAddress(CService(ip, m_params.GetDefaultPort()), requiredServiceBits);
2393 addr.nTime = rng.rand_uniform_delay(Now<NodeSeconds>() - 3 * 24h, -4 * 24h); // use a random age between 3 and 7 days old
2394 vAdd.push_back(addr);
2395 found++;
2396 }
2397 addrman.get().Add(vAdd, resolveSource);
2398 } else {
2399 // If the seed does not support a subdomain with our desired service bits,
2400 // we make an ADDR_FETCH connection to the DNS resolved peer address for the
2401 // base dns seed domain in chainparams
2402 AddAddrFetch(seed);
2403 }
2404 }
2405 --seeds_right_now;
2406 }
2407 LogInfo("%d addresses found from DNS seeds\n", found);
2408 } else {
2409 LogInfo("Skipping DNS seeds. Enough peers have been found\n");
2410 }
2411}
2412
2414{
2415 const auto start{SteadyClock::now()};
2416
2418
2419 LogDebug(BCLog::NET, "Flushed %d addresses to peers.dat %dms",
2420 addrman.get().Size(), Ticks<std::chrono::milliseconds>(SteadyClock::now() - start));
2421}
2422
2424{
2427 std::string strDest;
2428 {
2430 if (m_addr_fetches.empty())
2431 return;
2432 strDest = m_addr_fetches.front();
2433 m_addr_fetches.pop_front();
2434 }
2435 // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2436 // peer doesn't support it or immediately disconnects us for another reason.
2438 CAddress addr;
2439 CountingSemaphoreGrant<> grant(*semOutbound, /*fTry=*/true);
2440 if (grant) {
2441 OpenNetworkConnection(addr, false, std::move(grant), strDest.c_str(), ConnectionType::ADDR_FETCH, use_v2transport);
2442 }
2443}
2444
2446{
2448}
2449
2451{
2453 LogDebug(BCLog::NET, "setting try another outbound peer=%s\n", flag ? "true" : "false");
2454}
2455
2457{
2458 LogDebug(BCLog::NET, "enabling extra block-relay-only peers\n");
2460}
2461
2462// Return the number of outbound connections that are full relay (not blocks only)
2464{
2466
2467 int nRelevant = 0;
2468 {
2470 for (const CNode* pnode : m_nodes) {
2471 if (pnode->fSuccessfullyConnected && pnode->IsFullOutboundConn()) ++nRelevant;
2472 }
2473 }
2474 return nRelevant;
2475}
2476
2477// Return the number of peers we have over our outbound connection limit
2478// Exclude peers that are marked for disconnect, or are going to be
2479// disconnected soon (eg ADDR_FETCH and FEELER)
2480// Also exclude peers that haven't finished initial connection handshake yet
2481// (so that we don't decide we're over our desired connection limit, and then
2482// evict some peer that has finished the handshake)
2484{
2486
2487 int full_outbound_peers = 0;
2488 {
2490 for (const CNode* pnode : m_nodes) {
2491 if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsFullOutboundConn()) {
2492 ++full_outbound_peers;
2493 }
2494 }
2495 }
2496 return std::max(full_outbound_peers - m_max_outbound_full_relay, 0);
2497}
2498
2500{
2502
2503 int block_relay_peers = 0;
2504 {
2506 for (const CNode* pnode : m_nodes) {
2507 if (pnode->fSuccessfullyConnected && !pnode->fDisconnect && pnode->IsBlockOnlyConn()) {
2508 ++block_relay_peers;
2509 }
2510 }
2511 }
2512 return std::max(block_relay_peers - m_max_outbound_block_relay, 0);
2513}
2514
2515std::unordered_set<Network> CConnman::GetReachableEmptyNetworks() const
2516{
2517 std::unordered_set<Network> networks{};
2518 for (int n = 0; n < NET_MAX; n++) {
2519 enum Network net = (enum Network)n;
2520 if (net == NET_UNROUTABLE || net == NET_INTERNAL) continue;
2521 if (g_reachable_nets.Contains(net) && addrman.get().Size(net, std::nullopt) == 0) {
2522 networks.insert(net);
2523 }
2524 }
2525 return networks;
2526}
2527
2529{
2531 return m_network_conn_counts[net] > 1;
2532}
2533
2534bool CConnman::MaybePickPreferredNetwork(std::optional<Network>& network)
2535{
2537
2538 std::array<Network, 5> nets{NET_IPV4, NET_IPV6, NET_ONION, NET_I2P, NET_CJDNS};
2539 std::shuffle(nets.begin(), nets.end(), FastRandomContext());
2540
2542 for (const auto net : nets) {
2543 if (g_reachable_nets.Contains(net) && m_network_conn_counts[net] == 0 && addrman.get().Size(net) != 0) {
2544 network = net;
2545 return true;
2546 }
2547 }
2548
2549 return false;
2550}
2551
2552void CConnman::ThreadOpenConnections(const std::vector<std::string> connect, std::span<const std::string> seed_nodes)
2553{
2557
2559 // Connect to specific addresses
2560 if (!connect.empty())
2561 {
2562 // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
2563 // peer doesn't support it or immediately disconnects us for another reason.
2565 for (int64_t nLoop = 0;; nLoop++)
2566 {
2567 for (const std::string& strAddr : connect)
2568 {
2569 CAddress addr(CService(), NODE_NONE);
2570 OpenNetworkConnection(addr, false, {}, strAddr.c_str(), ConnectionType::MANUAL, /*use_v2transport=*/use_v2transport);
2571 for (int i = 0; i < 10 && i < nLoop; i++)
2572 {
2573 if (!m_interrupt_net->sleep_for(500ms)) {
2574 return;
2575 }
2576 }
2577 }
2578 if (!m_interrupt_net->sleep_for(500ms)) {
2579 return;
2580 }
2582 }
2583 }
2584
2585 // Initiate network connections
2586 auto start = GetTime<std::chrono::microseconds>();
2587
2588 // Minimum time before next feeler connection (in microseconds).
2589 auto next_feeler = start + rng.rand_exp_duration(FEELER_INTERVAL);
2590 auto next_extra_block_relay = start + rng.rand_exp_duration(EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2591 auto next_extra_network_peer{start + rng.rand_exp_duration(EXTRA_NETWORK_PEER_INTERVAL)};
2592 const bool dnsseed = gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED);
2593 bool add_fixed_seeds = gArgs.GetBoolArg("-fixedseeds", DEFAULT_FIXEDSEEDS);
2594 const bool use_seednodes{!gArgs.GetArgs("-seednode").empty()};
2595
2596 auto seed_node_timer = NodeClock::now();
2597 bool add_addr_fetch{addrman.get().Size() == 0 && !seed_nodes.empty()};
2598 constexpr std::chrono::seconds ADD_NEXT_SEEDNODE = 10s;
2599
2600 if (!add_fixed_seeds) {
2601 LogInfo("Fixed seeds are disabled\n");
2602 }
2603
2604 while (!m_interrupt_net->interrupted()) {
2605 if (add_addr_fetch) {
2606 add_addr_fetch = false;
2607 const auto& seed{SpanPopBack(seed_nodes)};
2608 AddAddrFetch(seed);
2609
2610 if (addrman.get().Size() == 0) {
2611 LogInfo("Empty addrman, adding seednode (%s) to addrfetch\n", seed);
2612 } else {
2613 LogInfo("Couldn't connect to peers from addrman after %d seconds. Adding seednode (%s) to addrfetch\n", ADD_NEXT_SEEDNODE.count(), seed);
2614 }
2615 }
2616
2618
2619 if (!m_interrupt_net->sleep_for(500ms)) {
2620 return;
2621 }
2622
2624
2626 if (m_interrupt_net->interrupted()) {
2627 return;
2628 }
2629
2630 const std::unordered_set<Network> fixed_seed_networks{GetReachableEmptyNetworks()};
2631 if (add_fixed_seeds && !fixed_seed_networks.empty()) {
2632 // When the node starts with an empty peers.dat, there are a few other sources of peers before
2633 // we fallback on to fixed seeds: -dnsseed, -seednode, -addnode
2634 // If none of those are available, we fallback on to fixed seeds immediately, else we allow
2635 // 60 seconds for any of those sources to populate addrman.
2636 bool add_fixed_seeds_now = false;
2637 // It is cheapest to check if enough time has passed first.
2638 if (GetTime<std::chrono::seconds>() > start + std::chrono::minutes{1}) {
2639 add_fixed_seeds_now = true;
2640 LogInfo("Adding fixed seeds as 60 seconds have passed and addrman is empty for at least one reachable network\n");
2641 }
2642
2643 // Perform cheap checks before locking a mutex.
2644 else if (!dnsseed && !use_seednodes) {
2646 if (m_added_node_params.empty()) {
2647 add_fixed_seeds_now = true;
2648 LogInfo("Adding fixed seeds as -dnsseed=0 (or IPv4/IPv6 connections are disabled via -onlynet) and neither -addnode nor -seednode are provided\n");
2649 }
2650 }
2651
2652 if (add_fixed_seeds_now) {
2653 std::vector<CAddress> seed_addrs{ConvertSeeds(m_params.FixedSeeds())};
2654 // We will not make outgoing connections to peers that are unreachable
2655 // (e.g. because of -onlynet configuration).
2656 // Therefore, we do not add them to addrman in the first place.
2657 // In case previously unreachable networks become reachable
2658 // (e.g. in case of -onlynet changes by the user), fixed seeds will
2659 // be loaded only for networks for which we have no addresses.
2660 seed_addrs.erase(std::remove_if(seed_addrs.begin(), seed_addrs.end(),
2661 [&fixed_seed_networks](const CAddress& addr) { return !fixed_seed_networks.contains(addr.GetNetwork()); }),
2662 seed_addrs.end());
2663 CNetAddr local;
2664 local.SetInternal("fixedseeds");
2665 addrman.get().Add(seed_addrs, local);
2666 add_fixed_seeds = false;
2667 LogInfo("Added %d fixed seeds from reachable networks.\n", seed_addrs.size());
2668 }
2669 }
2670
2671 //
2672 // Choose an address to connect to based on most recently seen
2673 //
2674 CAddress addrConnect;
2675
2676 // Only connect out to one peer per ipv4/ipv6 network group (/16 for IPv4).
2677 int nOutboundFullRelay = 0;
2678 int nOutboundBlockRelay = 0;
2679 int outbound_privacy_network_peers = 0;
2680 std::set<std::vector<unsigned char>> outbound_ipv46_peer_netgroups;
2681
2682 {
2684 for (const CNode* pnode : m_nodes) {
2685 if (pnode->IsFullOutboundConn()) nOutboundFullRelay++;
2686 if (pnode->IsBlockOnlyConn()) nOutboundBlockRelay++;
2687
2688 // Make sure our persistent outbound slots to ipv4/ipv6 peers belong to different netgroups.
2689 switch (pnode->m_conn_type) {
2690 // We currently don't take inbound connections into account. Since they are
2691 // free to make, an attacker could make them to prevent us from connecting to
2692 // certain peers.
2694 // Short-lived outbound connections should not affect how we select outbound
2695 // peers from addrman.
2699 break;
2703 const CAddress address{pnode->addr};
2704 if (address.IsTor() || address.IsI2P() || address.IsCJDNS()) {
2705 // Since our addrman-groups for these networks are
2706 // random, without relation to the route we
2707 // take to connect to these peers or to the
2708 // difficulty in obtaining addresses with diverse
2709 // groups, we don't worry about diversity with
2710 // respect to our addrman groups when connecting to
2711 // these networks.
2712 ++outbound_privacy_network_peers;
2713 } else {
2714 outbound_ipv46_peer_netgroups.insert(m_netgroupman.GetGroup(address));
2715 }
2716 } // no default case, so the compiler can warn about missing cases
2717 }
2718 }
2719
2720 if (!seed_nodes.empty() && nOutboundFullRelay < SEED_OUTBOUND_CONNECTION_THRESHOLD) {
2721 if (NodeClock::now() > seed_node_timer + ADD_NEXT_SEEDNODE) {
2722 seed_node_timer = NodeClock::now();
2723 add_addr_fetch = true;
2724 }
2725 }
2726
2728 auto now = GetTime<std::chrono::microseconds>();
2729 bool anchor = false;
2730 bool fFeeler = false;
2731 std::optional<Network> preferred_net;
2732
2733 // Determine what type of connection to open. Opening
2734 // BLOCK_RELAY connections to addresses from anchors.dat gets the highest
2735 // priority. Then we open OUTBOUND_FULL_RELAY priority until we
2736 // meet our full-relay capacity. Then we open BLOCK_RELAY connection
2737 // until we hit our block-relay-only peer limit.
2738 // GetTryNewOutboundPeer() gets set when a stale tip is detected, so we
2739 // try opening an additional OUTBOUND_FULL_RELAY connection. If none of
2740 // these conditions are met, check to see if it's time to try an extra
2741 // block-relay-only peer (to confirm our tip is current, see below) or the next_feeler
2742 // timer to decide if we should open a FEELER.
2743
2744 if (!m_anchors.empty() && (nOutboundBlockRelay < m_max_outbound_block_relay)) {
2745 conn_type = ConnectionType::BLOCK_RELAY;
2746 anchor = true;
2747 } else if (nOutboundFullRelay < m_max_outbound_full_relay) {
2748 // OUTBOUND_FULL_RELAY
2749 } else if (nOutboundBlockRelay < m_max_outbound_block_relay) {
2750 conn_type = ConnectionType::BLOCK_RELAY;
2751 } else if (GetTryNewOutboundPeer()) {
2752 // OUTBOUND_FULL_RELAY
2753 } else if (now > next_extra_block_relay && m_start_extra_block_relay_peers) {
2754 // Periodically connect to a peer (using regular outbound selection
2755 // methodology from addrman) and stay connected long enough to sync
2756 // headers, but not much else.
2757 //
2758 // Then disconnect the peer, if we haven't learned anything new.
2759 //
2760 // The idea is to make eclipse attacks very difficult to pull off,
2761 // because every few minutes we're finding a new peer to learn headers
2762 // from.
2763 //
2764 // This is similar to the logic for trying extra outbound (full-relay)
2765 // peers, except:
2766 // - we do this all the time on an exponential timer, rather than just when
2767 // our tip is stale
2768 // - we potentially disconnect our next-youngest block-relay-only peer, if our
2769 // newest block-relay-only peer delivers a block more recently.
2770 // See the eviction logic in net_processing.cpp.
2771 //
2772 // Because we can promote these connections to block-relay-only
2773 // connections, they do not get their own ConnectionType enum
2774 // (similar to how we deal with extra outbound peers).
2775 next_extra_block_relay = now + rng.rand_exp_duration(EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL);
2776 conn_type = ConnectionType::BLOCK_RELAY;
2777 } else if (now > next_feeler) {
2778 next_feeler = now + rng.rand_exp_duration(FEELER_INTERVAL);
2779 conn_type = ConnectionType::FEELER;
2780 fFeeler = true;
2781 } else if (nOutboundFullRelay == m_max_outbound_full_relay &&
2783 now > next_extra_network_peer &&
2784 MaybePickPreferredNetwork(preferred_net)) {
2785 // Full outbound connection management: Attempt to get at least one
2786 // outbound peer from each reachable network by making extra connections
2787 // and then protecting "only" peers from a network during outbound eviction.
2788 // This is not attempted if the user changed -maxconnections to a value
2789 // so low that less than MAX_OUTBOUND_FULL_RELAY_CONNECTIONS are made,
2790 // to prevent interactions with otherwise protected outbound peers.
2791 next_extra_network_peer = now + rng.rand_exp_duration(EXTRA_NETWORK_PEER_INTERVAL);
2792 } else {
2793 // skip to next iteration of while loop
2794 continue;
2795 }
2796
2797 addrman.get().ResolveCollisions();
2798
2799 const auto current_time{NodeClock::now()};
2800 int nTries = 0;
2801 const auto reachable_nets{g_reachable_nets.All()};
2802
2803 while (!m_interrupt_net->interrupted()) {
2804 if (anchor && !m_anchors.empty()) {
2805 const CAddress addr = m_anchors.back();
2806 m_anchors.pop_back();
2807 if (!addr.IsValid() || IsLocal(addr) || !g_reachable_nets.Contains(addr) ||
2808 !m_msgproc->HasAllDesirableServiceFlags(addr.nServices) ||
2809 outbound_ipv46_peer_netgroups.contains(m_netgroupman.GetGroup(addr))) continue;
2810 addrConnect = addr;
2811 LogDebug(BCLog::NET, "Trying to make an anchor connection to %s\n", addrConnect.ToStringAddrPort());
2812 break;
2813 }
2814
2815 // If we didn't find an appropriate destination after trying 100 addresses fetched from addrman,
2816 // stop this loop, and let the outer loop run again (which sleeps, adds seed nodes, recalculates
2817 // already-connected network ranges, ...) before trying new addrman addresses.
2818 nTries++;
2819 if (nTries > 100)
2820 break;
2821
2822 CAddress addr;
2823 NodeSeconds addr_last_try{0s};
2824
2825 if (fFeeler) {
2826 // First, try to get a tried table collision address. This returns
2827 // an empty (invalid) address if there are no collisions to try.
2828 std::tie(addr, addr_last_try) = addrman.get().SelectTriedCollision();
2829
2830 if (!addr.IsValid()) {
2831 // No tried table collisions. Select a new table address
2832 // for our feeler.
2833 std::tie(addr, addr_last_try) = addrman.get().Select(true, reachable_nets);
2834 } else if (AlreadyConnectedToAddress(addr)) {
2835 // If test-before-evict logic would have us connect to a
2836 // peer that we're already connected to, just mark that
2837 // address as Good(). We won't be able to initiate the
2838 // connection anyway, so this avoids inadvertently evicting
2839 // a currently-connected peer.
2840 addrman.get().Good(addr);
2841 // Select a new table address for our feeler instead.
2842 std::tie(addr, addr_last_try) = addrman.get().Select(true, reachable_nets);
2843 }
2844 } else {
2845 // Not a feeler
2846 // If preferred_net has a value set, pick an extra outbound
2847 // peer from that network. The eviction logic in net_processing
2848 // ensures that a peer from another network will be evicted.
2849 std::tie(addr, addr_last_try) = preferred_net.has_value()
2850 ? addrman.get().Select(false, {*preferred_net})
2851 : addrman.get().Select(false, reachable_nets);
2852 }
2853
2854 // Require outbound IPv4/IPv6 connections, other than feelers, to be to distinct network groups
2855 if (!fFeeler && outbound_ipv46_peer_netgroups.contains(m_netgroupman.GetGroup(addr))) {
2856 continue;
2857 }
2858
2859 // if we selected an invalid or local address, restart
2860 if (!addr.IsValid() || IsLocal(addr)) {
2861 break;
2862 }
2863
2864 if (!g_reachable_nets.Contains(addr)) {
2865 continue;
2866 }
2867
2868 // only consider very recently tried nodes after 30 failed attempts
2869 if (current_time - addr_last_try < 10min && nTries < 30) {
2870 continue;
2871 }
2872
2873 // for non-feelers, require all the services we'll want,
2874 // for feelers, only require they be a full node (only because most
2875 // SPV clients don't have a good address DB available)
2876 if (!fFeeler && !m_msgproc->HasAllDesirableServiceFlags(addr.nServices)) {
2877 continue;
2878 } else if (fFeeler && !MayHaveUsefulAddressDB(addr.nServices)) {
2879 continue;
2880 }
2881
2882 // Do not connect to bad ports, unless 50 invalid addresses have been selected already.
2883 if (nTries < 50 && (addr.IsIPv4() || addr.IsIPv6()) && IsBadPort(addr.GetPort())) {
2884 continue;
2885 }
2886
2887 // Do not make automatic outbound connections to addnode peers, to
2888 // not use our limited outbound slots for them and to ensure
2889 // addnode connections benefit from their intended protections.
2890 if (AddedNodesContain(addr)) {
2891 LogDebug(BCLog::NET, "Not making automatic %s%s connection to %s peer selected for manual (addnode) connection%s\n",
2892 preferred_net.has_value() ? "network-specific " : "",
2894 fLogIPs ? strprintf(": %s", addr.ToStringAddrPort()) : "");
2895 continue;
2896 }
2897
2898 addrConnect = addr;
2899 break;
2900 }
2901
2902 if (addrConnect.IsValid()) {
2903 if (fFeeler) {
2904 // Add small amount of random noise before connection to avoid synchronization.
2906 return;
2907 }
2908 LogDebug(BCLog::NET, "Making feeler connection to %s\n", addrConnect.ToStringAddrPort());
2909 }
2910
2911 if (preferred_net != std::nullopt) LogDebug(BCLog::NET, "Making network specific connection to %s on %s.\n", addrConnect.ToStringAddrPort(), GetNetworkName(preferred_net.value()));
2912
2913 // Record addrman failure attempts when node has at least 2 persistent outbound connections to peers with
2914 // different netgroups in ipv4/ipv6 networks + all peers in Tor/I2P/CJDNS networks.
2915 // Don't record addrman failure attempts when node is offline. This can be identified since all local
2916 // network connections (if any) belong in the same netgroup, and the size of `outbound_ipv46_peer_netgroups` would only be 1.
2917 const bool count_failures{((int)outbound_ipv46_peer_netgroups.size() + outbound_privacy_network_peers) >= std::min(m_max_automatic_connections - 1, 2)};
2918 // Use BIP324 transport when both us and them have NODE_V2_P2P set.
2919 const bool use_v2transport(addrConnect.nServices & GetLocalServices() & NODE_P2P_V2);
2920 OpenNetworkConnection(addrConnect, count_failures, std::move(grant), /*pszDest=*/nullptr, conn_type, use_v2transport);
2921 }
2922 }
2923}
2924
2925std::vector<CAddress> CConnman::GetCurrentBlockRelayOnlyConns() const
2926{
2928 std::vector<CAddress> ret;
2930 for (const CNode* pnode : m_nodes) {
2931 if (pnode->IsBlockOnlyConn()) {
2932 ret.push_back(pnode->addr);
2933 }
2934 }
2935
2936 return ret;
2937}
2938
2939std::vector<AddedNodeInfo> CConnman::GetAddedNodeInfo(bool include_connected) const
2940{
2942
2943 std::vector<AddedNodeInfo> ret;
2944
2945 std::list<AddedNodeParams> lAddresses(0);
2946 {
2948 ret.reserve(m_added_node_params.size());
2949 std::copy(m_added_node_params.cbegin(), m_added_node_params.cend(), std::back_inserter(lAddresses));
2950 }
2951
2952
2953 // Build a map of all already connected addresses (by IP:port and by name) to inbound/outbound and resolved CService
2954 std::map<CService, bool> mapConnected;
2955 std::map<std::string, std::pair<bool, CService>> mapConnectedByName;
2956 {
2958 for (const CNode* pnode : m_nodes) {
2959 if (pnode->addr.IsValid()) {
2960 mapConnected[pnode->addr] = pnode->IsInboundConn();
2961 }
2962 std::string addrName{pnode->m_addr_name};
2963 if (!addrName.empty()) {
2964 mapConnectedByName[std::move(addrName)] = std::make_pair(pnode->IsInboundConn(), static_cast<const CService&>(pnode->addr));
2965 }
2966 }
2967 }
2968
2969 for (const auto& addr : lAddresses) {
2970 CService service{MaybeFlipIPv6toCJDNS(LookupNumeric(addr.m_added_node, GetDefaultPort(addr.m_added_node)))};
2971 AddedNodeInfo addedNode{addr, CService(), false, false};
2972 if (service.IsValid()) {
2973 // strAddNode is an IP:port
2974 auto it = mapConnected.find(service);
2975 if (it != mapConnected.end()) {
2976 if (!include_connected) {
2977 continue;
2978 }
2979 addedNode.resolvedAddress = service;
2980 addedNode.fConnected = true;
2981 addedNode.fInbound = it->second;
2982 }
2983 } else {
2984 // strAddNode is a name
2985 auto it = mapConnectedByName.find(addr.m_added_node);
2986 if (it != mapConnectedByName.end()) {
2987 if (!include_connected) {
2988 continue;
2989 }
2990 addedNode.resolvedAddress = it->second.second;
2991 addedNode.fConnected = true;
2992 addedNode.fInbound = it->second.first;
2993 }
2994 }
2995 ret.emplace_back(std::move(addedNode));
2996 }
2997
2998 return ret;
2999}
3000
3002{
3006
3007 while (true)
3008 {
3010 std::vector<AddedNodeInfo> vInfo = GetAddedNodeInfo(/*include_connected=*/false);
3011 bool tried = false;
3012 for (const AddedNodeInfo& info : vInfo) {
3013 if (!grant) {
3014 // If we've used up our semaphore and need a new one, let's not wait here since while we are waiting
3015 // the addednodeinfo state might change.
3016 break;
3017 }
3018 tried = true;
3019 CAddress addr(CService(), NODE_NONE);
3020 OpenNetworkConnection(addr, false, std::move(grant), info.m_params.m_added_node.c_str(), ConnectionType::MANUAL, info.m_params.m_use_v2transport);
3021 if (!m_interrupt_net->sleep_for(500ms)) return;
3022 grant = CountingSemaphoreGrant<>(*semAddnode, /*fTry=*/true);
3023 }
3024 // See if any reconnections are desired.
3026 // Retry every 60 seconds if a connection was attempted, otherwise two seconds
3027 if (!m_interrupt_net->sleep_for(tried ? 60s : 2s)) {
3028 return;
3029 }
3030 }
3031}
3032
3033// if successful, this moves the passed grant to the constructed node
3035 bool fCountFailure,
3036 CountingSemaphoreGrant<>&& grant_outbound,
3037 const char* pszDest,
3038 ConnectionType conn_type,
3039 bool use_v2transport,
3040 const std::optional<Proxy>& proxy_override)
3041{
3044 assert(conn_type != ConnectionType::INBOUND);
3045
3046 //
3047 // Initiate outbound network connection
3048 //
3049 if (m_interrupt_net->interrupted()) {
3050 return false;
3051 }
3052 if (!fNetworkActive) {
3053 return false;
3054 }
3055 if (!pszDest) {
3056 bool banned_or_discouraged = m_banman && (m_banman->IsDiscouraged(addrConnect) || m_banman->IsBanned(addrConnect));
3057 if (IsLocal(addrConnect) || banned_or_discouraged || AlreadyConnectedToAddress(addrConnect)) {
3058 return false;
3059 }
3060 } else if (AlreadyConnectedToHost(pszDest)) {
3061 return false;
3062 }
3063
3064 CNode* pnode = ConnectNode(addrConnect, pszDest, fCountFailure, conn_type, use_v2transport, proxy_override);
3065
3066 if (!pnode)
3067 return false;
3068 pnode->grantOutbound = std::move(grant_outbound);
3069
3070 m_msgproc->InitializeNode(*pnode, m_local_services);
3071 {
3073 m_nodes.push_back(pnode);
3074
3075 // update connection count by network
3076 if (pnode->IsManualOrFullOutboundConn()) ++m_network_conn_counts[pnode->addr.GetNetwork()];
3077 }
3078
3079 TRACEPOINT(net, outbound_connection,
3080 pnode->GetId(),
3081 pnode->m_addr_name.c_str(),
3082 pnode->ConnectionTypeAsString().c_str(),
3083 pnode->ConnectedThroughNetwork(),
3085
3086 return true;
3087}
3088
3089std::optional<Network> CConnman::PrivateBroadcast::PickNetwork(std::optional<Proxy>& proxy) const
3090{
3092 std::optional<Proxy> clearnet_proxy;
3093 proxy.reset();
3095 nets.push_back(NET_ONION);
3096
3097 clearnet_proxy = ProxyForIPv4or6();
3098 if (clearnet_proxy.has_value()) {
3100 nets.push_back(NET_IPV4);
3101 }
3103 nets.push_back(NET_IPV6);
3104 }
3105 }
3106 }
3108 nets.push_back(NET_I2P);
3109 }
3110
3111 if (nets.empty()) {
3112 return std::nullopt;
3113 }
3114
3115 const Network net{nets[FastRandomContext{}.randrange(nets.size())]};
3116 if (net == NET_IPV4 || net == NET_IPV6) {
3117 proxy = clearnet_proxy;
3118 }
3119 return net;
3120}
3121
3123{
3124 return m_num_to_open;
3125}
3126
3128{
3129 m_num_to_open += n;
3130 m_num_to_open.notify_all();
3131}
3132
3134{
3135 size_t current_value{m_num_to_open.load()};
3136 size_t new_value;
3137 do {
3138 new_value = current_value > n ? current_value - n : 0;
3139 } while (!m_num_to_open.compare_exchange_strong(current_value, new_value));
3140 return new_value;
3141}
3142
3144{
3145 m_num_to_open.wait(0);
3146}
3147
3149{
3150 if (m_outbound_tor_ok_at_least_once.load()) {
3151 if (const auto tor_proxy = GetProxy(NET_ONION)) {
3152 return tor_proxy;
3153 }
3154 }
3155 return std::nullopt;
3156}
3157
3159
3161{
3163
3165
3166 while (!flagInterruptMsgProc)
3167 {
3168 bool fMoreWork = false;
3169
3170 {
3171 // Randomize the order in which we process messages from/to our peers.
3172 // This prevents attacks in which an attacker exploits having multiple
3173 // consecutive connections in the m_nodes list.
3174 const NodesSnapshot snap{*this, /*shuffle=*/true};
3175
3176 for (CNode* pnode : snap.Nodes()) {
3177 if (pnode->fDisconnect)
3178 continue;
3179
3180 // Receive messages
3181 bool fMoreNodeWork{m_msgproc->ProcessMessages(*pnode, flagInterruptMsgProc)};
3182 fMoreWork |= (fMoreNodeWork && !pnode->fPauseSend);
3184 return;
3185 // Send messages
3186 m_msgproc->SendMessages(*pnode);
3187
3189 return;
3190 }
3191 }
3192
3193 WAIT_LOCK(mutexMsgProc, lock);
3194 if (!fMoreWork) {
3195 condMsgProc.wait_until(lock, std::chrono::steady_clock::now() + std::chrono::milliseconds(100), [this]() EXCLUSIVE_LOCKS_REQUIRED(mutexMsgProc) { return fMsgProcWake; });
3196 }
3197 fMsgProcWake = false;
3198 }
3199}
3200
3202{
3204
3205 static constexpr auto err_wait_begin = 1s;
3206 static constexpr auto err_wait_cap = 5min;
3207 auto err_wait = err_wait_begin;
3208
3209 bool advertising_listen_addr = false;
3210 i2p::Connection conn;
3211
3212 auto SleepOnFailure = [&]() {
3213 m_interrupt_net->sleep_for(err_wait);
3214 if (err_wait < err_wait_cap) {
3215 err_wait += 1s;
3216 }
3217 };
3218
3219 while (!m_interrupt_net->interrupted()) {
3220
3221 if (!m_i2p_sam_session->Listen(conn)) {
3222 if (advertising_listen_addr && conn.me.IsValid()) {
3223 RemoveLocal(conn.me);
3224 advertising_listen_addr = false;
3225 }
3226 SleepOnFailure();
3227 continue;
3228 }
3229
3230 if (!advertising_listen_addr) {
3231 AddLocal(conn.me, LOCAL_MANUAL);
3232 advertising_listen_addr = true;
3233 }
3234
3235 if (!m_i2p_sam_session->Accept(conn)) {
3236 SleepOnFailure();
3237 continue;
3238 }
3239
3241
3242 err_wait = err_wait_begin;
3243 }
3244}
3245
3247{
3250
3251 size_t addrman_num_bad_addresses{0};
3252 while (!m_interrupt_net->interrupted()) {
3253
3254 if (!fNetworkActive) {
3255 m_interrupt_net->sleep_for(5s);
3256 continue;
3257 }
3258
3259 CountingSemaphoreGrant<> conn_max_grant{m_private_broadcast.m_sem_conn_max}; // Would block if too many are opened.
3260
3262
3263 if (m_interrupt_net->interrupted()) {
3264 break;
3265 }
3266
3267 std::optional<Proxy> proxy;
3268 const std::optional<Network> net{m_private_broadcast.PickNetwork(proxy)};
3269 if (!net.has_value()) {
3270 LogWarning("Unable to open -privatebroadcast connections: neither Tor nor I2P is reachable");
3271 m_interrupt_net->sleep_for(5s);
3272 continue;
3273 }
3274
3275 const auto [addr, _] = addrman.get().Select(/*new_only=*/false, {net.value()});
3276
3277 if (!addr.IsValid() || IsLocal(addr)) {
3278 ++addrman_num_bad_addresses;
3279 if (addrman_num_bad_addresses > 100) {
3280 LogDebug(BCLog::PRIVBROADCAST, "Connections needed but addrman keeps returning bad addresses, will retry");
3281 m_interrupt_net->sleep_for(500ms);
3282 }
3283 continue;
3284 }
3285 addrman_num_bad_addresses = 0;
3286
3287 auto target_str{addr.ToStringAddrPort()};
3288 if (proxy.has_value()) {
3289 target_str += " through the proxy at " + proxy->ToString();
3290 }
3291
3292 const bool use_v2transport(addr.nServices & GetLocalServices() & NODE_P2P_V2);
3293
3294 if (OpenNetworkConnection(addr,
3295 /*fCountFailure=*/true,
3296 std::move(conn_max_grant),
3297 /*pszDest=*/nullptr,
3300 proxy)) {
3301 const size_t remaining{m_private_broadcast.NumToOpenSub(1)};
3302 LogDebug(BCLog::PRIVBROADCAST, "Socket connected to %s; remaining connections to open: %d", target_str, remaining);
3303 } else {
3304 const size_t remaining{m_private_broadcast.NumToOpen()};
3305 if (remaining == 0) {
3306 LogDebug(BCLog::PRIVBROADCAST, "Failed to connect to %s, will not retry, no more connections needed", target_str);
3307 } else {
3308 LogDebug(BCLog::PRIVBROADCAST, "Failed to connect to %s, will retry to a different address; remaining connections to open: %d", target_str, remaining);
3309 m_interrupt_net->sleep_for(100ms); // Prevent busy loop if OpenNetworkConnection() fails fast repeatedly.
3310 }
3311 }
3312 }
3313}
3314
3315bool CConnman::BindListenPort(const CService& addrBind, bilingual_str& strError, NetPermissionFlags permissions)
3316{
3317 int nOne = 1;
3318
3319 // Create socket for listening for incoming connections
3320 struct sockaddr_storage sockaddr;
3321 socklen_t len = sizeof(sockaddr);
3322 if (!addrBind.GetSockAddr((struct sockaddr*)&sockaddr, &len))
3323 {
3324 strError = Untranslated(strprintf("Bind address family for %s not supported", addrBind.ToStringAddrPort()));
3325 LogError("%s\n", strError.original);
3326 return false;
3327 }
3328
3329 std::unique_ptr<Sock> sock = CreateSock(addrBind.GetSAFamily(), SOCK_STREAM, IPPROTO_TCP);
3330 if (!sock) {
3331 strError = Untranslated(strprintf("Couldn't open socket for incoming connections (socket returned error %s)", NetworkErrorString(WSAGetLastError())));
3332 LogError("%s\n", strError.original);
3333 return false;
3334 }
3335
3336 // Allow binding if the port is still in TIME_WAIT state after
3337 // the program was closed and restarted.
3338 if (sock->SetSockOpt(SOL_SOCKET, SO_REUSEADDR, &nOne, sizeof(int)) == SOCKET_ERROR) {
3339 strError = Untranslated(strprintf("Error setting SO_REUSEADDR on socket: %s, continuing anyway", NetworkErrorString(WSAGetLastError())));
3340 LogInfo("%s\n", strError.original);
3341 }
3342
3343 // some systems don't have IPV6_V6ONLY but are always v6only; others do have the option
3344 // and enable it by default or not. Try to enable it, if possible.
3345 if (addrBind.IsIPv6()) {
3346#ifdef IPV6_V6ONLY
3347 if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_V6ONLY, &nOne, sizeof(int)) == SOCKET_ERROR) {
3348 strError = Untranslated(strprintf("Error setting IPV6_V6ONLY on socket: %s, continuing anyway", NetworkErrorString(WSAGetLastError())));
3349 LogInfo("%s\n", strError.original);
3350 }
3351#endif
3352#ifdef WIN32
3353 int nProtLevel = PROTECTION_LEVEL_UNRESTRICTED;
3354 if (sock->SetSockOpt(IPPROTO_IPV6, IPV6_PROTECTION_LEVEL, &nProtLevel, sizeof(int)) == SOCKET_ERROR) {
3355 strError = Untranslated(strprintf("Error setting IPV6_PROTECTION_LEVEL on socket: %s, continuing anyway", NetworkErrorString(WSAGetLastError())));
3356 LogInfo("%s\n", strError.original);
3357 }
3358#endif
3359 }
3360
3361 if (sock->Bind(reinterpret_cast<struct sockaddr*>(&sockaddr), len) == SOCKET_ERROR) {
3362 int nErr = WSAGetLastError();
3363 if (nErr == WSAEADDRINUSE)
3364 strError = strprintf(_("Unable to bind to %s on this computer. %s is probably already running."), addrBind.ToStringAddrPort(), CLIENT_NAME);
3365 else
3366 strError = strprintf(_("Unable to bind to %s on this computer (bind returned error %s)"), addrBind.ToStringAddrPort(), NetworkErrorString(nErr));
3367 LogError("%s\n", strError.original);
3368 return false;
3369 }
3370 LogInfo("Bound to %s\n", addrBind.ToStringAddrPort());
3371
3372 // Listen for incoming connections
3373 if (sock->Listen(SOMAXCONN) == SOCKET_ERROR)
3374 {
3375 strError = strprintf(_("Listening for incoming connections failed (listen returned error %s)"), NetworkErrorString(WSAGetLastError()));
3376 LogError("%s\n", strError.original);
3377 return false;
3378 }
3379
3380 vhListenSocket.emplace_back(std::move(sock), permissions);
3381 return true;
3382}
3383
3385{
3386 if (!fDiscover)
3387 return;
3388
3389 for (const CNetAddr &addr: GetLocalAddresses()) {
3390 if (AddLocal(addr, LOCAL_IF) && fLogIPs) {
3391 LogInfo("%s: %s\n", __func__, addr.ToStringAddr());
3392 }
3393 }
3394}
3395
3397{
3398 LogInfo("%s: %s\n", __func__, active);
3399
3400 if (fNetworkActive == active) {
3401 return;
3402 }
3403
3404 fNetworkActive = active;
3405
3406 if (m_client_interface) {
3407 m_client_interface->NotifyNetworkActiveChanged(fNetworkActive);
3408 }
3409}
3410
3411CConnman::CConnman(uint64_t nSeed0In,
3412 uint64_t nSeed1In,
3413 AddrMan& addrman_in,
3414 const NetGroupManager& netgroupman,
3415 const CChainParams& params,
3416 bool network_active,
3417 std::shared_ptr<CThreadInterrupt> interrupt_net)
3418 : addrman(addrman_in)
3419 , m_netgroupman{netgroupman}
3420 , nSeed0(nSeed0In)
3421 , nSeed1(nSeed1In)
3422 , m_interrupt_net{interrupt_net}
3423 , m_params(params)
3424{
3425 SetTryNewOutboundPeer(false);
3426
3427 Options connOptions;
3428 Init(connOptions);
3429 SetNetworkActive(network_active);
3430}
3431
3433{
3434 return nLastNodeId.fetch_add(1, std::memory_order_relaxed);
3435}
3436
3438{
3439 return net == NET_I2P ? I2P_SAM31_PORT : m_params.GetDefaultPort();
3440}
3441
3442uint16_t CConnman::GetDefaultPort(const std::string& addr) const
3443{
3444 CNetAddr a;
3446}
3447
3448bool CConnman::Bind(const CService& addr_, unsigned int flags, NetPermissionFlags permissions)
3449{
3450 const CService addr{MaybeFlipIPv6toCJDNS(addr_)};
3451
3452 bilingual_str strError;
3453 if (!BindListenPort(addr, strError, permissions)) {
3455 m_client_interface->ThreadSafeMessageBox(strError, CClientUIInterface::MSG_ERROR);
3456 }
3457 return false;
3458 }
3459
3460 if (addr.IsRoutable() && fDiscover && !(flags & BF_DONT_ADVERTISE) && !NetPermissions::HasFlag(permissions, NetPermissionFlags::NoBan)) {
3461 AddLocal(addr, LOCAL_BIND);
3462 }
3463
3464 return true;
3465}
3466
3467bool CConnman::InitBinds(const Options& options)
3468{
3469 for (const auto& addrBind : options.vBinds) {
3471 return false;
3472 }
3473 }
3474 for (const auto& addrBind : options.vWhiteBinds) {
3475 if (!Bind(addrBind.m_service, BF_REPORT_ERROR, addrBind.m_flags)) {
3476 return false;
3477 }
3478 }
3479 for (const auto& addr_bind : options.onion_binds) {
3481 return false;
3482 }
3483 }
3484 if (options.bind_on_any) {
3485 // Don't consider errors to bind on IPv6 "::" fatal because the host OS
3486 // may not have IPv6 support and the user did not explicitly ask us to
3487 // bind on that.
3488 const CService ipv6_any{in6_addr(COMPAT_IN6ADDR_ANY_INIT), GetListenPort()}; // ::
3490
3491 struct in_addr inaddr_any;
3492 inaddr_any.s_addr = htonl(INADDR_ANY);
3493 const CService ipv4_any{inaddr_any, GetListenPort()}; // 0.0.0.0
3495 return false;
3496 }
3497 }
3498 return true;
3499}
3500
3501bool CConnman::Start(CScheduler& scheduler, const Options& connOptions)
3502{
3504 Init(connOptions);
3505
3506 if (fListen && !InitBinds(connOptions)) {
3507 if (m_client_interface) {
3508 m_client_interface->ThreadSafeMessageBox(
3509 _("Failed to listen on any port. Use -listen=0 if you want this."),
3511 }
3512 return false;
3513 }
3514
3515 if (connOptions.m_i2p_accept_incoming) {
3516 if (const auto i2p_sam = GetProxy(NET_I2P)) {
3517 m_i2p_sam_session = std::make_unique<i2p::sam::Session>(gArgs.GetDataDirNet() / "i2p_private_key",
3518 *i2p_sam, m_interrupt_net);
3519 }
3520 }
3521
3522 // Randomize the order in which we may query seednode to potentially prevent connecting to the same one every restart (and signal that we have restarted)
3523 std::vector<std::string> seed_nodes = connOptions.vSeedNodes;
3524 if (!seed_nodes.empty()) {
3525 std::shuffle(seed_nodes.begin(), seed_nodes.end(), FastRandomContext{});
3526 }
3527
3529 // Load addresses from anchors.dat
3533 }
3534 LogInfo("%i block-relay-only anchors will be tried for connections.\n", m_anchors.size());
3535 }
3536
3537 if (m_client_interface) {
3538 m_client_interface->InitMessage(_("Starting network threads…"));
3539 }
3540
3541 fAddressesInitialized = true;
3542
3543 if (semOutbound == nullptr) {
3544 // initialize semaphore
3545 semOutbound = std::make_unique<std::counting_semaphore<>>(std::min(m_max_automatic_outbound, m_max_automatic_connections));
3546 }
3547 if (semAddnode == nullptr) {
3548 // initialize semaphore
3549 semAddnode = std::make_unique<std::counting_semaphore<>>(m_max_addnode);
3550 }
3551
3552 //
3553 // Start threads
3554 //
3556 m_interrupt_net->reset();
3557 flagInterruptMsgProc = false;
3558
3559 {
3561 fMsgProcWake = false;
3562 }
3563
3564 // Send and receive from sockets, accept connections
3565 threadSocketHandler = std::thread(&util::TraceThread, "net", [this] { ThreadSocketHandler(); });
3566
3567 if (!gArgs.GetBoolArg("-dnsseed", DEFAULT_DNSSEED))
3568 LogInfo("DNS seeding disabled\n");
3569 else
3570 threadDNSAddressSeed = std::thread(&util::TraceThread, "dnsseed", [this] { ThreadDNSAddressSeed(); });
3571
3572 // Initiate manual connections
3573 threadOpenAddedConnections = std::thread(&util::TraceThread, "addcon", [this] { ThreadOpenAddedConnections(); });
3574
3575 if (connOptions.m_use_addrman_outgoing && !connOptions.m_specified_outgoing.empty()) {
3576 if (m_client_interface) {
3577 m_client_interface->ThreadSafeMessageBox(
3578 _("Cannot provide specific connections and have addrman find outgoing connections at the same time."),
3580 }
3581 return false;
3582 }
3583 if (connOptions.m_use_addrman_outgoing || !connOptions.m_specified_outgoing.empty()) {
3584 threadOpenConnections = std::thread(
3585 &util::TraceThread, "opencon",
3586 [this, connect = connOptions.m_specified_outgoing, seed_nodes = std::move(seed_nodes)] { ThreadOpenConnections(connect, seed_nodes); });
3587 }
3588
3589 // Process messages
3590 threadMessageHandler = std::thread(&util::TraceThread, "msghand", [this] { ThreadMessageHandler(); });
3591
3592 if (m_i2p_sam_session) {
3594 std::thread(&util::TraceThread, "i2paccept", [this] { ThreadI2PAcceptIncoming(); });
3595 }
3596
3597 if (gArgs.GetBoolArg("-privatebroadcast", DEFAULT_PRIVATE_BROADCAST)) {
3599 std::thread(&util::TraceThread, "privbcast", [this] { ThreadPrivateBroadcast(); });
3600 }
3601
3602 // Dump network addresses
3603 scheduler.scheduleEvery([this] { DumpAddresses(); }, DUMP_PEERS_INTERVAL);
3604
3605 // Run the ASMap Health check once and then schedule it to run every 24h.
3606 if (m_netgroupman.UsingASMap()) {
3609 }
3610
3611 return true;
3612}
3613
3615{
3616public:
3617 CNetCleanup() = default;
3618
3620 {
3621#ifdef WIN32
3622 // Shutdown Windows Sockets
3623 WSACleanup();
3624#endif
3625 }
3626};
3628
3630{
3631 {
3633 flagInterruptMsgProc = true;
3634 }
3635 condMsgProc.notify_all();
3636
3637 (*m_interrupt_net)();
3639
3640 if (semOutbound) {
3641 for (int i=0; i<m_max_automatic_outbound; i++) {
3642 semOutbound->release();
3643 }
3644 }
3645
3646 if (semAddnode) {
3647 for (int i=0; i<m_max_addnode; i++) {
3648 semAddnode->release();
3649 }
3650 }
3651
3653 m_private_broadcast.NumToOpenAdd(1); // Just unblock NumToOpenWait() to be able to continue with shutdown.
3654}
3655
3657{
3658 if (threadPrivateBroadcast.joinable()) {
3660 }
3661 if (threadI2PAcceptIncoming.joinable()) {
3663 }
3664 if (threadMessageHandler.joinable())
3665 threadMessageHandler.join();
3666 if (threadOpenConnections.joinable())
3667 threadOpenConnections.join();
3668 if (threadOpenAddedConnections.joinable())
3670 if (threadDNSAddressSeed.joinable())
3671 threadDNSAddressSeed.join();
3672 if (threadSocketHandler.joinable())
3673 threadSocketHandler.join();
3674}
3675
3677{
3680
3682 DumpAddresses();
3683 fAddressesInitialized = false;
3684
3686 // Anchor connections are only dumped during clean shutdown.
3687 std::vector<CAddress> anchors_to_dump = GetCurrentBlockRelayOnlyConns();
3688 if (anchors_to_dump.size() > MAX_BLOCK_RELAY_ONLY_ANCHORS) {
3689 anchors_to_dump.resize(MAX_BLOCK_RELAY_ONLY_ANCHORS);
3690 }
3692 }
3693 }
3694
3695 // Delete peer connections.
3696 std::vector<CNode*> nodes;
3697 WITH_LOCK(m_nodes_mutex, nodes.swap(m_nodes));
3698 for (CNode* pnode : nodes) {
3699 LogDebug(BCLog::NET, "Stopping node, %s", pnode->DisconnectMsg());
3700 pnode->CloseSocketDisconnect();
3701 DeleteNode(pnode);
3702 }
3703
3704 for (CNode* pnode : m_nodes_disconnected) {
3705 DeleteNode(pnode);
3706 }
3707 m_nodes_disconnected.clear();
3708 WITH_LOCK(m_reconnections_mutex, m_reconnections.clear());
3709 vhListenSocket.clear();
3710 semOutbound.reset();
3711 semAddnode.reset();
3712}
3713
3715{
3716 assert(pnode);
3717 m_msgproc->FinalizeNode(*pnode);
3718 delete pnode;
3719}
3720
3722{
3723 Interrupt();
3724 Stop();
3725}
3726
3727std::vector<CAddress> CConnman::GetAddressesUnsafe(size_t max_addresses, size_t max_pct, std::optional<Network> network, const bool filtered) const
3728{
3729 std::vector<CAddress> addresses = addrman.get().GetAddr(max_addresses, max_pct, network, filtered);
3730 if (m_banman) {
3731 addresses.erase(std::remove_if(addresses.begin(), addresses.end(),
3732 [this](const CAddress& addr){return m_banman->IsDiscouraged(addr) || m_banman->IsBanned(addr);}),
3733 addresses.end());
3734 }
3735 return addresses;
3736}
3737
3738std::vector<CAddress> CConnman::GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct)
3739{
3740 uint64_t network_id = requestor.m_network_key;
3741 const auto current_time = GetTime<std::chrono::microseconds>();
3742 auto r = m_addr_response_caches.emplace(network_id, CachedAddrResponse{});
3743 CachedAddrResponse& cache_entry = r.first->second;
3744 if (cache_entry.m_cache_entry_expiration < current_time) { // If emplace() added new one it has expiration 0.
3745 cache_entry.m_addrs_response_cache = GetAddressesUnsafe(max_addresses, max_pct, /*network=*/std::nullopt);
3746 // Choosing a proper cache lifetime is a trade-off between the privacy leak minimization
3747 // and the usefulness of ADDR responses to honest users.
3748 //
3749 // Longer cache lifetime makes it more difficult for an attacker to scrape
3750 // enough AddrMan data to maliciously infer something useful.
3751 // By the time an attacker scraped enough AddrMan records, most of
3752 // the records should be old enough to not leak topology info by
3753 // e.g. analyzing real-time changes in timestamps.
3754 //
3755 // It takes only several hundred requests to scrape everything from an AddrMan containing 100,000 nodes,
3756 // so ~24 hours of cache lifetime indeed makes the data less inferable by the time
3757 // most of it could be scraped (considering that timestamps are updated via
3758 // ADDR self-announcements and when nodes communicate).
3759 // We also should be robust to those attacks which may not require scraping *full* victim's AddrMan
3760 // (because even several timestamps of the same handful of nodes may leak privacy).
3761 //
3762 // On the other hand, longer cache lifetime makes ADDR responses
3763 // outdated and less useful for an honest requestor, e.g. if most nodes
3764 // in the ADDR response are no longer active.
3765 //
3766 // However, the churn in the network is known to be rather low. Since we consider
3767 // nodes to be "terrible" (see IsTerrible()) if the timestamps are older than 30 days,
3768 // max. 24 hours of "penalty" due to cache shouldn't make any meaningful difference
3769 // in terms of the freshness of the response.
3770 cache_entry.m_cache_entry_expiration = current_time +
3771 21h + FastRandomContext().randrange<std::chrono::microseconds>(6h);
3772 }
3773 return cache_entry.m_addrs_response_cache;
3774}
3775
3777{
3779 const bool resolved_is_valid{resolved.IsValid()};
3780
3782 for (const auto& it : m_added_node_params) {
3783 if (add.m_added_node == it.m_added_node || (resolved_is_valid && resolved == LookupNumeric(it.m_added_node, GetDefaultPort(it.m_added_node)))) return false;
3784 }
3785
3786 m_added_node_params.push_back(add);
3787 return true;
3788}
3789
3790bool CConnman::RemoveAddedNode(std::string_view node)
3791{
3793 for (auto it = m_added_node_params.begin(); it != m_added_node_params.end(); ++it) {
3794 if (node == it->m_added_node) {
3795 m_added_node_params.erase(it);
3796 return true;
3797 }
3798 }
3799 return false;
3800}
3801
3803{
3805 const std::string addr_str{addr.ToStringAddr()};
3806 const std::string addr_port_str{addr.ToStringAddrPort()};
3808 return (m_added_node_params.size() < 24 // bound the query to a reasonable limit
3809 && std::any_of(m_added_node_params.cbegin(), m_added_node_params.cend(),
3810 [&](const auto& p) { return p.m_added_node == addr_str || p.m_added_node == addr_port_str; }));
3811}
3812
3814{
3816 if (flags == ConnectionDirection::Both) // Shortcut if we want total
3817 return m_nodes.size();
3818
3819 int nNum = 0;
3820 for (const auto& pnode : m_nodes) {
3821 if (flags & (pnode->IsInboundConn() ? ConnectionDirection::In : ConnectionDirection::Out)) {
3822 nNum++;
3823 }
3824 }
3825
3826 return nNum;
3827}
3828
3829
3830std::map<CNetAddr, LocalServiceInfo> CConnman::getNetLocalAddresses() const
3831{
3833 return mapLocalHost;
3834}
3835
3836uint32_t CConnman::GetMappedAS(const CNetAddr& addr) const
3837{
3838 return m_netgroupman.GetMappedAS(addr);
3839}
3840
3841void CConnman::GetNodeStats(std::vector<CNodeStats>& vstats) const
3842{
3844
3845 vstats.clear();
3847 vstats.reserve(m_nodes.size());
3848 for (CNode* pnode : m_nodes) {
3849 vstats.emplace_back();
3850 pnode->CopyStats(vstats.back());
3851 vstats.back().m_mapped_as = GetMappedAS(pnode->addr);
3852 }
3853}
3854
3855bool CConnman::DisconnectNode(std::string_view strNode)
3856{
3858 auto it = std::ranges::find_if(m_nodes, [&strNode](CNode* node) { return node->m_addr_name == strNode; });
3859 if (it != m_nodes.end()) {
3860 CNode* node{*it};
3861 LogDebug(BCLog::NET, "disconnect by address%s match, %s", (fLogIPs ? strprintf("=%s", strNode) : ""), node->DisconnectMsg());
3862 node->fDisconnect = true;
3863 return true;
3864 }
3865 return false;
3866}
3867
3869{
3871 bool disconnected = false;
3873 for (CNode* pnode : m_nodes) {
3874 if (subnet.Match(pnode->addr)) {
3875 LogDebug(BCLog::NET, "disconnect by subnet%s match, %s", (fLogIPs ? strprintf("=%s", subnet.ToString()) : ""), pnode->DisconnectMsg());
3876 pnode->fDisconnect = true;
3877 disconnected = true;
3878 }
3879 }
3880 return disconnected;
3881}
3882
3884{
3886 return DisconnectNode(CSubNet(addr));
3887}
3888
3890{
3892 for(CNode* pnode : m_nodes) {
3893 if (id == pnode->GetId()) {
3894 LogDebug(BCLog::NET, "disconnect by id, %s", pnode->DisconnectMsg());
3895 pnode->fDisconnect = true;
3896 return true;
3897 }
3898 }
3899 return false;
3900}
3901
3902void CConnman::RecordBytesRecv(uint64_t bytes)
3903{
3904 nTotalBytesRecv += bytes;
3905}
3906
3907void CConnman::RecordBytesSent(uint64_t bytes)
3908{
3911
3912 nTotalBytesSent += bytes;
3913
3914 const auto now = GetTime<std::chrono::seconds>();
3915 if (nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME < now)
3916 {
3917 // timeframe expired, reset cycle
3918 nMaxOutboundCycleStartTime = now;
3919 nMaxOutboundTotalBytesSentInCycle = 0;
3920 }
3921
3922 nMaxOutboundTotalBytesSentInCycle += bytes;
3923}
3924
3926{
3929 return nMaxOutboundLimit;
3930}
3931
3932std::chrono::seconds CConnman::GetMaxOutboundTimeframe() const
3933{
3934 return MAX_UPLOAD_TIMEFRAME;
3935}
3936
3938{
3942}
3943
3945{
3947
3948 if (nMaxOutboundLimit == 0)
3949 return 0s;
3950
3951 if (nMaxOutboundCycleStartTime.count() == 0)
3952 return MAX_UPLOAD_TIMEFRAME;
3953
3954 const std::chrono::seconds cycleEndTime = nMaxOutboundCycleStartTime + MAX_UPLOAD_TIMEFRAME;
3955 const auto now = GetTime<std::chrono::seconds>();
3956 return (cycleEndTime < now) ? 0s : cycleEndTime - now;
3957}
3958
3959bool CConnman::OutboundTargetReached(bool historicalBlockServingLimit) const
3960{
3963 if (nMaxOutboundLimit == 0)
3964 return false;
3965
3966 if (historicalBlockServingLimit)
3967 {
3968 // keep a large enough buffer to at least relay each block once
3969 const std::chrono::seconds timeLeftInCycle = GetMaxOutboundTimeLeftInCycle_();
3970 const uint64_t buffer = timeLeftInCycle / std::chrono::minutes{10} * MAX_BLOCK_SERIALIZED_SIZE;
3971 if (buffer >= nMaxOutboundLimit || nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit - buffer)
3972 return true;
3973 }
3974 else if (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit)
3975 return true;
3976
3977 return false;
3978}
3979
3981{
3984 if (nMaxOutboundLimit == 0)
3985 return 0;
3986
3987 return (nMaxOutboundTotalBytesSentInCycle >= nMaxOutboundLimit) ? 0 : nMaxOutboundLimit - nMaxOutboundTotalBytesSentInCycle;
3988}
3989
3991{
3992 return nTotalBytesRecv;
3993}
3994
3996{
3999 return nTotalBytesSent;
4000}
4001
4003{
4004 return m_local_services;
4005}
4006
4007static std::unique_ptr<Transport> MakeTransport(NodeId id, bool use_v2transport, bool inbound) noexcept
4008{
4009 if (use_v2transport) {
4010 return std::make_unique<V2Transport>(id, /*initiating=*/!inbound);
4011 } else {
4012 return std::make_unique<V1Transport>(id);
4013 }
4014}
4015
4017 std::shared_ptr<Sock> sock,
4018 const CAddress& addrIn,
4019 uint64_t nKeyedNetGroupIn,
4020 uint64_t nLocalHostNonceIn,
4021 const CService& addrBindIn,
4022 const std::string& addrNameIn,
4023 ConnectionType conn_type_in,
4024 bool inbound_onion,
4025 uint64_t network_key,
4026 CNodeOptions&& node_opts)
4027 : m_transport{MakeTransport(idIn, node_opts.use_v2transport, conn_type_in == ConnectionType::INBOUND)},
4028 m_permission_flags{node_opts.permission_flags},
4029 m_sock{sock},
4030 m_connected{NodeClock::now()},
4031 addr{addrIn},
4032 addrBind{addrBindIn},
4033 m_addr_name{addrNameIn.empty() ? addr.ToStringAddrPort() : addrNameIn},
4034 m_dest(addrNameIn),
4035 m_inbound_onion{inbound_onion},
4036 m_prefer_evict{node_opts.prefer_evict},
4037 nKeyedNetGroup{nKeyedNetGroupIn},
4038 m_network_key{network_key},
4039 m_conn_type{conn_type_in},
4040 id{idIn},
4041 nLocalHostNonce{nLocalHostNonceIn},
4042 m_recv_flood_size{node_opts.recv_flood_size},
4043 m_i2p_sam_session{std::move(node_opts.i2p_sam_session)}
4044{
4045 if (inbound_onion) assert(conn_type_in == ConnectionType::INBOUND);
4046
4047 for (const auto& msg : ALL_NET_MESSAGE_TYPES) {
4048 mapRecvBytesPerMsgType[msg] = 0;
4049 }
4050 mapRecvBytesPerMsgType[NET_MESSAGE_TYPE_OTHER] = 0;
4051
4052 if (fLogIPs) {
4053 LogDebug(BCLog::NET, "Added connection to %s peer=%d\n", m_addr_name, id);
4054 } else {
4055 LogDebug(BCLog::NET, "Added connection peer=%d\n", id);
4056 }
4057}
4058
4060{
4062
4063 size_t nSizeAdded = 0;
4064 for (const auto& msg : vRecvMsg) {
4065 // vRecvMsg contains only completed CNetMessage
4066 // the single possible partially deserialized message are held by TransportDeserializer
4067 nSizeAdded += msg.GetMemoryUsage();
4068 }
4069
4071 m_msg_process_queue.splice(m_msg_process_queue.end(), vRecvMsg);
4072 m_msg_process_queue_size += nSizeAdded;
4073 fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
4074}
4075
4076std::optional<std::pair<CNetMessage, bool>> CNode::PollMessage()
4077{
4079 if (m_msg_process_queue.empty()) return std::nullopt;
4080
4081 std::list<CNetMessage> msgs;
4082 // Just take one message
4083 msgs.splice(msgs.begin(), m_msg_process_queue, m_msg_process_queue.begin());
4084 m_msg_process_queue_size -= msgs.front().GetMemoryUsage();
4085 fPauseRecv = m_msg_process_queue_size > m_recv_flood_size;
4086
4087 return std::make_pair(std::move(msgs.front()), !m_msg_process_queue.empty());
4088}
4089
4091{
4092 return pnode && pnode->fSuccessfullyConnected && !pnode->fDisconnect;
4093}
4094
4097static bool IsOutboundMessageAllowedInPrivateBroadcast(std::string_view type) noexcept
4098{
4099 return type == NetMsgType::VERSION ||
4100 type == NetMsgType::VERACK ||
4101 type == NetMsgType::INV ||
4102 type == NetMsgType::TX ||
4103 type == NetMsgType::PING;
4104}
4105
4107{
4109
4111 LogDebug(BCLog::PRIVBROADCAST, "Omitting send of message '%s', %s", msg.m_type, pnode->LogPeer());
4112 return;
4113 }
4114
4116 pnode->addr.IsTor() && msg.m_type == NetMsgType::VERACK) {
4117 // If we are sending the peer VERACK that means we successfully sent
4118 // and received another message to/from that peer (VERSION).
4120 }
4121
4122 size_t nMessageSize = msg.data.size();
4123 LogDebug(BCLog::NET, "sending %s (%d bytes) peer=%d\n", msg.m_type, nMessageSize, pnode->GetId());
4124 if (m_capture_messages) {
4125 CaptureMessage(pnode->addr, msg.m_type, msg.data, /*is_incoming=*/false);
4126 }
4127
4128 TRACEPOINT(net, outbound_message,
4129 pnode->GetId(),
4130 pnode->m_addr_name.c_str(),
4131 pnode->ConnectionTypeAsString().c_str(),
4132 msg.m_type.c_str(),
4133 msg.data.size(),
4134 msg.data.data()
4135 );
4136
4137 size_t nBytesSent = 0;
4138 {
4139 LOCK(pnode->cs_vSend);
4140 // Check if the transport still has unsent bytes, and indicate to it that we're about to
4141 // give it a message to send.
4142 const auto& [to_send, more, _msg_type] =
4143 pnode->m_transport->GetBytesToSend(/*have_next_message=*/true);
4144 const bool queue_was_empty{to_send.empty() && pnode->vSendMsg.empty()};
4145
4146 // Update memory usage of send buffer.
4147 pnode->m_send_memusage += msg.GetMemoryUsage();
4148 if (pnode->m_send_memusage + pnode->m_transport->GetSendMemoryUsage() > nSendBufferMaxSize) pnode->fPauseSend = true;
4149 // Move message to vSendMsg queue.
4150 pnode->vSendMsg.push_back(std::move(msg));
4151
4152 // If there was nothing to send before, and there is now (predicted by the "more" value
4153 // returned by the GetBytesToSend call above), attempt "optimistic write":
4154 // because the poll/select loop may pause for SELECT_TIMEOUT_MILLISECONDS before actually
4155 // doing a send, try sending from the calling thread if the queue was empty before.
4156 // With a V1Transport, more will always be true here, because adding a message always
4157 // results in sendable bytes there, but with V2Transport this is not the case (it may
4158 // still be in the handshake).
4159 if (queue_was_empty && more) {
4160 std::tie(nBytesSent, std::ignore) = SocketSendData(*pnode);
4161 }
4162 }
4163 if (nBytesSent) RecordBytesSent(nBytesSent);
4164}
4165
4166bool CConnman::ForNode(NodeId id, std::function<bool(CNode* pnode)> func)
4167{
4169
4170 CNode* found = nullptr;
4172 for (auto&& pnode : m_nodes) {
4173 if(pnode->GetId() == id) {
4174 found = pnode;
4175 break;
4176 }
4177 }
4178 return found != nullptr && NodeFullyConnected(found) && func(found);
4179}
4180
4182{
4183 return CSipHasher(nSeed0, nSeed1).Write(id);
4184}
4185
4186uint64_t CConnman::CalculateKeyedNetGroup(const CNetAddr& address) const
4187{
4188 std::vector<unsigned char> vchNetGroup(m_netgroupman.GetGroup(address));
4189
4191}
4192
4194{
4198 while (true) {
4199 // Move first element of m_reconnections to todo (avoiding an allocation inside the lock).
4200 decltype(m_reconnections) todo;
4201 {
4203 if (m_reconnections.empty()) break;
4204 todo.splice(todo.end(), m_reconnections, m_reconnections.begin());
4205 }
4206
4207 auto& item = *todo.begin();
4208 OpenNetworkConnection(item.addr_connect,
4209 // We only reconnect if the first attempt to connect succeeded at
4210 // connection time, but then failed after the CNode object was
4211 // created. Since we already know connecting is possible, do not
4212 // count failure to reconnect.
4213 /*fCountFailure=*/false,
4214 std::move(item.grant),
4215 item.destination.empty() ? nullptr : item.destination.c_str(),
4216 item.conn_type,
4217 item.use_v2transport);
4218 }
4219}
4220
4222{
4223 const std::vector<CAddress> v4_addrs{GetAddressesUnsafe(/*max_addresses=*/0, /*max_pct=*/0, Network::NET_IPV4, /*filtered=*/false)};
4224 const std::vector<CAddress> v6_addrs{GetAddressesUnsafe(/*max_addresses=*/0, /*max_pct=*/0, Network::NET_IPV6, /*filtered=*/false)};
4225 std::vector<CNetAddr> clearnet_addrs;
4226 clearnet_addrs.reserve(v4_addrs.size() + v6_addrs.size());
4227 std::transform(v4_addrs.begin(), v4_addrs.end(), std::back_inserter(clearnet_addrs),
4228 [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
4229 std::transform(v6_addrs.begin(), v6_addrs.end(), std::back_inserter(clearnet_addrs),
4230 [](const CAddress& addr) { return static_cast<CNetAddr>(addr); });
4231 m_netgroupman.ASMapHealthCheck(clearnet_addrs);
4232}
4233
4234// Dump binary message to file, with timestamp.
4235static void CaptureMessageToFile(const CAddress& addr,
4236 const std::string& msg_type,
4237 std::span<const unsigned char> data,
4238 bool is_incoming)
4239{
4240 // Note: This function captures the message at the time of processing,
4241 // not at socket receive/send time.
4242 // This ensures that the messages are always in order from an application
4243 // layer (processing) perspective.
4244 auto now = GetTime<std::chrono::microseconds>();
4245
4246 // Windows folder names cannot include a colon
4247 std::string clean_addr = addr.ToStringAddrPort();
4248 std::replace(clean_addr.begin(), clean_addr.end(), ':', '_');
4249
4250 fs::path base_path = gArgs.GetDataDirNet() / "message_capture" / fs::u8path(clean_addr);
4251 fs::create_directories(base_path);
4252
4253 fs::path path = base_path / (is_incoming ? "msgs_recv.dat" : "msgs_sent.dat");
4254 AutoFile f{fsbridge::fopen(path, "ab")};
4255
4256 ser_writedata64(f, now.count());
4257 f << std::span{msg_type};
4258 for (auto i = msg_type.length(); i < CMessageHeader::MESSAGE_TYPE_SIZE; ++i) {
4259 f << uint8_t{'\0'};
4260 }
4261 uint32_t size = data.size();
4262 ser_writedata32(f, size);
4263 f << data;
4264
4265 if (f.fclose() != 0) {
4266 throw std::ios_base::failure(
4267 strprintf("Error closing %s after write, file contents are likely incomplete", fs::PathToString(path)));
4268 }
4269}
4270
4271std::function<void(const CAddress& addr,
4272 const std::string& msg_type,
4273 std::span<const unsigned char> data,
4274 bool is_incoming)>
bool DumpPeerAddresses(const ArgsManager &args, const AddrMan &addr)
Definition: addrdb.cpp:185
std::vector< CAddress > ReadAnchors(const fs::path &anchors_db_path)
Read the anchor IP address database (anchors.dat)
Definition: addrdb.cpp:234
void DumpAnchors(const fs::path &anchors_db_path, const std::vector< CAddress > &anchors)
Dump the anchor IP address database (anchors.dat)
Definition: addrdb.cpp:228
ArgsManager gArgs
Definition: args.cpp:40
int ret
int flags
Definition: bitcoin-tx.cpp:530
const CChainParams & Params()
Return the currently selected parameters.
#define Assume(val)
Assume is the identity function.
Definition: check.h:128
Stochastic address manager.
Definition: addrman.h:110
std::vector< std::string > GetArgs(const std::string &strArg) const EXCLUSIVE_LOCKS_REQUIRED(!cs_args)
Return a vector of strings of the given argument.
Definition: args.cpp:390
fs::path GetDataDirNet() const EXCLUSIVE_LOCKS_REQUIRED(!cs_args)
Get data directory path with appended network identifier.
Definition: args.cpp:330
int64_t GetIntArg(const std::string &strArg, int64_t nDefault) const EXCLUSIVE_LOCKS_REQUIRED(!cs_args)
Definition: args.h:308
bool GetBoolArg(const std::string &strArg, bool fDefault) const EXCLUSIVE_LOCKS_REQUIRED(!cs_args)
Return boolean argument or default value.
Definition: args.cpp:539
Non-refcounted RAII wrapper for FILE*.
Definition: streams.h:395
bool Decrypt(std::span< const std::byte > input, std::span< const std::byte > aad, bool &ignore, std::span< std::byte > contents) noexcept
Decrypt a packet.
Definition: bip324.cpp:100
std::span< const std::byte > GetSendGarbageTerminator() const noexcept
Get the Garbage Terminator to send.
Definition: bip324.h:90
static constexpr unsigned GARBAGE_TERMINATOR_LEN
Definition: bip324.h:23
unsigned DecryptLength(std::span< const std::byte > input) noexcept
Decrypt the length of a packet.
Definition: bip324.cpp:89
std::span< const std::byte > GetSessionID() const noexcept
Get the Session ID.
Definition: bip324.h:87
const EllSwiftPubKey & GetOurPubKey() const noexcept
Retrieve our public key.
Definition: bip324.h:54
std::span< const std::byte > GetReceiveGarbageTerminator() const noexcept
Get the expected Garbage Terminator to receive.
Definition: bip324.h:93
static constexpr unsigned LENGTH_LEN
Definition: bip324.h:25
static constexpr unsigned EXPANSION
Definition: bip324.h:27
void Initialize(const EllSwiftPubKey &their_pubkey, bool initiator, bool self_decrypt=false) noexcept
Initialize when the other side's public key is received.
Definition: bip324.cpp:34
void Encrypt(std::span< const std::byte > contents, std::span< const std::byte > aad, bool ignore, std::span< std::byte > output) noexcept
Encrypt a packet.
Definition: bip324.cpp:73
A CService with information about it as peer.
Definition: protocol.h:367
ServiceFlags nServices
Serialized as uint64_t in V1, and as CompactSize in V2.
Definition: protocol.h:459
NodeSeconds nTime
Always included in serialization. The behavior is unspecified if the value is not representable as ui...
Definition: protocol.h:457
static constexpr SerParams V2_NETWORK
Definition: protocol.h:409
CChainParams defines various tweakable parameters of a given instance of the Bitcoin system.
Definition: chainparams.h:77
const MessageStartChars & MessageStart() const
Definition: chainparams.h:90
uint16_t GetDefaultPort() const
Definition: chainparams.h:91
const std::vector< std::string > & DNSSeeds() const
Return the list of hostnames to look up for DNS seeds.
Definition: chainparams.h:113
const std::vector< uint8_t > & FixedSeeds() const
Definition: chainparams.h:116
RAII helper to atomically create a copy of m_nodes and add a reference to each of the nodes.
Definition: net.h:1826
std::atomic_bool m_outbound_tor_ok_at_least_once
Remember if we ever established at least one outbound connection to a Tor peer, including sending and...
Definition: net.h:1204
void NumToOpenAdd(size_t n)
Increment the number of new connections of type ConnectionType::PRIVATE_BROADCAST to be opened by CCo...
Definition: net.cpp:3127
std::optional< Proxy > ProxyForIPv4or6() const
Check if private broadcast can be done to IPv4 or IPv6 peers and if so via which proxy.
Definition: net.cpp:3148
size_t NumToOpenSub(size_t n)
Decrement the number of new connections of type ConnectionType::PRIVATE_BROADCAST to be opened by CCo...
Definition: net.cpp:3133
void NumToOpenWait() const
Wait for the number of needed connections to become greater than 0.
Definition: net.cpp:3143
size_t NumToOpen() const
Get the pending number of connections to open.
Definition: net.cpp:3122
std::optional< Network > PickNetwork(std::optional< Proxy > &proxy) const
Choose a network to open a connection to.
Definition: net.cpp:3089
std::counting_semaphore m_sem_conn_max
Semaphore used to guard against opening too many connections.
Definition: net.h:1210
void AcceptConnection(const ListenSocket &hListenSocket) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:1741
std::unordered_set< Network > GetReachableEmptyNetworks() const
Return reachable networks for which we have no addresses in addrman and therefore may require loading...
Definition: net.cpp:2515
std::condition_variable condMsgProc
Definition: net.h:1718
std::thread threadMessageHandler
Definition: net.h:1739
nSendBufferMaxSize
Definition: net.h:1117
void PerformReconnections() EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex
Attempt reconnections, if m_reconnections non-empty.
Definition: net.cpp:4193
bool MaybePickPreferredNetwork(std::optional< Network > &network) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Search for a "preferred" network, a reachable network to which we currently don't have any OUTBOUND_F...
Definition: net.cpp:2534
std::reference_wrapper< AddrMan > addrman
Definition: net.h:1615
void StopNodes() EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex
Definition: net.cpp:3676
void DisconnectNodes() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex
Definition: net.cpp:1922
m_max_outbound_full_relay
Definition: net.h:1109
void DeleteNode(CNode *pnode)
Definition: net.cpp:3714
void ThreadI2PAcceptIncoming() EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:3201
void Stop() EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex
whitelist_relay
Definition: net.h:1137
static constexpr size_t MAX_UNUSED_I2P_SESSIONS_SIZE
Cap on the size of m_unused_i2p_sessions, to ensure it does not unexpectedly use too much memory.
Definition: net.h:1819
bool GetTryNewOutboundPeer() const
Definition: net.cpp:2445
const bool use_v2transport(GetLocalServices() &NODE_P2P_V2)
class CConnman::PrivateBroadcast m_private_broadcast
uint16_t GetDefaultPort(Network net) const
Definition: net.cpp:3437
bool AlreadyConnectedToAddress(const CNetAddr &addr) const EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Determine whether we're already connected to a given address.
Definition: net.cpp:352
bool ShouldRunInactivityChecks(const CNode &node, NodeClock::time_point now) const
Return true if we should disconnect the peer for failing an inactivity check.
Definition: net.cpp:2018
std::thread threadI2PAcceptIncoming
Definition: net.h:1740
std::vector< CAddress > GetAddresses(CNode &requestor, size_t max_addresses, size_t max_pct)
Return addresses from the per-requestor cache.
Definition: net.cpp:3738
void SetTryNewOutboundPeer(bool flag)
Definition: net.cpp:2450
std::atomic< bool > flagInterruptMsgProc
Definition: net.h:1720
void Interrupt() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc)
Definition: net.cpp:3629
std::map< CNetAddr, LocalServiceInfo > getNetLocalAddresses() const
Definition: net.cpp:3830
void ThreadDNSAddressSeed() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex
Definition: net.cpp:2273
std::vector< CAddress > GetCurrentBlockRelayOnlyConns() const EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Return vector of current BLOCK_RELAY peers.
Definition: net.cpp:2925
m_onion_binds
Definition: net.h:1135
bool AlreadyConnectedToAddressPort(const CService &addr_port) const EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Determine whether we're already connected to a given address:port.
Definition: net.cpp:346
NodeId GetNewNodeId()
Definition: net.cpp:3432
m_capture_messages
Definition: net.h:1138
std::atomic< NodeId > nLastNodeId
Definition: net.h:1627
bool AlreadyConnectedToHost(std::string_view host) const EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Determine whether we're already connected to a given "host:port".
Definition: net.cpp:340
m_max_automatic_outbound
Definition: net.h:1111
void WakeMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc)
Definition: net.cpp:2264
bool OutboundTargetReached(bool historicalBlockServingLimit) const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
check if the outbound target is reached if param historicalBlockServingLimit is set true,...
Definition: net.cpp:3959
void SocketHandlerListening(const Sock::EventsPerSock &events_per_sock) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Accept incoming connections, one from each read-ready listening socket.
Definition: net.cpp:2238
uint64_t GetMaxOutboundTarget() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:3925
std::thread threadDNSAddressSeed
Definition: net.h:1735
void ASMapHealthCheck()
Definition: net.cpp:4221
bool AddConnection(const std::string &address, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex
Attempts to open a connection.
Definition: net.cpp:1883
void SocketHandlerConnected(const std::vector< CNode * > &nodes, const Sock::EventsPerSock &events_per_sock) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Do the read/write for connected sockets that are ready for IO.
Definition: net.cpp:2136
const uint64_t nSeed1
Definition: net.h:1713
void StartExtraBlockRelayPeers()
Definition: net.cpp:2456
const NetGroupManager & m_netgroupman
Definition: net.h:1616
m_banman
Definition: net.h:1115
std::vector< CAddress > m_anchors
Addresses that were saved during the previous clean shutdown.
Definition: net.h:1710
std::chrono::seconds GetMaxOutboundTimeframe() const
Definition: net.cpp:3932
uint64_t CalculateKeyedNetGroup(const CNetAddr &ad) const
Definition: net.cpp:4186
unsigned int nPrevNodeCount
Definition: net.h:1628
void AddWhitelistPermissionFlags(NetPermissionFlags &flags, std::optional< CNetAddr > addr, const std::vector< NetWhitelistPermissions > &ranges) const
Definition: net.cpp:575
ServiceFlags GetLocalServices() const
Used to convey which local services we are offering peers during node connection.
Definition: net.cpp:4002
bool AddNode(const AddedNodeParams &add) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition: net.cpp:3776
std::vector< AddedNodeInfo > GetAddedNodeInfo(bool include_connected) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex
Definition: net.cpp:2939
CNode * ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool use_v2transport, const std::optional< Proxy > &proxy_override) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex
Open a new P2P connection.
Definition: net.cpp:377
std::atomic_bool m_try_another_outbound_peer
flag for deciding to connect to an extra outbound peer, in excess of m_max_outbound_full_relay This t...
Definition: net.h:1746
bool InitBinds(const Options &options)
Definition: net.cpp:3467
vWhitelistedRangeOutgoing
Definition: net.h:1125
void AddAddrFetch(const std::string &strDest) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex)
Definition: net.cpp:132
std::vector< ListenSocket > vhListenSocket
Definition: net.h:1612
bool AttemptToEvictConnection() EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Try to find a connection to evict when the node is full.
Definition: net.cpp:1690
CSipHasher GetDeterministicRandomizer(uint64_t id) const
Get a unique deterministic randomizer.
Definition: net.cpp:4181
Mutex m_total_bytes_sent_mutex
Definition: net.h:1591
void ThreadOpenAddedConnections() EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex
Definition: net.cpp:3001
bool Bind(const CService &addr, unsigned int flags, NetPermissionFlags permissions)
Definition: net.cpp:3448
std::thread threadOpenConnections
Definition: net.h:1738
void ThreadPrivateBroadcast() EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex
Definition: net.cpp:3246
uint32_t GetMappedAS(const CNetAddr &addr) const
Definition: net.cpp:3836
void ProcessAddrFetch() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex
Definition: net.cpp:2423
Mutex m_addr_fetches_mutex
Definition: net.h:1618
m_peer_connect_timeout
Definition: net.h:1119
Mutex m_reconnections_mutex
Mutex protecting m_reconnections.
Definition: net.h:1794
bool Start(CScheduler &scheduler, const Options &options) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Definition: net.cpp:3501
const uint64_t nSeed0
SipHasher seeds for deterministic randomness.
Definition: net.h:1713
m_local_services
Definition: net.h:1107
std::chrono::seconds GetMaxOutboundTimeLeftInCycle_() const EXCLUSIVE_LOCKS_REQUIRED(m_total_bytes_sent_mutex)
returns the time left in the current max outbound cycle in case of no limit, it will always return 0
Definition: net.cpp:3944
uint64_t GetTotalBytesRecv() const
Definition: net.cpp:3990
std::pair< size_t, bool > SocketSendData(CNode &node) const EXCLUSIVE_LOCKS_REQUIRED(node.cs_vSend)
(Try to) send data from node's vSendMsg.
Definition: net.cpp:1603
m_max_outbound_block_relay
Definition: net.h:1110
static bool NodeFullyConnected(const CNode *pnode)
Definition: net.cpp:4090
std::unique_ptr< std::counting_semaphore<> > semOutbound
Definition: net.h:1673
m_client_interface
Definition: net.h:1114
nReceiveFloodSize
Definition: net.h:1118
const CChainParams & m_params
Definition: net.h:1859
void SetNetworkActive(bool active)
Definition: net.cpp:3396
bool MultipleManualOrFullOutboundConns(Network net) const EXCLUSIVE_LOCKS_REQUIRED(m_nodes_mutex)
Definition: net.cpp:2528
bool AddedNodesContain(const CAddress &addr) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition: net.cpp:3802
whitelist_forcerelay
Definition: net.h:1136
bool InactivityCheck(const CNode &node, NodeClock::time_point now) const
Return true if the peer is inactive and should be disconnected.
Definition: net.cpp:2023
std::chrono::seconds GetMaxOutboundTimeLeftInCycle() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:3937
const std::shared_ptr< CThreadInterrupt > m_interrupt_net
This is signaled when network activity should cease.
Definition: net.h:1726
void CreateNodeFromAcceptedSocket(std::unique_ptr< Sock > &&sock, NetPermissionFlags permission_flags, const CService &addr_bind, const CService &addr) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Create a CNode object from a socket that has just been accepted and add the node to the m_nodes membe...
Definition: net.cpp:1771
void ThreadOpenConnections(std::vector< std::string > connect, std::span< const std::string > seed_nodes) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex
Definition: net.cpp:2552
void GetNodeStats(std::vector< CNodeStats > &vstats) const EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:3841
bool ForNode(NodeId id, std::function< bool(CNode *pnode)> func) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:4166
m_max_automatic_connections
Definition: net.h:1108
std::thread threadPrivateBroadcast
Definition: net.h:1741
m_msgproc
Definition: net.h:1116
Mutex mutexMsgProc
Definition: net.h:1719
m_max_inbound
Definition: net.h:1112
bool RemoveAddedNode(std::string_view node) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex)
Definition: net.cpp:3790
bool fAddressesInitialized
Definition: net.h:1614
std::vector< CAddress > GetAddressesUnsafe(size_t max_addresses, size_t max_pct, std::optional< Network > network, bool filtered=true) const
Return randomly selected addresses.
Definition: net.cpp:3727
void NotifyNumConnectionsChanged() EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:2001
~CConnman()
Definition: net.cpp:3721
void StopThreads()
Definition: net.cpp:3656
int GetExtraBlockRelayCount() const EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:2499
std::thread threadOpenAddedConnections
Definition: net.h:1737
bool DisconnectNode(std::string_view node) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:3855
Mutex m_added_nodes_mutex
Definition: net.h:1623
vWhitelistedRangeIncoming
Definition: net.h:1124
void ThreadSocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex
Definition: net.cpp:2253
void RecordBytesSent(uint64_t bytes) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:3907
void ThreadMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex
Definition: net.cpp:3160
void Init(const Options &connOptions) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex
Mutex m_unused_i2p_sessions_mutex
Mutex protecting m_i2p_sam_sessions.
Definition: net.h:1780
uint64_t GetTotalBytesSent() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:3995
std::unique_ptr< std::counting_semaphore<> > semAddnode
Definition: net.h:1674
size_t GetNodeCount(ConnectionDirection) const EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:3813
void RecordBytesRecv(uint64_t bytes)
Definition: net.cpp:3902
int GetExtraFullOutboundCount() const EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:2483
uint64_t GetOutboundTargetBytesLeft() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
response the bytes left in the current max outbound cycle in case of no limit, it will always respons...
Definition: net.cpp:3980
void SocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex
Check connected and listening sockets for IO readiness and process them accordingly.
Definition: net.cpp:2107
void PushMessage(CNode *pnode, CSerializedNetMsg &&msg) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex)
Definition: net.cpp:4106
int m_max_addnode
Definition: net.h:1695
std::list< CNode * > m_nodes_disconnected
Definition: net.h:1625
std::unique_ptr< i2p::sam::Session > m_i2p_sam_session
I2P SAM session.
Definition: net.h:1733
std::map< uint64_t, CachedAddrResponse > m_addr_response_caches
Addr responses stored in different caches per (network, local socket) prevent cross-network node iden...
Definition: net.h:1658
bool CheckIncomingNonce(uint64_t nonce) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:358
Sock::EventsPerSock GenerateWaitSockets(std::span< CNode *const > nodes)
Generate a collection of sockets to check for IO readiness.
Definition: net.cpp:2076
std::atomic< uint64_t > nTotalBytesRecv
Definition: net.h:1592
std::atomic< bool > fNetworkActive
Definition: net.h:1613
AssertLockNotHeld(m_reconnections_mutex)
std::atomic_bool m_start_extra_block_relay_peers
flag for initiating extra block-relay-only peer connections.
Definition: net.h:1752
m_use_addrman_outgoing
Definition: net.h:1113
CConnman(uint64_t seed0, uint64_t seed1, AddrMan &addrman, const NetGroupManager &netgroupman, const CChainParams &params, bool network_active=true, std::shared_ptr< CThreadInterrupt > interrupt_net=std::make_shared< CThreadInterrupt >())
Definition: net.cpp:3411
void DumpAddresses()
Definition: net.cpp:2413
Mutex m_nodes_mutex
Definition: net.h:1626
std::thread threadSocketHandler
Definition: net.h:1736
nMaxOutboundLimit
Definition: net.h:1122
int GetFullOutboundConnCount() const EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex)
Definition: net.cpp:2463
bool BindListenPort(const CService &bindAddr, bilingual_str &strError, NetPermissionFlags permissions)
Definition: net.cpp:3315
bool OpenNetworkConnection(const CAddress &addrConnect, bool fCountFailure, CountingSemaphoreGrant<> &&grant_outbound, const char *pszDest, ConnectionType conn_type, bool use_v2transport, const std::optional< Proxy > &proxy_override=std::nullopt) EXCLUSIVE_LOCKS_REQUIRED(!m_nodes_mutex
Open a new P2P connection and initialize it with the PeerManager at m_msgproc.
Definition: net.cpp:3034
An encapsulated private key.
Definition: key.h:36
Message header.
Definition: protocol.h:29
static constexpr size_t MESSAGE_TYPE_SIZE
Definition: protocol.h:31
static constexpr size_t CHECKSUM_SIZE
Definition: protocol.h:33
static constexpr size_t HEADER_SIZE
Definition: protocol.h:36
uint8_t pchChecksum[CHECKSUM_SIZE]
Definition: protocol.h:53
Network address.
Definition: netaddress.h:113
Network GetNetClass() const
Definition: netaddress.cpp:674
std::string ToStringAddr() const
Definition: netaddress.cpp:580
std::vector< unsigned char > GetAddrBytes() const
Definition: netaddress.cpp:692
bool IsTor() const
Definition: netaddress.h:175
bool IsRoutable() const
Definition: netaddress.cpp:462
bool IsPrivacyNet() const
Whether this object is a privacy network.
Definition: netaddress.h:189
bool SetSpecial(std::string_view addr)
Parse a Tor or I2P address and set this object to it.
Definition: netaddress.cpp:212
bool IsValid() const
Definition: netaddress.cpp:424
bool IsIPv4() const
Definition: netaddress.h:158
bool IsIPv6() const
Definition: netaddress.h:159
bool SetInternal(const std::string &name)
Create an "internal" address that represents a name or FQDN.
Definition: netaddress.cpp:173
enum Network GetNetwork() const
Definition: netaddress.cpp:496
~CNetCleanup()
Definition: net.cpp:3619
CNetCleanup()=default
Transport protocol agnostic message container.
Definition: net.h:237
size_t GetMemoryUsage() const noexcept
Compute total memory usage of this object (own memory + any dynamic memory).
Definition: net.cpp:127
std::string m_type
Definition: net.h:244
DataStream m_recv
received message data
Definition: net.h:239
Information about a peer.
Definition: net.h:680
std::atomic< int > nVersion
Definition: net.h:723
bool IsInboundConn() const
Definition: net.h:829
CountingSemaphoreGrant grantOutbound
Definition: net.h:739
std::atomic_bool fPauseRecv
Definition: net.h:743
std::string LogPeer() const
Helper function to log the peer id, optionally including IP address.
Definition: net.cpp:707
NodeId GetId() const
Definition: net.h:914
std::atomic< NodeClock::duration > m_last_ping_time
Last measured round-trip duration. Used only for stats.
Definition: net.h:894
const std::string m_addr_name
Definition: net.h:718
bool IsConnectedThroughPrivacyNet() const
Whether this peer connected through a privacy network.
Definition: net.cpp:610
void CopyStats(CNodeStats &stats) EXCLUSIVE_LOCKS_REQUIRED(!m_subver_mutex
Definition: net.cpp:617
std::string ConnectionTypeAsString() const
Definition: net.h:968
const CService addrBind
Definition: net.h:717
std::atomic< bool > m_bip152_highbandwidth_to
Definition: net.h:865
std::list< CNetMessage > vRecvMsg
Definition: net.h:997
std::atomic< bool > m_bip152_highbandwidth_from
Definition: net.h:867
std::atomic_bool fSuccessfullyConnected
fSuccessfullyConnected is set to true on receiving VERACK from the peer.
Definition: net.h:735
const CAddress addr
Definition: net.h:715
bool ReceiveMsgBytes(std::span< const uint8_t > msg_bytes, bool &complete) EXCLUSIVE_LOCKS_REQUIRED(!cs_vRecv)
Receive bytes from the buffer and deserialize them into messages.
Definition: net.cpp:663
void SetAddrLocal(const CService &addrLocalIn) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex)
May not be called more than once.
Definition: net.cpp:597
const NodeClock::time_point m_connected
Unix epoch time at peer connection.
Definition: net.h:713
std::atomic< NodeClock::time_point > m_last_recv
Definition: net.h:711
CNode(NodeId id, std::shared_ptr< Sock > sock, const CAddress &addrIn, uint64_t nKeyedNetGroupIn, uint64_t nLocalHostNonceIn, const CService &addrBindIn, const std::string &addrNameIn, ConnectionType conn_type_in, bool inbound_onion, uint64_t network_key, CNodeOptions &&node_opts={})
Definition: net.cpp:4016
void MarkReceivedMsgsForProcessing() EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex)
Move all messages from the received queue to the processing queue.
Definition: net.cpp:4059
Mutex m_subver_mutex
Definition: net.h:724
Mutex cs_vSend
Definition: net.h:704
CNode * AddRef()
Definition: net.h:953
const uint64_t m_network_key
Network key used to prevent fingerprinting our node across networks.
Definition: net.h:748
std::atomic_bool fPauseSend
Definition: net.h:744
std::string DisconnectMsg() const
Helper function to log disconnects.
Definition: net.cpp:717
std::atomic< NodeClock::duration > m_min_ping_time
Lowest measured round-trip duration.
Definition: net.h:898
std::optional< std::pair< CNetMessage, bool > > PollMessage() EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex)
Poll the next message from the processing queue of this connection.
Definition: net.cpp:4076
Mutex m_msg_process_queue_mutex
Definition: net.h:999
std::atomic< NodeClock::time_point > m_last_send
Definition: net.h:710
const ConnectionType m_conn_type
Definition: net.h:750
Network ConnectedThroughNetwork() const
Get network the peer connected through.
Definition: net.cpp:605
const size_t m_recv_flood_size
Definition: net.h:996
bool IsManualOrFullOutboundConn() const
Definition: net.h:795
bool IsPrivateBroadcastConn() const
Definition: net.h:824
const std::unique_ptr< Transport > m_transport
Transport serializer/deserializer.
Definition: net.h:684
const NetPermissionFlags m_permission_flags
Definition: net.h:686
Mutex m_addr_local_mutex
Definition: net.h:1005
const bool m_inbound_onion
Whether this peer is an inbound onion, i.e. connected via our Tor onion service.
Definition: net.h:722
Mutex cs_vRecv
Definition: net.h:706
std::atomic< std::chrono::seconds > m_last_block_time
UNIX epoch time of the last block received from this peer that we had not yet seen (e....
Definition: net.h:885
Mutex m_sock_mutex
Definition: net.h:705
std::atomic_bool fDisconnect
Definition: net.h:738
std::atomic< std::chrono::seconds > m_last_tx_time
UNIX epoch time of the last transaction received from this peer that we had not yet seen (e....
Definition: net.h:891
CService GetAddrLocal() const EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex)
Definition: net.cpp:590
void CloseSocketDisconnect() EXCLUSIVE_LOCKS_REQUIRED(!m_sock_mutex)
Definition: net.cpp:557
std::string m_session_id
BIP324 session id string in hex, if any.
Definition: net.h:228
std::string addrLocal
Definition: net.h:216
bool fInbound
Definition: net.h:203
TransportProtocolType m_transport_type
Transport protocol type.
Definition: net.h:226
Network m_network
Definition: net.h:222
NodeId nodeid
Definition: net.h:194
Simple class for background tasks that should be run periodically or once "after a while".
Definition: scheduler.h:39
void scheduleEvery(Function f, std::chrono::milliseconds delta) EXCLUSIVE_LOCKS_REQUIRED(!newTaskMutex)
Repeat f until the scheduler is stopped.
Definition: scheduler.cpp:108
A combination of a network address (CNetAddr) and a (TCP) port.
Definition: netaddress.h:530
bool SetSockAddr(const struct sockaddr *paddr, socklen_t addrlen)
Set CService from a network sockaddr.
Definition: netaddress.cpp:806
uint16_t GetPort() const
Definition: netaddress.cpp:835
sa_family_t GetSAFamily() const
Get the address family.
Definition: netaddress.cpp:822
bool GetSockAddr(struct sockaddr *paddr, socklen_t *addrlen) const
Obtain the IPv4/6 socket address this represents.
Definition: netaddress.cpp:862
std::string ToStringAddrPort() const
Definition: netaddress.cpp:903
General SipHash-2-4 implementation.
Definition: siphash.h:27
uint64_t Finalize() const
Compute the 64-bit SipHash-2-4 of the data written so far.
Definition: siphash.cpp:73
CSipHasher & Write(uint64_t data)
Hash a 64-bit integer worth of data.
Definition: siphash.cpp:24
std::string ToString() const
bool Match(const CNetAddr &addr) const
std::chrono::steady_clock Clock
RAII-style semaphore lock.
Double ended buffer combining vector and stream-like interfaces.
Definition: streams.h:165
size_t GetMemoryUsage() const noexcept
Compute total memory usage of this object (own memory + any dynamic memory).
Definition: streams.cpp:140
Fast randomness source.
Definition: random.h:386
void fillrand(std::span< std::byte > output) noexcept
Fill a byte span with random bytes.
Definition: random.cpp:626
Different type to mark Mutex at global scope.
Definition: sync.h:142
static Mutex g_msgproc_mutex
Mutex for anything that is only accessed via the msg processing thread.
Definition: net.h:1030
Netgroup manager.
Definition: netgroup.h:17
bool UsingASMap() const
Indicates whether ASMap is being used for clearnet bucketing.
Definition: netgroup.cpp:125
void ASMapHealthCheck(const std::vector< CNetAddr > &clearnet_addrs) const
Analyze and log current health of ASMap based buckets.
Definition: netgroup.cpp:109
std::vector< unsigned char > GetGroup(const CNetAddr &address) const
Get the canonical identifier of the network group for address.
Definition: netgroup.cpp:19
uint32_t GetMappedAS(const CNetAddr &address) const
Get the autonomous system on the BGP path to address.
Definition: netgroup.cpp:82
NetPermissionFlags m_flags
static void AddFlag(NetPermissionFlags &flags, NetPermissionFlags f)
static void ClearFlag(NetPermissionFlags &flags, NetPermissionFlags f)
ClearFlag is only called with f == NetPermissionFlags::Implicit.
static bool HasFlag(NetPermissionFlags flags, NetPermissionFlags f)
static bool TryParse(const std::string &str, NetWhitebindPermissions &output, bilingual_str &error)
Wrapper that overrides the GetParams() function of a stream.
Definition: serialize.h:1122
Tp rand_uniform_delay(const Tp &time, typename Tp::duration range) noexcept
Return the time point advanced by a uniform random duration.
Definition: random.h:329
Chrono::duration rand_uniform_duration(typename Chrono::duration range) noexcept
Generate a uniform random duration in the range from 0 (inclusive) to range (exclusive).
Definition: random.h:336
I randrange(I range) noexcept
Generate a random integer in the range [0..range), with range > 0.
Definition: random.h:254
std::chrono::microseconds rand_exp_duration(std::chrono::microseconds mean) noexcept
Return a duration sampled from an exponential distribution (https://en.wikipedia.org/wiki/Exponential...
Definition: random.h:365
uint64_t randbits(int bits) noexcept
Generate a random (bits)-bit integer.
Definition: random.h:204
std::unordered_set< Network > All() const EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
Definition: netbase.h:146
bool Contains(Network net) const EXCLUSIVE_LOCKS_REQUIRED(!m_mutex)
Definition: netbase.h:133
static constexpr Event SEND
If passed to Wait(), then it will wait for readiness to send to the socket.
Definition: sock.h:151
uint8_t Event
Definition: sock.h:141
static constexpr Event ERR
Ignored if passed to Wait(), but could be set in the occurred events if an exceptional condition has ...
Definition: sock.h:157
static constexpr Event RECV
If passed to Wait(), then it will wait for readiness to read from the socket.
Definition: sock.h:146
std::unordered_map< std::shared_ptr< const Sock >, Events, HashSharedPtrSock, EqualSharedPtrSock > EventsPerSock
On which socket to wait for what events in WaitMany().
Definition: sock.h:211
Minimal stream for reading from an existing byte array by std::span.
Definition: streams.h:83
std::tuple< std::span< const uint8_t >, bool, const std::string & > BytesToSend
Return type for GetBytesToSend, consisting of:
Definition: net.h:318
CNetMessage GetReceivedMessage(NodeClock::time_point time, bool &reject_message) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Retrieve a completed message from transport.
Definition: net.cpp:804
bool SetMessageToSend(CSerializedNetMsg &msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Set the next message to send.
Definition: net.cpp:843
Info GetInfo() const noexcept override
Retrieve information about this transport.
Definition: net.cpp:729
int readData(std::span< const uint8_t > msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.cpp:777
const NodeId m_node_id
Definition: net.h:378
Mutex m_send_mutex
Lock for sending state.
Definition: net.h:413
const MessageStartChars m_magic_bytes
Definition: net.h:377
size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Return the memory usage of this transport attributable to buffered data to send.
Definition: net.cpp:905
const uint256 & GetMessageHash() const EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.cpp:795
void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Report how many bytes returned by the last GetBytesToSend() have been sent.
Definition: net.cpp:889
int readHeader(std::span< const uint8_t > msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.cpp:734
bool CompleteInternal() const noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.h:405
bool ReceivedBytes(std::span< const uint8_t > &msg_bytes) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Feed wire bytes to the transport.
Definition: net.h:434
V1Transport(NodeId node_id) noexcept
Definition: net.cpp:722
BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Get bytes to send on the wire, if any, along with other information about it.
Definition: net.cpp:868
void Reset() EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Definition: net.h:393
Mutex m_recv_mutex
Lock for receive state.
Definition: net.h:379
bool ReceivedMessageComplete() const override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Returns true if the current message is complete (so GetReceivedMessage can be called).
Definition: net.h:426
void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Report how many bytes returned by the last GetBytesToSend() have been sent.
Definition: net.cpp:1534
static constexpr uint32_t MAX_GARBAGE_LEN
Definition: net.h:641
const NodeId m_nodeid
NodeId (for debug logging).
Definition: net.h:587
size_t GetMaxBytesToProcess() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Determine how many received bytes can be processed in one go (not allowed in V1 state).
Definition: net.cpp:1277
BIP324Cipher m_cipher
Cipher state.
Definition: net.h:583
size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Return the memory usage of this transport attributable to buffered data to send.
Definition: net.cpp:1573
void ProcessReceivedMaybeV1Bytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex
Process bytes in m_recv_buffer, while in KEY_MAYBE_V1 state.
Definition: net.cpp:1083
SendState
State type that controls the sender side.
Definition: net.h:552
@ READY
Normal sending state.
@ AWAITING_KEY
Waiting for the other side's public key.
@ V1
This transport is using v1 fallback.
V1Transport m_v1_fallback
Encapsulate a V1Transport to fall back to.
Definition: net.h:589
static constexpr size_t V1_PREFIX_LEN
The length of the V1 prefix to match bytes initially received by responders with to determine if thei...
Definition: net.h:466
void StartSendingHandshake() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex)
Put our public key + garbage in the send buffer.
Definition: net.cpp:990
bool ProcessReceivedPacketBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Process bytes in m_recv_buffer, while in VERSION/APP state.
Definition: net.cpp:1208
CNetMessage GetReceivedMessage(NodeClock::time_point time, bool &reject_message) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Retrieve a completed message from transport.
Definition: net.cpp:1456
bool ProcessReceivedKeyBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex
Process bytes in m_recv_buffer, while in KEY state.
Definition: net.cpp:1121
const bool m_initiating
Whether we are the initiator side.
Definition: net.h:585
Info GetInfo() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Retrieve information about this transport.
Definition: net.cpp:1582
BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Get bytes to send on the wire, if any, along with other information about it.
Definition: net.cpp:1517
void SetReceiveState(RecvState recv_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Change the receive state.
Definition: net.cpp:1023
bool ProcessReceivedGarbageBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
Process bytes in m_recv_buffer, while in GARB_GARBTERM state.
Definition: net.cpp:1181
bool ReceivedMessageComplete() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
Returns true if the current message is complete (so GetReceivedMessage can be called).
Definition: net.cpp:1074
static constexpr std::array< std::byte, 0 > VERSION_CONTENTS
Contents of the version packet to send.
Definition: net.h:462
static std::optional< std::string > GetMessageType(std::span< const uint8_t > &contents) noexcept
Given a packet's contents, find the message type (if valid), and strip it from contents.
Definition: net.cpp:1416
bool ReceivedBytes(std::span< const uint8_t > &msg_bytes) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex
Feed wire bytes to the transport.
Definition: net.cpp:1326
bool ShouldReconnectV1() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex
Whether upon disconnections, a reconnect with V1 is warranted.
Definition: net.cpp:1556
bool SetMessageToSend(CSerializedNetMsg &msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex)
Set the next message to send.
Definition: net.cpp:1485
V2Transport(NodeId nodeid, bool initiating) noexcept
Construct a V2 transport with securely generated random keys.
Definition: net.cpp:1019
RecvState
State type that defines the current contents of the receive buffer and/or how the next received bytes...
Definition: net.h:487
@ VERSION
Version packet.
@ APP
Application packet.
@ GARB_GARBTERM
Garbage and garbage terminator.
@ V1
Nothing (this transport is using v1 fallback).
@ KEY_MAYBE_V1
(Responder only) either v2 public key or v1 header.
@ APP_READY
Nothing (an application packet is available for GetMessage()).
void SetSendState(SendState send_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex)
Change the send state.
Definition: net.cpp:1054
constexpr unsigned char * begin()
Definition: uint256.h:101
Implements a drop-in replacement for std::vector<T> which stores up to N elements directly (without h...
Definition: prevector.h:37
bool empty() const
Definition: prevector.h:251
size_type size() const
Definition: prevector.h:247
void push_back(const T &value)
Definition: prevector.h:392
256-bit opaque blob.
Definition: uint256.h:196
#define WSAEWOULDBLOCK
Definition: compat.h:61
#define SOCKET_ERROR
Definition: compat.h:68
#define WSAGetLastError()
Definition: compat.h:59
#define WSAEMSGSIZE
Definition: compat.h:63
#define COMPAT_IN6ADDR_ANY_INIT
Definition: compat.h:45
#define MSG_NOSIGNAL
Definition: compat.h:110
#define MSG_DONTWAIT
Definition: compat.h:115
#define WSAEINPROGRESS
Definition: compat.h:65
#define WSAEADDRINUSE
Definition: compat.h:66
#define WSAEINTR
Definition: compat.h:64
std::string ConnectionTypeAsString(ConnectionType conn_type)
Convert ConnectionType enum to a string value.
ConnectionType
Different types of connections to a peer.
@ PRIVATE_BROADCAST
Private broadcast connections are short-lived and only opened to privacy networks (Tor,...
@ BLOCK_RELAY
We use block-relay-only connections to help prevent against partition attacks.
@ MANUAL
We open manual connections to addresses that users explicitly requested via the addnode RPC or the -a...
@ OUTBOUND_FULL_RELAY
These are the default connections that we use to connect with the network.
@ FEELER
Feeler connections are short-lived connections made to check that a node is alive.
@ INBOUND
Inbound connections are those initiated by a peer.
@ ADDR_FETCH
AddrFetch connections are short lived connections used to solicit addresses from peers.
@ V1
Unencrypted, plaintext protocol.
@ V2
BIP324 protocol.
@ DETECTING
Peer could be v1 or v2.
static const unsigned int MAX_BLOCK_SERIALIZED_SIZE
The maximum allowed size for a serialized block, in bytes (only for buffer size limits)
Definition: consensus.h:13
uint32_t ReadLE32(const B *ptr)
Definition: common.h:27
static CService ip(uint32_t i)
std::optional< NodeId > SelectNodeToEvict(std::vector< NodeEvictionCandidate > &&vEvictionCandidates)
Select an inbound peer to evict after filtering out (protecting) peers having distinct,...
Definition: eviction.cpp:178
static path u8path(std::string_view utf8_str)
Definition: fs.h:82
static std::string PathToString(const path &path)
Convert path object to a byte string.
Definition: fs.h:162
uint256 Hash(const T &in1)
Compute the 256-bit hash of an object.
Definition: hash.h:75
std::string HexStr(const std::span< const uint8_t > s)
Convert a span of bytes to a lower-case hexadecimal string.
Definition: hex_base.cpp:30
CKey GenerateRandomKey(bool compressed) noexcept
Definition: key.cpp:475
#define LogWarning(...)
Definition: log.h:104
#define LogInfo(...)
Definition: log.h:103
#define LogError(...)
Definition: log.h:105
#define LogDebug(category,...)
Definition: log.h:123
bool fLogIPs
Definition: logging.cpp:47
unsigned int nonce
Definition: miner_tests.cpp:82
@ PRIVBROADCAST
Definition: categories.h:48
@ PROXY
Definition: categories.h:31
@ NET
Definition: categories.h:16
constexpr const char * FILTERCLEAR
The filterclear message tells the receiving peer to remove a previously-set bloom filter.
Definition: protocol.h:180
constexpr const char * FEEFILTER
The feefilter message tells the receiving peer not to inv us any txs which do not meet the specified ...
Definition: protocol.h:192
constexpr const char * GETBLOCKS
The getblocks message requests an inv message that provides block header hashes starting from a parti...
Definition: protocol.h:107
constexpr const char * HEADERS
The headers message sends one or more block headers to a node which previously requested certain head...
Definition: protocol.h:123
constexpr const char * ADDR
The addr (IP address) message relays connection information for peers on the network.
Definition: protocol.h:75
constexpr const char * GETBLOCKTXN
Contains a BlockTransactionsRequest Peer should respond with "blocktxn" message.
Definition: protocol.h:212
constexpr const char * CMPCTBLOCK
Contains a CBlockHeaderAndShortTxIDs object - providing a header and list of "short txids".
Definition: protocol.h:206
constexpr const char * CFCHECKPT
cfcheckpt is a response to a getcfcheckpt request containing a vector of evenly spaced filter headers...
Definition: protocol.h:254
constexpr const char * GETCFILTERS
getcfilters requests compact filters for a range of blocks.
Definition: protocol.h:224
constexpr const char * PONG
The pong message replies to a ping message, proving to the pinging node that the ponging node is stil...
Definition: protocol.h:150
constexpr const char * BLOCKTXN
Contains a BlockTransactions.
Definition: protocol.h:218
constexpr const char * CFHEADERS
cfheaders is a response to a getcfheaders request containing a filter header and a vector of filter h...
Definition: protocol.h:242
constexpr const char * PING
The ping message is sent periodically to help confirm that the receiving peer is still connected.
Definition: protocol.h:144
constexpr const char * FILTERLOAD
The filterload message tells the receiving peer to filter all relayed transactions and requested merk...
Definition: protocol.h:164
constexpr const char * ADDRV2
The addrv2 message relays connection information for peers on the network just like the addr message,...
Definition: protocol.h:81
constexpr const char * VERACK
The verack message acknowledges a previously-received version message, informing the connecting node ...
Definition: protocol.h:70
constexpr const char * GETHEADERS
The getheaders message requests a headers message that provides block headers starting from a particu...
Definition: protocol.h:113
constexpr const char * FILTERADD
The filteradd message tells the receiving peer to add a single element to a previously-set bloom filt...
Definition: protocol.h:172
constexpr const char * CFILTER
cfilter is a response to a getcfilters request containing a single compact filter.
Definition: protocol.h:229
constexpr const char * GETDATA
The getdata message requests one or more data objects from another node.
Definition: protocol.h:96
constexpr const char * SENDCMPCT
Contains a 1-byte bool and 8-byte LE version number.
Definition: protocol.h:200
constexpr const char * GETCFCHECKPT
getcfcheckpt requests evenly spaced compact filter headers, enabling parallelized download and valida...
Definition: protocol.h:249
constexpr const char * INV
The inv message (inventory message) transmits one or more inventories of objects known to the transmi...
Definition: protocol.h:92
constexpr const char * TX
The tx message transmits a single transaction.
Definition: protocol.h:117
constexpr const char * MEMPOOL
The mempool message requests the TXIDs of transactions that the receiving node has verified as valid ...
Definition: protocol.h:139
constexpr const char * NOTFOUND
The notfound message is a reply to a getdata message which requested an object the receiving node doe...
Definition: protocol.h:156
constexpr const char * MERKLEBLOCK
The merkleblock message is a reply to a getdata message which requested a block using the inventory t...
Definition: protocol.h:102
constexpr const char * BLOCK
The block message transmits a single serialized block.
Definition: protocol.h:127
constexpr const char * GETCFHEADERS
getcfheaders requests a compact filter header and the filter hashes for a range of blocks,...
Definition: protocol.h:237
constexpr const char * VERSION
The version message provides information about the transmitting node to the receiving node at the beg...
Definition: protocol.h:65
FILE * fopen(const fs::path &p, const char *mode)
Definition: fs.cpp:23
static size_t DynamicUsage(const int8_t &v)
Dynamic memory usage for built-in types is zero.
Definition: memusage.h:31
Definition: messages.h:21
Definition: common.h:30
static const unsigned char VERSION[]
Definition: netaddress.cpp:188
void TraceThread(std::string_view thread_name, std::function< void()> thread_func)
A wrapper for do-something-once thread functions.
Definition: thread.cpp:15
const std::string KEY
Definition: walletdb.cpp:44
uint16_t GetListenPort()
Definition: net.cpp:138
static constexpr int DNSSEEDS_TO_QUERY_AT_ONCE
Number of DNS seeds to query when the number of connections is low.
Definition: net.cpp:66
bool IsLocal(const CService &addr)
check whether a given address is potentially local
Definition: net.cpp:334
static const uint64_t RANDOMIZER_ID_NETGROUP
Definition: net.cpp:110
static const uint64_t SELECT_TIMEOUT_MILLISECONDS
Definition: net.cpp:106
static const uint64_t RANDOMIZER_ID_NETWORKKEY
Definition: net.cpp:112
void RemoveLocal(const CService &addr)
Definition: net.cpp:312
BindFlags
Used to pass flags to the Bind() function.
Definition: net.cpp:94
@ BF_REPORT_ERROR
Definition: net.cpp:96
@ BF_NONE
Definition: net.cpp:95
@ BF_DONT_ADVERTISE
Do not call AddLocal() for our special addresses, e.g., for incoming Tor connections,...
Definition: net.cpp:101
bool fDiscover
Definition: net.cpp:116
static const uint64_t RANDOMIZER_ID_LOCALHOSTNONCE
Definition: net.cpp:111
static constexpr std::chrono::minutes DUMP_PEERS_INTERVAL
Definition: net.cpp:63
static constexpr auto EXTRA_NETWORK_PEER_INTERVAL
Frequency to attempt extra connections to reachable networks we're not connected to yet.
Definition: net.cpp:91
static constexpr int SEED_OUTBOUND_CONNECTION_THRESHOLD
Minimum number of outbound connections under which we will keep fetching our address seeds.
Definition: net.cpp:69
void ClearLocal()
Definition: net.cpp:270
bool AddLocal(const CService &addr_, int nScore)
Definition: net.cpp:277
static constexpr auto FEELER_SLEEP_WINDOW
Definition: net.cpp:88
static constexpr int DNSSEEDS_DELAY_PEER_THRESHOLD
Definition: net.cpp:82
bool fListen
Definition: net.cpp:117
static constexpr size_t MAX_BLOCK_RELAY_ONLY_ANCHORS
Maximum number of block-relay-only anchor connections.
Definition: net.cpp:57
static bool IsPeerAddrLocalGood(CNode *pnode)
Definition: net.cpp:233
static constexpr std::chrono::seconds DNSSEEDS_DELAY_FEW_PEERS
How long to delay before querying DNS seeds.
Definition: net.cpp:80
std::string strSubVersion
Subversion as sent to the P2P network in version messages.
Definition: net.cpp:120
std::optional< CService > GetLocalAddrForPeer(CNode &node)
Returns a local address that we should advertise to this peer.
Definition: net.cpp:240
const std::string NET_MESSAGE_TYPE_OTHER
Definition: net.cpp:108
TRACEPOINT_SEMAPHORE(net, closed_connection)
#define X(name)
Definition: net.cpp:616
static std::unique_ptr< Transport > MakeTransport(NodeId id, bool use_v2transport, bool inbound) noexcept
Definition: net.cpp:4007
const char *const ANCHORS_DATABASE_FILENAME
Anchor IP address database file name.
Definition: net.cpp:60
static std::vector< CAddress > ConvertSeeds(const std::vector< uint8_t > &vSeedsIn)
Convert the serialized seeds into usable address objects.
Definition: net.cpp:195
static void CaptureMessageToFile(const CAddress &addr, const std::string &msg_type, std::span< const unsigned char > data, bool is_incoming)
Definition: net.cpp:4235
CService GetLocalAddress(const CNode &peer)
Definition: net.cpp:220
GlobalMutex g_maplocalhost_mutex
Definition: net.cpp:118
std::map< CNetAddr, LocalServiceInfo > mapLocalHost GUARDED_BY(g_maplocalhost_mutex)
static std::optional< CService > GetLocal(const CNode &peer)
Definition: net.cpp:165
std::function< void(const CAddress &addr, const std::string &msg_type, std::span< const unsigned char > data, bool is_incoming)> CaptureMessage
Defaults to CaptureMessageToFile(), but can be overridden by unit tests.
Definition: net.cpp:4275
static constexpr std::chrono::minutes DNSSEEDS_DELAY_MANY_PEERS
Definition: net.cpp:81
static int GetnScore(const CService &addr)
Definition: net.cpp:225
static bool IsOutboundMessageAllowedInPrivateBroadcast(std::string_view type) noexcept
Private broadcast connections only need to send certain message types.
Definition: net.cpp:4097
static CNetCleanup instance_of_cnetcleanup
Definition: net.cpp:3627
static constexpr std::chrono::seconds MAX_UPLOAD_TIMEFRAME
The default timeframe for -maxuploadtarget.
Definition: net.cpp:85
void Discover()
Look up IP addresses from all interfaces on the machine and add them to the list of local addresses t...
Definition: net.cpp:3384
bool SeenLocal(const CService &addr)
vote for a local address
Definition: net.cpp:323
static constexpr bool DEFAULT_PRIVATE_BROADCAST
Default for -privatebroadcast.
Definition: net.h:89
static constexpr std::chrono::minutes TIMEOUT_INTERVAL
Time after which to disconnect, after waiting for a ping response (or inactivity).
Definition: net.h:59
static constexpr bool DEFAULT_FIXEDSEEDS
Definition: net.h:97
static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH
Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable).
Definition: net.h:65
static constexpr auto EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL
Run the extra block-relay-only connection loop once every 5 minutes.
Definition: net.h:63
static constexpr bool DEFAULT_FORCEDNSSEED
Definition: net.h:95
static constexpr bool DEFAULT_DNSSEED
Definition: net.h:96
int64_t NodeId
Definition: net.h:103
static constexpr std::chrono::hours ASMAP_HEALTH_CHECK_INTERVAL
Interval for ASMap Health Check.
Definition: net.h:93
static constexpr auto FEELER_INTERVAL
Run the feeler connection loop once every 2 minutes.
Definition: net.h:61
static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS
Maximum number of automatic outgoing nodes over which we'll relay everything (blocks,...
Definition: net.h:69
@ LOCAL_MANUAL
Definition: net.h:158
@ LOCAL_BIND
Definition: net.h:156
@ LOCAL_IF
Definition: net.h:155
static const int MAX_BLOCK_RELAY_ONLY_CONNECTIONS
Maximum number of block-relay-only outgoing connections.
Definition: net.h:73
NetPermissionFlags
static constexpr uint16_t I2P_SAM31_PORT
SAM 3.1 and earlier do not support specifying ports and force the port to 0.
Definition: netaddress.h:105
Network
A network type.
Definition: netaddress.h:33
@ NET_I2P
I2P.
Definition: netaddress.h:47
@ NET_CJDNS
CJDNS.
Definition: netaddress.h:50
@ NET_MAX
Dummy value to indicate the number of NET_* constants.
Definition: netaddress.h:57
@ NET_ONION
TOR (v2 or v3)
Definition: netaddress.h:44
@ NET_IPV6
IPv6.
Definition: netaddress.h:41
@ NET_IPV4
IPv4.
Definition: netaddress.h:38
@ NET_UNROUTABLE
Addresses from these networks are not publicly routable on the global Internet.
Definition: netaddress.h:35
@ NET_INTERNAL
A set of addresses that represent the hash of a string or FQDN.
Definition: netaddress.h:54
std::optional< Proxy > GetNameProxy()
Definition: netbase.cpp:727
std::unique_ptr< Sock > ConnectDirectly(const CService &dest, bool manual_connection)
Create a socket and try to connect to the specified service.
Definition: netbase.cpp:645
std::vector< CNetAddr > LookupHost(const std::string &name, unsigned int nMaxSolutions, bool fAllowLookup, DNSLookupFn dns_lookup_function)
Resolve a host string to its corresponding network addresses.
Definition: netbase.cpp:173
std::string GetNetworkName(enum Network net)
Definition: netbase.cpp:114
CThreadInterrupt g_socks5_interrupt
Interrupt SOCKS5 reads or writes.
Definition: netbase.cpp:41
bool HaveNameProxy()
Definition: netbase.cpp:736
CService GetBindAddress(const Sock &sock)
Get the bind address for a socket as CService.
Definition: netbase.cpp:953
std::vector< CService > Lookup(const std::string &name, uint16_t portDefault, bool fAllowLookup, unsigned int nMaxSolutions, DNSLookupFn dns_lookup_function)
Resolve a service string to its corresponding service.
Definition: netbase.cpp:191
CService MaybeFlipIPv6toCJDNS(const CService &service)
If an IPv6 address belongs to the address range used by the CJDNS network and the CJDNS network is re...
Definition: netbase.cpp:944
ReachableNets g_reachable_nets
Definition: netbase.cpp:43
bool fNameLookup
Definition: netbase.cpp:37
std::unique_ptr< Sock > ConnectThroughProxy(const Proxy &proxy, const std::string &dest, uint16_t port, bool &proxy_connection_failed)
Connect to a specified destination service through a SOCKS5 proxy by first connecting to the SOCKS5 p...
Definition: netbase.cpp:787
std::function< std::unique_ptr< Sock >(int, int, int)> CreateSock
Socket factory.
Definition: netbase.cpp:577
CService LookupNumeric(const std::string &name, uint16_t portDefault, DNSLookupFn dns_lookup_function)
Resolve a service string with a numeric IP to its first corresponding service.
Definition: netbase.cpp:216
bool IsBadPort(uint16_t port)
Determine if a port is "bad" from the perspective of attempting to connect to a node on that port.
Definition: netbase.cpp:849
std::optional< Proxy > GetProxy(enum Network net)
Definition: netbase.cpp:709
ConnectionDirection
Definition: netbase.h:34
std::vector< CNetAddr > GetLocalAddresses()
Return all local non-loopback IPv4 and IPv6 network addresses.
Definition: netif.cpp:322
const std::array ALL_NET_MESSAGE_TYPES
All known message types (see above).
Definition: protocol.h:270
constexpr ServiceFlags SeedsServiceFlags()
State independent service flags.
Definition: protocol.h:354
ServiceFlags
nServices flags
Definition: protocol.h:309
@ NODE_NONE
Definition: protocol.h:312
@ NODE_P2P_V2
Definition: protocol.h:330
static bool MayHaveUsefulAddressDB(ServiceFlags services)
Checks if a peer with the given service flags may be capable of having a robust address-storage DB.
Definition: protocol.h:360
void RandAddEvent(const uint32_t event_info) noexcept
Gathers entropy from the low bits of the time at which events occur.
Definition: random.cpp:617
uint256 GetRandHash() noexcept
Generate a random uint256.
Definition: random.h:463
void ser_writedata32(Stream &s, uint32_t obj)
Definition: serialize.h:65
static constexpr uint64_t MAX_SIZE
The maximum size of a serialized object in bytes or number of elements (for eg vectors) when the size...
Definition: serialize.h:34
void ser_writedata64(Stream &s, uint64_t obj)
Definition: serialize.h:75
std::string NetworkErrorString(int err)
Return readable error string for a network error code.
Definition: sock.cpp:431
auto MakeByteSpan(const V &v) noexcept
Definition: span.h:84
constexpr auto MakeUCharSpan(const V &v) -> decltype(UCharSpanCast(std::span{v}))
Like the std::span constructor, but for (const) unsigned char member types only.
Definition: span.h:111
T & SpanPopBack(std::span< T > &span)
A span is an object that can refer to a contiguous sequence of objects.
Definition: span.h:75
auto MakeWritableByteSpan(V &&v) noexcept
Definition: span.h:89
unsigned char * UCharCast(char *c)
Definition: span.h:95
std::string m_added_node
Definition: net.h:106
Cache responses to addr requests to minimize privacy leak.
Definition: net.h:1639
std::chrono::microseconds m_cache_entry_expiration
Definition: net.h:1641
std::vector< CAddress > m_addrs_response_cache
Definition: net.h:1640
void AddSocketPermissionFlags(NetPermissionFlags &flags) const
Definition: net.h:1410
std::shared_ptr< Sock > sock
Definition: net.h:1409
std::vector< NetWhitebindPermissions > vWhiteBinds
Definition: net.h:1088
std::vector< CService > onion_binds
Definition: net.h:1090
std::vector< std::string > m_specified_outgoing
Definition: net.h:1095
std::vector< CService > vBinds
Definition: net.h:1089
bool m_i2p_accept_incoming
Definition: net.h:1097
std::vector< std::string > vSeedNodes
Definition: net.h:1085
bool m_use_addrman_outgoing
Definition: net.h:1094
bool bind_on_any
True if the user did not specify -bind= or -whitebind= and thus we should bind on 0....
Definition: net.h:1093
NetPermissionFlags permission_flags
Definition: net.h:671
std::string m_type
Definition: net.h:137
std::vector< unsigned char > data
Definition: net.h:136
size_t GetMemoryUsage() const noexcept
Compute total memory usage of this object (own memory + any dynamic memory).
Definition: net.cpp:122
An ElligatorSwift-encoded public key.
Definition: pubkey.h:309
static constexpr size_t size()
Definition: pubkey.h:326
uint16_t nPort
Definition: net.h:182
int nScore
Definition: net.h:181
Version of the system clock that is mockable in the context of tests (via NodeClockContext or SetMock...
Definition: time.h:27
static time_point now() noexcept
Return current system time or mocked time, if set.
Definition: time.cpp:38
std::chrono::time_point< NodeClock > time_point
Definition: time.h:28
static constexpr time_point epoch
Definition: time.h:33
Auxiliary requested/occurred events to wait for in WaitMany().
Definition: sock.h:176
std::optional< uint256 > session_id
Definition: net.h:268
TransportProtocolType transport_type
Definition: net.h:267
Bilingual messages:
Definition: translation.h:24
std::string original
Definition: translation.h:25
An established connection with another peer.
Definition: i2p.h:32
std::unique_ptr< Sock > sock
Connected socket.
Definition: i2p.h:34
CService me
Our I2P address.
Definition: i2p.h:37
CService peer
The peer's I2P address.
Definition: i2p.h:40
#define WAIT_LOCK(cs, name)
Definition: sync.h:274
#define AssertLockNotHeld(cs)
Definition: sync.h:149
#define LOCK(cs)
Definition: sync.h:268
#define WITH_LOCK(cs, code)
Run code while locking a mutex.
Definition: sync.h:299
#define EXCLUSIVE_LOCKS_REQUIRED(...)
Definition: threadsafety.h:49
#define strprintf
Format arguments and return the string or write to given std::ostream (see tinyformat::format doc for...
Definition: tinyformat.h:1172
#define TRACEPOINT(context,...)
Definition: trace.h:56
consteval auto _(util::TranslatedLiteral str)
Definition: translation.h:79
bilingual_str Untranslated(std::string original)
Mark a bilingual_str as untranslated.
Definition: translation.h:82
bool SplitHostPort(std::string_view in, uint16_t &portOut, std::string &hostOut)
Splits socket address string into host string and port value.
std::string SanitizeString(std::string_view str, int rule)
Remove unsafe chars.
constexpr int64_t count_seconds(std::chrono::seconds t)
Definition: time.h:97
std::chrono::time_point< NodeClock, std::chrono::seconds > NodeSeconds
Definition: time.h:35
AssertLockHeld(pool.cs)
assert(!tx.IsCoinBase())
void ClearShrink(V &v) noexcept
Clear a vector (or std::deque) and release its allocated memory.
Definition: vector.h:56